Dungeon Crawl Stone Soup version 0.25-a0-503-ge281fa673e (webtiles) character file. Game seed: 8341351846521271125, levelgen mode: classic 0 hydraslayer the Ducker (level 1, 10/11 HPs) Began as a Spriggan Abyssal Knight on Feb 13, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:42 (713 turns). hydraslayer the Ducker (Spriggan Abyssal Knight) Turns: 713, Time: 00:01:43 Health: 10/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 18 Int: 13 God: Lugonu [......] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, [deterioration 2], herbivore, speed 3, slow metabolism 2, [no potion heal 2] a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. [Your body often deteriorates upon taking damage.] [Potions are poor at restoring your health.] Skills: + Level 2.4 Fighting + Level 2.1 Short Blades + Level 3.5 Dodging + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 short sword (weapon) Missiles d - 17 arrows Armour b - a +0 robe (worn) Potions e - a potion of invisibility {unknown} Comestibles c - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### #i# #.# +.+ ### There were no monsters in sight! Message History Welcome, hydraslayer the Spriggan Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a spear. Found a corrupted altar of Lugonu. Found a scale mail. Found a gateway leading out of the Abyss. You see here a spear. There is a corrupted altar of Lugonu here. There is a corrupted altar of Lugonu here. There is a corrupted altar of Lugonu here. There is a corrupted altar of Lugonu here. You see here a spear. A fire bat comes into view. Found 17 arrows. A small abomination comes into view. Found a leather armour. You see here 17 arrows. d - 17 arrows You see here a leather armour. e - a leather armour Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You drop a leather armour. You start waiting. The small abomination is too close now for your liking. The small abomination misses you. A sixfirhy comes into view. Found a dark potion. Found 11 gold pieces. e - a dark potion A large abomination comes into view. Found a gateway leading out of the Abyss. A worldbinder comes into view. Press: ? - help, v - describe, . - travel Here: a worldbinder The floor. A thrashing horror and a large abomination come into view. A wretched star comes into view. The wretched star pulses with an eldritch light! Your system partially rejects the healing effects of potions. Your system mostly rejects the healing effects of potions. You feel yourself wasting away. You feel your body start to fall apart. The large abomination barely misses you. Press: ? - help, v - describe, . - travel Here: a worldbinder The floor. The worldbinder calls forth creatures from the Vaults! Okay, then. The thrashing horror tramples you. You stumble backwards! You aren't carrying any scrolls. Okay, then. The thrashing horror roars! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | hydraslayer the Spriggan Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 390 | Abyss:1 | Found a corrupted altar of Lugonu. 541 | Abyss:1 | Found a corrupted altar of Lugonu. 578 | Abyss:1 | Noticed a fire bat 596 | Abyss:1 | Noticed a small abomination 662 | Abyss:1 | Noticed a sixfirhy 677 | Abyss:1 | Noticed a large abomination 685 | Abyss:1 | Noticed a worldbinder 687 | Abyss:1 | Noticed a large abomination 687 | Abyss:1 | Noticed a thrashing horror 689 | Abyss:1 | Noticed a wretched star 707 | Abyss:1 | Noticed a yaktaur 709 | Abyss:1 | Noticed a small abomination 711 | D:1 | Escaped the Abyss 713 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.7 | 81.1 | 356.5 Dungeon | 0.3 | 0.3 | 0.0 | 0.0 | 0.0 | 2.0 Abyss | 99.7 | 99.7 | 0.0 | 0.7 | 81.3 | 711.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------