Dungeon Sprint DCSS version 0.25-a0-458-g6fc7858b95 (webtiles) character file. Game seed: 7933275894115460571, levelgen mode: classic 1992 hydraslayer the Destroyer (level 9, 0/45 HPs) Began as a Deep Elf Air Elementalist on Feb 2, 2020. Was the Champion of Vehumet. Slain by a jiangshi (22 damage) ... summoned by a vampire mage ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:11:17 (2339 turns). hydraslayer the Destroyer (DEAE) Turns: 2339, Time: 00:11:18 Health: 0/45 AC: 3 Str: 5 XL: 9 Next: 1% Magic: 27/27 EV: 15 Int: 27 God: Vehumet [******] Gold: 0 SH: 0 Dex: 15 Spells: 14/32 levels left rFire . . . SeeInvis . n - staff of energy {!a} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . r - +0 cloak rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn I - +3 ring of intelligence MPRegen 0.20/turn E - +3 ring of evasion @: lightly drained A: talons 1, blurry vision 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You were near starving. You visited 1 branch Innate Abilities, Weirdness & Mutations You have sharp toenails. Scrolls take you a little longer to read. Skills: - Level 2.4(1.8) Dodging - Level 2.4(1.8) Stealth + Level 12.0(11.3) Spellcasting * Level 13.6(12.8) Conjurations * Level 12.9(12.2) Air Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Swiftness Chrm/Air #####... 1% 2 None k - Airstrike Air ######.... 1% 4 None l - Lightning Bolt Conj/Air ######.... 1% 5 None m - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None t - Static Discharge Conj/Air ######.. 1% 3 None z - Shock Conj/Air #### 0% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lee's Rapid Deconstruct Erth ###....... 26% 5 None Inventory: Armour a - a +0 robe (worn) r - a +0 cloak (worn) (You found it in the Dungeon) Magical Staves n - an uncursed staff of energy (weapon) {!a} (You found it in the Dungeon) Jewellery E - a +3 ring of evasion (right hand) (You found it in the Dungeon) I - a +3 ring of intelligence (left hand) (You found it in the Dungeon) Wands o - a wand of random effects (16) (You took it off Ijyb in the Dungeon) Scrolls j - 3 scrolls of remove curse {@r2} k - 5 scrolls of amnesia Potions b - a potion of invisibility d - 8 potions of curing {@q1} h - 5 potions of berserk rage {!q} i - 2 potions of might p - a potion of brilliance Comestibles c - 9 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓)▓▓'▓..▓'▓▓▓...<.. ▓.▓........▓▓...... ▓.▓........▓▓...... ▓)▓▓▓▓▓▓▓▓▓▓▓...... ▓)....V.▓).▓▓▓▓▓▓▓▓ ▓)▓▓▓...▓.▓▓▓▓▓▓▓▓▓ ▓.▓.....▓.▓....▓..[ ▓.▓V..▓.▓'▓....▓... ▓.e...▓.▓.'....'..) ▓...▓▓▓.▓+▓....▓..) ▓.......'[▓....▓..) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jiangshi and a vampire. Message History You hear an angry hiss. The death yak is engulfed in noxious fumes. The death yak is engulfed in noxious fumes. The death yak appears confused. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. Cast which spell? (? or * to list) Aiming: Lightning Bolt (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded, confused) You hear a mighty clap of thunder! The bolt of lightning hits the death yak! The death yak is lightly wounded. The komodo dragon is engulfed in noxious fumes. Cast which spell? (? or * to list) Aiming: Lightning Bolt (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon, p - death yak Aim: a komodo dragon (noxious fumes, lightly wounded, confused) You hear a mighty clap of thunder! The bolt of lightning hits the death yak! The death yak is moderately wounded. The bolt of lightning hits the komodo dragon! The komodo dragon is moderately wounded. * * * LOW MAGIC WARNING * * * The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The komodo dragon barely misses the death yak. The death yak seems less confused. The komodo dragon bites the death yak! Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - komodo dragon Aim: a komodo dragon (moderately wounded, confused) Okay, then. There is an open door to the Storerooms (Easy), spattered with blood here. Things that are here: a +0 halberd; a +0 robe Okay, then. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The shadows disperse without effect. Okay, then. Magic courses through your body. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - death yak Aim: a death yak (moderately wounded) The air twists around and strikes the death yak! The death yak is moderately wounded. The death yak gores you. Cast which spell? (? or * to list) You feel quick. The death yak misses you. There is an open door here. Things that are here: a +0 spear; a +0 scale mail You see here a +0 club. Things that are here: a +0 club; a +0 leather armour; a +0 spear There is an open door here. You see here a +0 flail. You see here a +0 halberd. You see here a +0 spear. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (moderately wounded) The air twists around and strikes the death yak. The death yak is moderately wounded. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (moderately wounded) The air twists around and strikes the death yak! The death yak is heavily wounded. Cast which spell? (? or * to list) Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The ball explodes into a vile cloud! The stinking cloud engulfs the death yak but does no damage. The death yak is heavily wounded. The death yak is engulfed in noxious fumes. The death yak is engulfed in noxious fumes. The death yak appears confused. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (heavily wounded, confused) The air twists around and strikes the death yak! The death yak is severely wounded. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (noxious fumes, severely wounded, confused) The air twists around and strikes the death yak. The death yak is severely wounded. The death yak is engulfed in noxious fumes. The death yak appears confused. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (severely wounded, confused) The air twists around and strikes the death yak. The death yak is severely wounded. * * * LOW MAGIC WARNING * * * Cast which spell? (? or * to list) Aiming: Shock (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (noxious fumes, severely wounded, confused) The zap hits the death yak. The death yak is severely wounded. * * * LOW MAGIC WARNING * * * You start to feel a little slower. The death yak is engulfed in noxious fumes. The death yak appears confused. You feel sluggish. There is an open door here. There is an open door here. Which direction? You close the door. You start resting. You start to feel a little faster. You start resting. You are feeling very hungry. You start resting. You no longer feel sluggish. You start resting. Magic restored. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Cast which spell? (? or * to list) Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (hasn't noticed you) The ball explodes into a vile cloud! The stinking cloud engulfs the death yak but does no damage. The death yak bellows! The death yak is engulfed in noxious fumes. The death yak is engulfed in noxious fumes. Cast which spell? (? or * to list) Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) That beam is likely to hit you. Continue anyway? The ball explodes into a vile cloud! The stinking cloud engulfs the death yak but does no damage. The death yak is lightly wounded. The stinking cloud engulfs you but does no damage. You are engulfed in noxious fumes. The death yak is engulfed in noxious fumes. The death yak misses you. The death yak is engulfed in noxious fumes. Cast which spell? (? or * to list) Aiming: Lightning Bolt (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) You hear a mighty clap of thunder! The bolt of lightning hits the death yak! The death yak is moderately wounded. The death yak gores you! Unknown command. Cast which spell? (? or * to list) Aiming: Lightning Bolt (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (moderately wounded) You hear a mighty clap of thunder! The bolt of lightning hits the death yak but does no damage. The death yak is moderately wounded. The death yak gores you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The death yak gores you! * * * LOW HITPOINT WARNING * * * You feel much better. The death yak completely misses you. Cast which spell? (? or * to list) You feel quick. The death yak closely misses you. Press: ? - help, v - describe, . - travel Here: a death yak (lightly wounded) The floor. Okay, then. Really read m - 2 scrolls of vulnerability {!r}? As you read the scroll of vulnerability {!r}, it crumbles to dust. Magic quickly surges around you. Really read m - a scroll of vulnerability {!r}? As you read the scroll of vulnerability {!r}, it crumbles to dust. Magic quickly surges around you. You start to feel a little slower. The death yak gores you. There is an open door here. There is an open door here. You feel sluggish. There is an open door here. The death yak snorts and paws the ground. The death yak gores you! * * * LOW HITPOINT WARNING * * * Okay, then. You feel much better. The death yak snorts and paws the ground. The death yak closely misses you. You feel yourself speed up. The death yak misses you. There is an open door here. You close the door. You start resting. You start to feel a little faster. Really quaff q - a potion of mutation {!q}? You feel extremely strange. Your vision blurs. Your toenails lengthen and sharpen. You see here a +2 scimitar of holy wrath. You see here a +2 halberd of venom. You no longer feel sluggish. You see here a +2 rapier of electrocution. You see here a +4 quarterstaff of speed. You see here a +2 vorpal war axe. You fade into invisibility! You are very lightly contaminated with residual magic. You open the door. There is an open door here. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (susceptible to hostile enchantments) The air twists around and strikes the death yak! The death yak is lightly wounded. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (lightly wounded, susceptible to hostile enchantments, hasn't noticed you) The air twists around and strikes the death yak! The death yak is moderately wounded. You feel less vulnerable to hostile enchantments. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (moderately wounded, susceptible to hostile enchantments, hasn't noticed you) The air twists around and strikes the death yak! The death yak is heavily wounded. You flicker for a moment. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (heavily wounded, susceptible to hostile enchantments, hasn't noticed you) The air twists around and strikes the death yak! The death yak is heavily wounded. * * * LOW MAGIC WARNING * * * Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - death yak Aim: a death yak (heavily wounded, susceptible to hostile enchantments, hasn't noticed you) The air twists around and strikes the death yak!! The death yak is severely wounded. * * * LOW MAGIC WARNING * * * There is an open door here. There is an open door here. Which direction? There isn't anything that you can close there! There is an open door here. You close the door. Your extra speed is starting to run out. You flicker back into view. You start resting. You are near starving! You feel yourself slow down. You start resting. HP restored. Your magical contamination has completely faded away. There is an open door here. You see here a +0 flail. You start resting. Magic restored. Things that are here: a +0 club; a +0 leather armour; a +0 spear You see here a +0 club. Things that are here: a +0 spear; a +0 scale mail There is an open door here. A vampire mage comes into view. You closely miss the vampire mage. The vampire mage mumbles some strange words. The vampire mage flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. Things that are here: a +0 spear; a +0 scale mail You see here a +0 club. Things that are here: a +0 club; a +0 leather armour; a +0 spear There is an open door here. You see here a +0 flail. You hear some strange, mumbled words. A bolt of negative energy appears from out of thin air! The bolt of negative energy hits the jiangshi. The jiangshi completely resists. The bolt of negative energy hits you!! You feel drained. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The jiangshi claws you!! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 5 6 7 8 10 12 13 | 13.6 Spellcasting | 4 5 6 7 9 10 12 | 12.0 Air Magic | 4 5 6 7 8 10 11 12 | 12.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | | 4 | 2 || 6 Cast: Shock | 30 | 20 | 2 || 52 Swiftness | 1 | | 3 || 4 Airstrike | | 20 | 34 || 54 Lightning Bolt | | | 7 || 7 Mephitic Cloud | | | 5 || 5 Use: Potion | 2 | | 14 || 16 Scroll | | | 4 || 4 Eat: Chunk | | | 2 || 2 Armor: Robe | 2 | 1 | 1 || 4 Dodge: Dodged | 27 | 7 | 11 || 45 Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_4, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D | Found a bloodstained altar of Trog. 100 | D | Found a shimmering blue altar of Sif Muna. 100 | D | Found a viscous altar of Jiyva. 100 | D | Found a hazy altar of Hepliaklqana. 100 | D | Found an opulent altar of Gozag. 101 | D | Found a glowing golden altar of the Shining One. 101 | D | Found a glowing silver altar of Zin. 101 | D | Found a basalt altar of Yredelemnul. 101 | D | Found a shimmering altar of Xom. 101 | D | Found an ornate altar of the Wu Jian Council. 101 | D | Found a sacrificial altar of Ru. 101 | D | Found a stormy altar of Qazlal. 101 | D | Found an iron altar of Okawaru. 101 | D | Found a sparkling altar of Nemelex Xobeh. 101 | D | Found a burning altar of Makhleb. 101 | D | Found a blossoming altar of Fedhas. 101 | D | Found a white marble altar of Elyvilon. 101 | D | Found a shadowy altar of Dithmenos. 101 | D | Found a snail-covered altar of Cheibriados. 102 | D | Found a radiant altar of Vehumet. 102 | D | Found a corrupted altar of Lugonu. 102 | D | Found a roughly hewn altar of Beogh. 103 | D | Found an ancient bone altar of Kikubaaqudgha. 103 | D | Found a hide-covered altar of Uskayaw. 103 | D | Found a shattered altar of Ashenzari. 110 | D | Became a worshipper of Vehumet 150 | D | Reached skill level 2 in Conjurations 160 | D | Reached skill level 4 in Spellcasting 160 | D | Reached skill level 3 in Conjurations 160 | D | Reached skill level 4 in Air Magic 160 | D | Reached XP level 2. HP: 13/15 MP: 2/9 164 | D | Learned a level 2 spell: Swiftness 226 | D | Reached * piety under Vehumet 226 | D | Offered knowledge of Freeze by Vehumet. 230 | D | Reached ** piety under Vehumet 278 | D | Noticed a wight 292 | D | Noticed a wight 312 | D | Killed a wight 312 | D | Reached skill level 5 in Spellcasting 312 | D | Reached skill level 5 in Conjurations 312 | D | Reached skill level 5 in Air Magic 312 | D | Reached XP level 3. HP: 13/19 MP: 3/11 329 | D | Reached *** piety under Vehumet 329 | D | Reached skill level 6 in Spellcasting 329 | D | Reached skill level 6 in Conjurations 329 | D | Reached skill level 6 in Air Magic 329 | D | Reached XP level 4. HP: 18/24 MP: 1/14 335 | D | Learned a level 3 spell: Static Discharge 340 | D | Learned a level 4 spell: Airstrike 445 | D | Offered knowledge of Magic Dart by Vehumet. 445 | D | Reached skill level 7 in Conjurations 445 | D | Reached skill level 7 in Air Magic 445 | D | Reached XP level 5. HP: 13/28 MP: 2/16 690 | D | Offered knowledge of Ignite Poison by Vehumet. 691 | D | Reached **** piety under Vehumet 692 | D | Reached skill level 7 in Spellcasting 695 | D | Reached skill level 8 in Conjurations 695 | D | Reached skill level 8 in Air Magic 695 | D | Noticed Ijyb 713 | D | Learned a level 5 spell: Lightning Bolt 715 | D | Killed Ijyb 774 | D | Reached ***** piety under Vehumet 826 | D | Reached XP level 6. HP: 26/32 MP: 4/18 906 | D | Offered knowledge of Mephitic Cloud by Vehumet. 906 | D | Reached skill level 8 in Spellcasting 906 | D | Reached skill level 9 in Conjurations 906 | D | Reached skill level 9 in Air Magic 1016 | D | Learned a level 3 spell: Mephitic Cloud 1033 | D | Offered knowledge of Dazzling Flash by Vehumet. 1036 | D | Reached skill level 9 in Spellcasting 1036 | D | Reached skill level 10 in Conjurations 1198 | D | Offered knowledge of Hailstorm by Vehumet. 1198 | D | Reached skill level 10 in Air Magic 1198 | D | Reached XP level 7. HP: 23/36 MP: 13/21 1308 | D | Noticed a death yak 1367 | D | Killed a death yak 1367 | D | Reached skill level 10 in Spellcasting 1367 | D | Reached skill level 12 in Conjurations 1367 | D | Reached skill level 11 in Air Magic 1367 | D | Reached XP level 8. HP: 32/41 MP: 21/24 1475 | D | Noticed a deep elf mage 1476 | D | Killed a deep elf mage 1476 | D | Reached skill level 11 in Spellcasting 1476 | D | Reached skill level 13 in Conjurations 1476 | D | Reached skill level 12 in Air Magic 1553 | D | Reached ****** piety under Vehumet 1902 | D | Noticed a death yak 1904 | D | Offered knowledge of Lee's Rapid Deconstruction by Vehumet. 1904 | D | Reached skill level 12 in Spellcasting 1904 | D | Reached XP level 9. HP: 45/45 MP: 15/27 1904 | D | Noticed a komodo dragon 2099 | D | HP: 1/45 [death yak (29)] 2144 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 2144 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 2315 | D | Noticed a vampire mage 2339 | D | Noticed a jiangshi 2339 | D | Slain by a jiangshi Vanquished Creatures A death yak (D) A deep elf mage (D) A warg (D) A necrophage (D) 3 wolves (D) A gnoll sergeant (D) A bullfrog (D) 3 wights (D) A quasit (D) An orc priest (D) A gnoll shaman (D) An iron imp (D) Ijyb (D) An adder (D) 8 gnolls (D) A white imp (D) 2 ufetubi (D) An adder zombie (D) A bat skeleton (D) A hobgoblin (D) 2 jackals (D) A quokka (D) 2 frilled lizards (D) A leopard gecko skeleton (D) A rat (D) 39 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 65.0 | 0.7 | 2339.0 Dungeon | 100.0 | 100.0 | 0.0 | 65.0 | 0.7 | 2339.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2846.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2846.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 2846 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 2846 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+-------