Dungeon Sprint DCSS version 0.25-a0-482-g9b3b753f3f (webtiles) character file. Game seed: 8086846157456441691, levelgen mode: classic 0 hydraslayer the Skirmisher (level 1, -1/19 HPs) Began as a Draconian Berserker on Feb 10, 2020. Was a Follower of Trog. Slain by a merfolk siren ... wielding a +2 spear of flaming (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:32 (6 turns). hydraslayer the Skirmisher (Draconian Berserker) Turns: 6, Time: 00:00:32 Health: -1/19 AC: 4 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: unfitting armour, cold-blooded, AC +4 a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 3.2 Fighting + Level 3.0 Long Blades - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing {@q1} d - a potion of heal wounds {@q2} e - a potion of haste {@q3} f - 2 potions of magic g - a potion of berserk rage {!q} Comestibles b - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: # #+# .## ##.##.w$# +.<.+# ##.##.w.# #d# .## #.m.# # #..#..# ##. .## ## ## You could see a merfolk siren. Message History Welcome, hydraslayer the Draconian Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Long Blades at 14.0. You open the door. 2 tyrant leeches come into view. Found 243 gold pieces. You close the door. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +2 spear of flaming. The merfolk siren shouts! Found 243 gold pieces. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. Press: ? - help, v - describe, . - travel, g - get item Here: a merfolk siren, wielding a +2 spear of flaming (mesmerising) 243 gold pieces. The floor. Really quaff g - a potion of berserk rage {!q}? Okay, then. Okay, then. Okay, then. You are too mesmerised to rage. Press: ? - help, v - describe, . - travel, g - get item Here: a merfolk siren, wielding a +2 spear of flaming (mesmerising) 243 gold pieces. The floor. You are too mesmerised to rage. You miss the merfolk siren. The merfolk siren hits you with a +2 spear of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk siren burns you. You die... Action || total -------------------------++------- Melee: Falchion || 1 Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Draconian Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 4 | D | Noticed a merfolk siren 6 | D | Slain by a merfolk siren Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 6.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------