hypergardens Level 1 of the Dungeon (18, 2, D:1) a +0 dagger (28, 6, D:1) a +0 club a +0 vampiric short sword (35, 11, D:1) a +0 club (38, 2, D:1) a +0 dagger (45, 24, D:1) a +1 dagger of speed (48, 1, D:1) a +0 whip (54, 17, D:1) a +0 robe Level 2 of the Dungeon [Shop] Iqac's Antique Weapon Shoppe a +0 vorpal war axe (194 gold) a +0 spear (81 gold) a +0 war axe (94 gold) the +11 quarterstaff of the Mind {antimagic, rN+ Stlth+} (2187 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 dagger (54 gold) a +0 trident (94 gold) a +0 short sword (81 gold) a +0 glaive (175 gold) a +0 whip (67 gold) a +2 war axe of freezing (494 gold) a +0 spear (81 gold) a +0 hand axe (81 gold) (0, 0, D:2) a +0 club (12, -20, D:2) a +0 short sword (12, -18, D:2) a +0 dagger (18, -14, D:2) a staff of earth (28, 9, D:2) a +0 ring mail a +0 robe (43, 3, D:2) a +0 scythe of freezing a +0 robe Level 3 of the Dungeon (16, 15, D:3) a +0 dagger (20, 15, D:3) 9 arrows (22, 50, D:3) a +0 ring mail (26, 7, D:3) a quokka corpse (skeletalised by now) (53, 43, D:3) a sling bullet (54, 44, D:3) a sling bullet (58, 39, D:3) 5 gold pieces