Dungeon Sprint DCSS version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 13412104545306068873, levelgen mode: classic 27 hydraslayer the Gusty (level 2, -3/15 HPs) Began as a Deep Elf Air Elementalist on Feb 4, 2020. Was a Believer of Vehumet. Slain by a black bear (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:17 (534 turns). hydraslayer the Gusty (Deep Elf Air Elementalist) Turns: 534, Time: 00:03:17 Health: -3/15 AC: 2 Str: 5 XL: 2 Next: 93% Magic: 3/9 EV: 13 Int: 19 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . b - staff of energy {!a} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated, invisible A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 1 branch Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 4.1 Conjurations * Level 4.7 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Swiftness Chrm/Air ##...... 8% 2 None z - Shock Conj/Air ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth #..... 13% 1 None Static Discharge Conj/Air ###..... 6% 3 None Airstrike Air ###....... 19% 4 None Lightning Bolt Conj/Air ###....... 52% 5 None Inventory: Armour a - a +0 robe (worn) Magical Staves b - an uncursed staff of energy (weapon) {!a} (You found it in the Dungeon) Scrolls i - a scroll of blinking j - 3 scrolls of remove curse {@r2} k - 5 scrolls of amnesia m - 2 scrolls of vulnerability {!r} Potions d - 2 potions of berserk rage {!q} g - 4 potions of magic h - a potion of invisibility Comestibles c - 9 rations {@e1} n - 8 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓▓▓▓▓▓▓▓▓▓▓▓ ▓⚑⚑⚑⚑⚑⚑⚑⚑⚑.▓ ▓⚑⚑⚑⚑⚑⚑⚑⚑⚑.▓ ▓⚑⚑⚑⚑⚑⚑⚑...▓▓▓▓▓▓▓▓▓▓▓++ ▓▓▓▓▓▓▓▓▓▓'▓▓........... ▓..(.')))'.▓▓......▓..▓ ▓▓▓▓▓▓▓▓▓▓.▓▓.......... ▓..........he........... +▓▓▓▓▓'▓▓▓▓▓......▓..▓. ▓..▓...'.▓▓........... ▓..▓...▓.▓▓▓▓▓'▓▓▓▓▓+ ▓..▓▓▓▓▓.▓▓.......▓ ▓..'.).▓.▓▓.......▓ ▓..'..)'.▓▓.......▓ ▓r.▓▓▓▓▓▓▓▓...<...▓ ▓.. ▓.......▓ You could see a black bear (berserk). Message History Cast which spell? (? or * to list) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (moderately wounded) The zap hits the river rat. The river rat is moderately wounded. The river rat closely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder skeleton, p - river rat Aim: an adder skeleton (moderately damaged) The zap hits the river rat. The river rat is severely wounded. The zap hits the adder skeleton. The adder skeleton is moderately damaged. The river rat closely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (severely wounded) The zap misses the river rat. The river rat barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder skeleton, p - river rat Aim: an adder skeleton (moderately damaged) The zap hits the river rat. The river rat is almost dead. The zap hits the adder skeleton. The adder skeleton is heavily damaged. The river rat closely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (almost dead) The zap hits the river rat. You kill the river rat! Vehumet accepts your kill. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 3! Your Air Magic skill increases to level 4! You have reached level 2! * * * LOW MAGIC WARNING * * * Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton (heavily damaged) The zap misses the adder skeleton. * * * LOW MAGIC WARNING * * * The adder skeleton barely misses you. Really attack while wielding your uncursed staff of energy {!a}? [Y]es or [N]o only, please. Really attack while wielding your uncursed staff of energy {!a}? Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Nothing appears to happen. The adder skeleton bites you. Evoke which item? (* to show all) (? for menu, Esc to quit) Nothing appears to happen. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (heavily damaged) The zap hits the adder skeleton. The adder skeleton is almost destroyed. * * * LOW MAGIC WARNING * * * The adder skeleton bites you but does no damage. The adder skeleton misses you. Really attack while wielding your uncursed staff of energy {!a}? You closely miss the adder skeleton. The adder skeleton is almost destroyed. The adder skeleton bites you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Nothing appears to happen. The adder skeleton barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Nothing appears to happen. The adder skeleton closely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Nothing appears to happen. The adder skeleton barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Nothing appears to happen. The adder skeleton bites you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) You channel some magical energy. You feel slightly more hungry. The adder skeleton misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (almost destroyed) The zap hits the adder skeleton. You destroy the adder skeleton! Vehumet accepts your kill. You start resting. Magic restored. HP restored. Memorise Swiftness, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'i'. There is an open door here. You open the door. There is an open door here. You open the door. A rat comes into view. The rat moves out of view. An ooze comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The zap hits the rat. You kill the rat! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Sandblast. You feel your power returning. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze The zap hits the ooze. The ooze is heavily wounded. The ooze barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) The zap hits the ooze. The ooze is severely wounded. The ooze barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) The zap hits the ooze. You kill the ooze! Vehumet accepts your kill. You start resting. Magic restored. There is an open door here. You open the large door. An orc comes into view. It is wielding a +0 short sword. The orc shouts! A hobgoblin comes into view. It is wielding a +0 club. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail The zap misses the orc. The hobgoblin shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail The zap hits the orc but does no damage. There is an open door here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - orc Aim: a hobgoblin, wielding a +0 club The zap hits the hobgoblin! You kill the hobgoblin! Vehumet accepts your kill. Your Conjurations skill increases to level 4! The orc hits you but does no damage. Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail The zap hits the orc but does no damage. The orc closely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail The zap hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. Things that are here: a +0 short sword; a +0 scale mail; an orc corpse Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. n - 4 chunks of flesh Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 short sword; a +0 scale mail; an orc corpse You butcher the orc corpse. n - 8 chunks of flesh (gained 4) Things that are here: a +0 short sword; a +0 scale mail; an orc skeleton A rat and a black bear come into view. The black bear growls angrily. There is a large open door here. You feel yourself speed up. You fade into invisibility! The black bear closely misses you. The black bear barely misses you. The black bear completely misses you. You are very lightly contaminated with residual magic. Things that are here: a +0 club; a hobgoblin skeleton Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear The zap hits the black bear. The black bear is lightly wounded. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The shadows disperse without effect. There is an open door here. Okay, then. Press: ? - help, v - describe, . - travel An open door. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (lightly wounded) The zap hits the black bear. The black bear is moderately wounded. The black bear bites you. The black bear barely misses you. The black bear misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded) The zap hits the black bear. The black bear is moderately wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded) The zap hits the black bear. The black bear is heavily wounded. There is an open door here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, hasn't noticed you) The zap hits the black bear. The black bear is heavily wounded. The black bear growls angrily. There is an open door here. There is an open door to the Storerooms (Easy) here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start resting. Your extra speed is starting to run out. The black bear growls angrily. There is an open door here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded) The zap misses the black bear. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded) The zap hits the black bear. The black bear is heavily wounded. You feel yourself slow down. The black bear completely misses you. The black bear barely misses you. The black bear closely misses you. There is an open door to the Storerooms (Easy) here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded) The zap hits the black bear. The black bear is severely wounded. The black bear goes berserk! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, fast, unusually strong) The zap hits the black bear. The black bear is almost dead. The black bear bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Okay, then. You feel much better. The black bear closely misses you. The black bear completely misses you. The black bear claws you. The black bear bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 4 | 4.1 Spellcasting | 4 | 4.5 Air Magic | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 6 Staff || 1 Cast: Shock || 33 Evoke: Staff of energy || 1 Use: Potion || 5 Scroll || 1 Armor: Robe || 8 Dodge: Dodged || 45 Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_4, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 20 | D | Reached skill level 2 in Conjurations 187 | D | Found a bloodstained altar of Trog. 187 | D | Found a shimmering blue altar of Sif Muna. 187 | D | Found a viscous altar of Jiyva. 187 | D | Found a hazy altar of Hepliaklqana. 187 | D | Found an opulent altar of Gozag. 188 | D | Found a glowing golden altar of the Shining One. 188 | D | Found a glowing silver altar of Zin. 188 | D | Found a basalt altar of Yredelemnul. 188 | D | Found a shimmering altar of Xom. 188 | D | Found an ornate altar of the Wu Jian Council. 188 | D | Found a sacrificial altar of Ru. 188 | D | Found a stormy altar of Qazlal. 188 | D | Found an iron altar of Okawaru. 188 | D | Found a sparkling altar of Nemelex Xobeh. 188 | D | Found a burning altar of Makhleb. 188 | D | Found a blossoming altar of Fedhas. 188 | D | Found a white marble altar of Elyvilon. 188 | D | Found a shadowy altar of Dithmenos. 188 | D | Found a snail-covered altar of Cheibriados. 189 | D | Found a radiant altar of Vehumet. 189 | D | Found a corrupted altar of Lugonu. 189 | D | Found a roughly hewn altar of Beogh. 190 | D | Found an ancient bone altar of Kikubaaqudgha. 190 | D | Found a hide-covered altar of Uskayaw. 190 | D | Found a shattered altar of Ashenzari. 197 | D | Became a worshipper of Vehumet 240 | D | Reached skill level 4 in Spellcasting 240 | D | Reached skill level 3 in Conjurations 240 | D | Reached skill level 4 in Air Magic 240 | D | Reached XP level 2. HP: 15/15 MP: 1/9 398 | D | Learned a level 2 spell: Swiftness 408 | D | Reached * piety under Vehumet 408 | D | Offered knowledge of Sandblast by Vehumet. 446 | D | Reached skill level 4 in Conjurations 448 | D | Reached ** piety under Vehumet 486 | D | Noticed a black bear 534 | D | Slain by a black bear Vanquished Creatures A river rat (D) An ooze (D) An adder skeleton (D) An orc (D) A hobgoblin (D) 4 jackals (D) A rat (D) 10 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 66.7 | 0.0 | 534.0 Dungeon | 100.0 | 100.0 | 0.0 | 66.7 | 0.0 | 534.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 39 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 39 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+-------