hypergardens Level 1 of the Dungeon [Shop] Rutrir Hib's General Store 20 arrows (40 gold) the +7 hand axe of Doom {vamp, Stlth+} (538 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Stlth: It makes you more stealthy. 20 stones (20 gold) a potion of ambrosia (80 gold) a scroll of summoning (95 gold) a book of Displacement (240 gold) a staff of air (250 gold) a +2 war axe of freezing (183 gold) [Shop] Weem's Magic Scroll Shoppe a scroll of fear (42 gold) a scroll of identify (24 gold) 3 scrolls of noise (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) 3 scrolls of teleportation (108 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Giaborue's General Store a potion of heal wounds (65 gold) a +0 whip (32 gold) a +1 scale mail of poison resistance (169 gold) a +2 morningstar of flaming (249 gold) a scroll of identify (26 gold) a potion of magic (104 gold) a +2 pair of boots of flying (279 gold) a +0 short sword (39 gold) a +0 crystal plate armour (1040 gold) a staff of conjuration (325 gold) a +0 scale mail (52 gold) [Shop] Boyg's Antique Weapon Shop a +0 rapier (112 gold) the +3 falchion "Bibevan" {vorpal, +Blink rPois MP+9 Dex+6 Stlth+} (2016 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). +Blink: It lets you blink. Stlth: It makes you more stealthy. a +0 hunting sling (42 gold) a +0 short sword (84 gold) a +0 falchion (84 gold) a +0 whip of flaming (182 gold) a +2 hand crossbow of freezing (512 gold) a +0 war axe (98 gold) a +0 mace (84 gold) a +0 hunting sling (42 gold) a +2 war axe of flaming (512 gold) a +0 mace (84 gold) a +0 club (28 gold) (17, 8, D:1) a +0 dagger (26, 13, D:1) a +0 flail (30, 27, D:1) a +0 whip (44, 23, D:1) a +0 club (48, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -29, D:2) a +0 dagger (10, -16, D:2) 10 bolts (18, -9, D:2) a +0 dagger (20, 3, D:2) a staff of air (22, -3, D:2) a +0 club (24, -26, D:2) a +0 ring mail (30, -33, D:2) a +0 mace (34, -39, D:2) 20 arrows (38, -4, D:2) a +0 whip Level 3 of the Dungeon (20, -13, D:3) a +0 club (22, -12, D:3) an amulet of the acrobat (24, -16, D:3) a +0 dagger (25, -16, D:3) a +0 cloak (34, -8, D:3) a +0 robe (36, -15, D:3) a +0 club (36, -1, D:3) a +0 whip (38, -17, D:3) a +0 whip (38, -16, D:3) a +0 club a +0 leather armour (41, -11, D:3) a +0 chain mail (51, 10, D:3) a +0 dagger (52, 9, D:3) a +0 short sword (52, 10, D:3) a +0 dagger 3 poisoned darts a +0 dagger (52, 11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 12 poisoned darts (1, 10, D:4) a dart slug corpse (3, 12, D:4) a jackal corpse (4, -24, D:4) a jackal corpse (skeletalised by now) (5, -25, D:4) a jackal corpse (skeletalised by now) (5, -4, D:4) a +0 giant club (22, -26, D:4) a potion of lignification (35, -6, D:4) a +0 robe