hydraslayer Level 1 of the Dungeon (3, 17, D:1) a +0 whip (10, 8, D:1) a cursed +0 whip (18, -3, D:1) a +0 ring mail (24, 5, D:1) 17 sling bullets (25, 31, D:1) 16 arrows (26, -10, D:1) a +0 dagger (28, 6, D:1) a +0 leather armour (31, 17, D:1) a cursed +0 hand axe (32, 5, D:1) a +0 short sword (35, -5, D:1) a +0 ring mail (42, 5, D:1) a +0 club (56, 12, D:1) a +0 ring mail (63, -4, D:1) a +0 dagger Level 2 of the Dungeon (2, 0, D:2) a +0 robe (2, 5, D:2) a +0 mace (21, 4, D:2) a +0 club (22, 13, D:2) a +0 robe (23, 11, D:2) a +0 short sword (24, 20, D:2) a +0 dagger (25, -13, D:2) a +2 short sword of speed (27, 24, D:2) a +0 flail (32, 14, D:2) a +0 robe (40, 23, D:2) a +0 club (43, 22, D:2) a +0 flail a +0 flail (45, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -1, D:3) a +1 cloak a +3 quarterstaff of chaos (7, 14, D:3) a +0 short sword a +0 club (12, 7, D:3) a +0 robe (21, -4, D:3) a +0 short sword a +0 leather armour (25, -22, D:3) a +0 short sword (27, -15, D:3) a +0 club a +0 hunting sling (27, -10, D:3) a +0 club a +0 scale mail (31, -2, D:3) a +0 club (32, -16, D:3) a +0 quarterstaff (42, -22, D:3) a +0 club (46, -18, D:3) a +0 falchion a +0 scale mail (49, 5, D:3) 18 bolts (53, -28, D:3) a +0 war axe (58, -23, D:3) a +0 club (58, -5, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (1, 13, D:4) a +0 mace 2 boomerangs a +0 ring mail a +0 short sword a +0 ring mail (3, 15, D:4) a +0 hand axe a cursed +0 leather armour a +0 short sword (4, 18, D:4) 18 bolts (5, 15, D:4) a +0 dagger (20, 19, D:4) 15 arrows (25, -12, D:4) a +0 giant club (26, -7, D:4) a +0 rapier (38, 22, D:4) a +0 dagger (41, -2, D:4) 8 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (4, 32, D:5) 4 arrows a +2 shortbow of freezing (5, 30, D:5) 5 arrows (7, 27, D:5) 2 arrows (9, 30, D:5) 6 arrows (10, 20, D:5) a +0 spear (11, 4, D:5) 17 sling bullets (11, 27, D:5) a +0 halberd (14, 3, D:5) a +0 morningstar a +0 shortbow 11 arrows (15, 24, D:5) a +0 whip (25, 6, D:5) a +0 long sword (31, -5, D:5) a +0 plate armour (35, 21, D:5) a +0 scale mail Level 6 of the Dungeon (3, -43, D:6) a +0 giant spiked club (8, -34, D:6) a +0 falchion a +0 leather armour (11, -35, D:6) a +0 flail a +0 ring mail (12, -35, D:6) a curare-tipped dart {=f} (14, -36, D:6) a +0 club a +0 leather armour (15, -34, D:6) a curare-tipped dart (15, -32, D:6) a curare-tipped dart (15, -28, D:6) 16 sling bullets (15, -1, D:6) a +0 robe (17, -33, D:6) a +0 club (17, -9, D:6) a +0 ring mail (18, -40, D:6) a +0 dagger (19, -41, D:6) a +0 mace a +0 leather armour (19, -40, D:6) a cursed -3 club a +0 dagger a +2 robe of resistance (20, -42, D:6) a +0 club (20, -12, D:6) a +0 robe a cursed -3 morningstar (21, -43, D:6) a +0 halberd (21, -14, D:6) a +4 great sword of freezing a +0 robe (21, -13, D:6) a +0 robe a +0 hand axe (21, -11, D:6) a cursed +4 spear a +0 robe (22, -44, D:6) a +0 whip a +0 halberd (30, -7, D:6) a +2 falchion a +0 robe Level 7 of the Dungeon [Shop] Ywixt's Distillery 2 potions of berserk rage (140 gold) a potion of haste (140 gold) a potion of might (56 gold) a potion of resistance (140 gold) a potion of agility (56 gold) [Shop] Gogajel's Assorted Antiques the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2665 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a wand of scattershot (4) (696 gold) a lamp of fire (1160 gold) a book of Alchemy (2175 gold) a +0 ring mail of positive energy (232 gold) a +0 halberd (116 gold) a +0 giant club (49 gold) [Shop] Ena Lodi's Antique Armour Shoppe a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 ring mail of poison resistance (232 gold) a +2 buckler (478 gold) a +1 hat (319 gold) a cursed +0 scale mail (29 gold) a +3 chain mail of magic resistance (768 gold) a +0 chain mail (130 gold) a +1 plate armour of fire resistance (1015 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) [Shop] Byatyutoi's Gadget Shoppe a wand of disintegration (10) (168 gold) a lamp of fire (480 gold) a wand of acid (6) (240 gold) a fan of gales (480 gold) a wand of digging (6) (240 gold) a crystal ball of energy (240 gold) a box of beasts (240 gold) a wand of paralysis (4) (72 gold) [Shop] Paddena's Antique Weapon Shoppe a +0 war axe (77 gold) a +4 mace of draining (602 gold) the cursed +1 scythe of Extremism {vamp, *Rage MR+ Int+2} (565 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. a +0 hand axe (66 gold) the cursed +1 war axe of Compassion {venom, Str+4 Stlth+} (536 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you more stealthy. It has a curse placed upon it. a +0 broad axe (88 gold) a +0 long sword (77 gold) a +0 falchion (66 gold) a +0 dagger (44 gold) a +0 quarterstaff (88 gold) a +2 long sword of protection (356 gold) (0, 0, D:7) 19 bolts (30, -42, D:7) a +0 scale mail (32, -17, D:7) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). If you switch to wearing this armour, your AC will rise 4 points (9 -> 13) (37, -10, D:7) a +0 short sword (38, -10, D:7) 3 potions of degeneration {!q} (39, -1, D:7) a +0 scale mail (43, -51, D:7) 6 large rocks (60, -29, D:7) a +0 long sword of freezing Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (3, 9, D:8) a +0 club (unseen) (4, 1, D:8) a scroll of amnesia (4, 6, D:8) a +0 dagger (unseen) (5, 7, D:8) a +0 mace (unseen) (6, 6, D:8) a stone (7, 5, D:8) 2 stones (17, 14, D:8) a ration (17, 15, D:8) a ration (23, 10, D:8) 29 arrows (27, 3, D:8) a +0 flail (30, -2, D:8) 8 gold pieces