Dungeon Sprint DCSS version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 10782985966764636197, levelgen mode: classic 9 hydraslayer the Insei (level 2, 0/19 HPs) Began as an Octopode Transmuter on Feb 5, 2020. Was an Initiate of Ashenzari. Slain by an adder (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:14 (301 turns). hydraslayer the Insei (Octopode Transmuter) Turns: 301, Time: 00:01:15 Health: 0/19 AC: 1 Str: 9 XL: 2 Next: 12% Magic: 5/5 EV: 13 Int: 15 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -8) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Curse Item, Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 1.9 Fighting - Level 2.0 Dodging * Level 4.0 Unarmed Combat + Level 2.5 Spellcasting + Level 2.6 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 11% 2 ###.... Spider Form Tmut/Pois #......... 36% 3 ###.... Ice Form Ice/Tmut #....... 77% 4 #####.. Blade Hands Tmut #......... 89% 5 ######. Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking j - 3 scrolls of remove curse {@r2} k - 5 scrolls of amnesia l - a scroll of summoning m - 2 scrolls of vulnerability {!r} Potions b - 2 potions of invisibility d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - 4 potions of magic h - 3 potions of berserk rage {!q} Comestibles c - 9 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓▓▓▓▓▓▓▓▓▓▓▓ ▓⚑⚑⚑⚑⚑⚑⚑⚑⚑.▓ ▓⚑⚑⚑⚑⚑⚑⚑⚑⚑.▓ ▓⚑⚑⚑⚑⚑⚑⚑...▓▓▓▓▓▓▓▓▓▓▓++ ▓▓▓▓▓▓▓▓▓▓'▓▓........... ▓..(.')))'.▓▓......▓..▓ ▓▓▓▓▓▓▓▓▓▓.▓▓.......... ▓.......x...'........... +▓▓▓▓▓S▓▓▓▓▓......▓..▓. ▓.o.+ ▓........... ▓...▓ ▓▓▓▓'▓▓▓▓▓+ ▓▓▓▓▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓...<...▓ ▓.......▓ You could see an adder and an orc. Message History Welcome, hydraslayer the Octopode Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An adder comes into view. There is an open door to the Storerooms (Easy) here. The helpless adder fails to defend itself. You tentacle-slap the adder but do no damage. You grab the adder. You constrict the adder, but do no damage. The adder bites you. You barely miss the adder. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! You tentacle-slap the adder but do no damage. The adder is lightly wounded. You constrict the adder. You feel sick. The adder misses you. The adder closely misses you. You tentacle-slap the adder but do no damage. You squeeze the adder. The adder is heavily wounded. You constrict the adder. The adder closely misses you. You barely miss the adder. The adder is severely wounded. You constrict the adder. You feel sick. The adder misses you. You tentacle-slap the adder but do no damage. The adder is almost dead. You constrict the adder. You kill the adder! Your Unarmed Combat skill increases to level 4! You have reached level 2! You feel sick. You open the door. Found five altars. You feel sick. Found fourteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. You feel sick. There is a glowing golden altar of the Shining One here. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Magic restored. HP restored. There is a shimmering blue altar of Sif Muna here. There is a hazy altar of Hepliaklqana here. There is an opulent altar of Gozag here. There is a blossoming altar of Fedhas here. There is an iron altar of Okawaru here. There is a sparkling altar of Nemelex Xobeh here. There is a snail-covered altar of Cheibriados here. There is a roughly hewn altar of Beogh here. There is a shattered altar of Ashenzari here. You curl up in front of the altar of Ashenzari. Ashenzari welcomes you! You can now curse your items. There is a corrupted altar of Lugonu here. There is an ornate altar of the Wu Jian Council here. There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. There is an open door to the Temple (Safe) here. You open the door. Found a +2 mace of holy wrath, a +2 falchion and a +2 quarterstaff. There is an open door here. Things that are here: a +2 mace of holy wrath; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident You open the door. Found 2 potions of magic, 10 stones, 2 scrolls of vulnerability and 8 rations. There is an open door here. g - 4 potions of magic (gained 2) h - 3 potions of berserk rage {!q} (gained 2) b - 2 potions of invisibility Things that are here: 10 stones; an uncursed staff of energy {!a} j - 3 scrolls of remove curse {@r2}; k - 5 scrolls of amnesia l - a scroll of summoning You see here 2 scrolls of vulnerability {!r}. c - 9 rations {@e1} (gained 8) You see here 2 scrolls of vulnerability {!r}. m - 2 scrolls of vulnerability {!r} Things that are here: 10 stones; an uncursed staff of energy {!a} Okay, then. There is an open door here. Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace of holy wrath; a +2 hand axe There is an open door here. You open the door. An orc comes into view. It is wielding a +0 short sword of venom. An adder comes into view. There is an open door here. The helpless adder fails to defend itself. You tentacle-slap the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. The orc shouts! The adder misses you. You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The orc hits you with a +0 short sword of venom. You are more poisoned. You feel sick. The adder bites you. You tentacle-slap the adder. You grab the adder. The adder is moderately wounded. You constrict the adder, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the adder but do no damage. The adder is moderately wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.0 Fighting | | 1.9 Dodging | | 2.0 Spellcasting | | 2.5 Transmutations | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 2 Tentacles || 1 Stab: Sleeping || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_3, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 16 | D | Reached XP level 2. HP: 11/19 MP: 3/5 19 | D | Found a bloodstained altar of Trog. 19 | D | Found a shimmering blue altar of Sif Muna. 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a hazy altar of Hepliaklqana. 19 | D | Found an opulent altar of Gozag. 20 | D | Found a glowing golden altar of the Shining One. 20 | D | Found a glowing silver altar of Zin. 20 | D | Found a basalt altar of Yredelemnul. 20 | D | Found a shimmering altar of Xom. 20 | D | Found an ornate altar of the Wu Jian Council. 20 | D | Found a sacrificial altar of Ru. 20 | D | Found a stormy altar of Qazlal. 20 | D | Found an iron altar of Okawaru. 20 | D | Found a sparkling altar of Nemelex Xobeh. 20 | D | Found a burning altar of Makhleb. 20 | D | Found a blossoming altar of Fedhas. 20 | D | Found a white marble altar of Elyvilon. 20 | D | Found a shadowy altar of Dithmenos. 20 | D | Found a snail-covered altar of Cheibriados. 21 | D | Found a radiant altar of Vehumet. 21 | D | Found a corrupted altar of Lugonu. 21 | D | Found a roughly hewn altar of Beogh. 22 | D | Found a hide-covered altar of Uskayaw. 22 | D | Found an ancient bone altar of Kikubaaqudgha. 22 | D | Found a shattered altar of Ashenzari. 257 | D | Became a worshipper of Ashenzari the Shackled 301 | D | Slain by an adder Vanquished Creatures An adder (D) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 74.4 | 0.0 | 301.0 Dungeon | 100.0 | 100.0 | 0.0 | 74.4 | 0.0 | 301.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 13 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 13 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------