Dungeon Sprint DCSS version 0.25-a0-310-g60f0ac2d9a (webtiles) character file. Game seed: 5248425216362189795, levelgen mode: classic 57 hydraslayer the Skirmisher (level 4, -4/31 HPs) Began as a Gargoyle Fighter on Dec 23, 2019. Killed from afar by an oklob sapling priest (16 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:01:12 (222 turns). hydraslayer the Skirmisher (Gargoyle Fighter) Turns: 222, Time: 00:01:13 Health: -4/31 AC: 3 Str: 20 XL: 4 Next: 0% Magic: 4/4 EV: 7 Int: 9 God: Gold: 30 SH: 9 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... n - amulet of invisibility {+Inv} HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded, very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Evoke Invisibility You were in the Dungeon. You were not hungry. You visited 1 branch You collected 30 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: + Level 5.2 Fighting + Level 4.1 Maces & Flails + Level 5.2 Armour + Level 5.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery n - the amulet of invisibility (around neck) {+Inv} (You found it in the Dungeon) [amulet of nothing] It lets you turn invisible. Scrolls k - a scroll of blinking m - a scroll of fear {unknown} Potions d - a potion of might e - a potion of curing {@q1} h - a potion of haste {@q3} i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - 2 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D exclusion: oklob sapling ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ....▒.....▒.⌠.⚑.⚑.⚑.⚑.⌠. ....'.▒.(.'..⚑.⚑.⚑.⚑.⚑.. ....▒.▒...▒...⚑.⚑P⚑.⚑... ▒▒▒▒▒▒▒▒+▒▒..⚑.⚑9⚑.⚑.⚑.. ▒.⚑.⚑.⚑.⚑.⚑.⌠. ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ You could see an oklob sapling priest. Message History Welcome, hydraslayer the Gargoyle Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A rat and a river rat come into view. Found a scroll labeled ZESAFOUZ FUOTS. There is an open door here. You closely miss the river rat. You block the river rat's attack. The river rat bites you. You barely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You sock the river rat! The river rat is almost dead. The river rat barely misses you. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you but does no damage. You closely miss the river rat. The river rat is almost dead. The river rat bites you but does no damage. You block the river rat's attack. You hit the river rat. You kill the river rat! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! Your shield prevents you from hitting the rat. The rat barely misses you. You block the rat's attack. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! There is an open door, spattered with blood here. Things that are here: a rat corpse; a river rat corpse There is an open door, spattered with blood here. Things that are here: a rat corpse; a river rat corpse You butcher the rat corpse. l - a chunk of flesh There is an open door, spattered with blood here. Things that are here: a rat skeleton; a river rat corpse There isn't anything here! m - a scroll labeled ZESAFOUZ FUOTS You start resting. HP restored. Okay, then. Unknown command. You open the door. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 30 gold pieces. Really walk into a travel-excluded area? There is an open door here. You hit the oklob sapling. The oklob sapling is moderately damaged. You hit the oklob sapling. The oklob sapling is severely damaged. The oklob sapling spits acid at you. The splash of acid misses you. You hit the oklob sapling. You destroy the oklob sapling! Your Maces & Flails skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Found a ration and 21 stones. A worker ant comes into view. The worker ant twitches its antennae in your direction. Found the amulet of invisibility {+Inv}. You see here 6 gold pieces. You sock the worker ant! The worker ant is almost dead. The worker ant bites you but does no damage. Your shield and scale mail prevent you from hitting the worker ant. The worker ant is almost dead. The worker ant barely misses you. You block the worker ant's attack. You closely miss the worker ant. The worker ant is almost dead. You block the worker ant's attack. You sock the worker ant! You kill the worker ant! Your Fighting skill increases to level 5! Your Maces & Flails skill increases to level 4! Your Armour skill increases to level 5! Your Shields skill increases to level 5! You have reached level 4! You feel clever. You now have 9 gold pieces. You now have 13 gold pieces (gained 4). You now have 24 gold pieces (gained 11). You now have 30 gold pieces (gained 6). f - 2 rations {@e1} (gained 1) n - the amulet of invisibility {+Inv} n - the amulet of invisibility (around neck) {+Inv} You fail to use your ability. You fail to use your ability. You see here 21 stones. You fail to use your ability. You fail to use your ability. You fail to use your ability. You fail to use your ability. You fail to use your ability. You fade into invisibility! You are very lightly contaminated with residual magic. You feel quite a bit more hungry. You open the door. Found ten altars. An oklob sapling priest comes into view. Marking area around an oklob sapling as unsafe for travelling. Found three altars. There is an open door here. Found three altars. Found two altars. Found three altars. Found a radiant altar of Vehumet and a corrupted altar of Lugonu. There is a burning altar of Makhleb here. You strike the helpless oklob sapling priest from behind! You hit the oklob sapling priest. The oklob sapling priest is lightly damaged. The oklob sapling priest spits acid at you. The splash of acid hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the oklob sapling priest. The oklob sapling priest is moderately damaged. You hit the oklob sapling priest but do no damage. The oklob sapling priest is moderately damaged. You flicker for a moment. You hit the oklob sapling priest. The oklob sapling priest is heavily damaged. The oklob sapling priest calls down the wrath of its god upon you. Something smites you! * * * LOW HITPOINT WARNING * * * You hit the oklob sapling priest but do no damage. The oklob sapling priest is heavily damaged. You hit the oklob sapling priest but do no damage. The oklob sapling priest is heavily damaged. The oklob sapling priest spits acid at you. You block the splash of acid. You feel much better. You flicker back into view. The oklob sapling priest looks satisfied for a moment. You hit the oklob sapling priest but do no damage. The oklob sapling priest is heavily damaged. The oklob sapling priest spits acid at you. The splash of acid hits you but does no damage. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the oklob sapling priest but do no damage. The oklob sapling priest is heavily damaged. You hit the oklob sapling priest but do no damage. The oklob sapling priest is heavily damaged. The oklob sapling priest begins to cast a cantrip, but forgets the words! All of the chunks of flesh in your inventory have rotted away. You hit the oklob sapling priest but do no damage. The oklob sapling priest is heavily damaged. The oklob sapling priest spits acid at you. The splash of acid hits you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.2 Armour | 4 5 | 5.2 Shields | 4 5 | 5.1 Maces & Flails | 3 4 | 4.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 16 | 10 || 26 Abil: Evoke Invisibilit | | 1 || 1 Use: Potion | | 1 || 1 Stab: Invisible | | 1 || 1 Armor: Scale mail | 5 | 1 || 6 Dodge: Dodged | 4 | || 4 Block: Shield | 5 | 1 || 6 Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Gargoyle Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 13 | D | Reached skill level 4 in Fighting 13 | D | Reached skill level 4 in Armour 13 | D | Reached skill level 4 in Shields 13 | D | Reached XP level 2. HP: 10/20 MP: 2/2 167 | D | Noticed an oklob sapling 172 | D | Killed an oklob sapling 172 | D | Reached skill level 3 in Maces & Flails 172 | D | Reached XP level 3. HP: 24/24 MP: 3/3 175 | D | Found the amulet of invisibility {+Inv} 178 | D | Reached skill level 5 in Fighting 178 | D | Reached skill level 4 in Maces & Flails 178 | D | Reached skill level 5 in Armour 178 | D | Reached skill level 5 in Shields 178 | D | Reached XP level 4. HP: 31/31 MP: 4/4 204 | D | Found an opulent altar of Gozag. 204 | D | Found a hazy altar of Hepliaklqana. 204 | D | Found a burning altar of Makhleb. 204 | D | Found a roughly hewn altar of Beogh. 204 | D | Found a sparkling altar of Nemelex Xobeh. 204 | D | Found a snail-covered altar of Cheibriados. 204 | D | Found a sacrificial altar of Ru. 204 | D | Found a shimmering blue altar of Sif Muna. 204 | D | Found a shimmering altar of Xom. 204 | D | Found a basalt altar of Yredelemnul. 205 | D | Found a viscous altar of Jiyva. 205 | D | Found a bloodstained altar of Trog. 205 | D | Found an ornate altar of the Wu Jian Council. 205 | D | Noticed an oklob sapling priest 206 | D | Found an iron altar of Okawaru. 206 | D | Found a shadowy altar of Dithmenos. 206 | D | Found a glowing silver altar of Zin. 207 | D | Found a hide-covered altar of Uskayaw. 207 | D | Found an ancient bone altar of Kikubaaqudgha. 208 | D | Found a stormy altar of Qazlal. 208 | D | Found a glowing golden altar of the Shining One. 208 | D | Found a white marble altar of Elyvilon. 209 | D | Found a radiant altar of Vehumet. 209 | D | Found a corrupted altar of Lugonu. 222 | D | Killed from afar by an oklob sapling priest Vanquished Creatures An oklob sapling (D) A worker ant (D) A river rat (D) A rat (D) 4 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 62.6 | 0.0 | 222.0 Dungeon | 100.0 | 100.0 | 0.0 | 62.6 | 0.0 | 222.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 82 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 82 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------