hypergardens Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 0, D:1) a +0 club (15, -23, D:1) a +0 spear (22, -41, D:1) a +2 flail of venom (22, -37, D:1) a +0 mace (25, -6, D:1) a +0 sling (26, -42, D:1) a +0 dagger 4 stones (37, -43, D:1) a +0 dagger (47, -31, D:1) a +0 dagger (54, -3, D:1) a +0 pair of boots (56, 3, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 40, D:2) 6 stones (12, 7, D:2) 4 poisoned darts (16, 46, D:2) a +0 ring mail (39, 15, D:2) a +0 hand axe (41, 28, D:2) a +0 kite shield (43, 23, D:2) a +0 club (45, 15, D:2) a +0 dagger Level 3 of the Dungeon (5, -11, D:3) a +2 mace of protection (9, -16, D:3) a +0 leather armour (11, 38, D:3) a +0 hand axe (13, -11, D:3) a +0 robe (13, 31, D:3) a +0 falchion (32, 7, D:3) a +0 sling (39, 1, D:3) a +0 helmet (39, 8, D:3) a scarf of shadows Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (2, 6, D:4) 6 stones Level 5 of the Dungeon [Shop] Fehyteto's Book Shoppe the Directory of the Lethal Birds (600 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Conjure Flame Conjuration/Fire 3 c - Hailstorm Conjuration/Ice 4 d - Spellforged Servitor Conjuration/Summoning 7 a book of Geomancy (270 gold) a book of Spectacle (480 gold) the Commentary on Maledictive Graupel (540 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 4 c - Leda's Liquefaction Hexes/Earth 4 d - Silence Hexes/Air 5 a book of Necromancy (360 gold) a book of Changes (270 gold) a book of Flames (450 gold) Sif Muna's Vademecum on Unstable Formation (420 gold) Spells Type Level a - Apportation Translocation 1 b - Passage of Golubria Translocation 4 c - Summon Cactus Giant Summoning 6 a book of the Sky (660 gold) a book of Power (630 gold) a book of Rime (420 gold) [Shop] Gozag's Platinum Reserve the amulet of Nabig {Regen+ Dex+6} (4960 gold) [amulet of regeneration] Dex: It affects your dexterity (+6). Regen: It increases your rate of health regeneration. the amulet "Amenadag" {Faith Fragile rC- Regen+ Dex+5} (4490 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Fragile: It will be destroyed if unequipped. the amulet of the Prince {Spirit rElec Str+5 Dex-3 Stlth-} (4680 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+5). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. the +9 dagger of Mayhem {vorpal, Will++} (6900 gold) It inflicts extra damage upon your enemies. Will: It greatly increases your willpower. (0, 0, D:5) 5 stones (5, -36, D:5) a +0 hand axe (7, -57, D:5) a +0 pair of boots (29, -46, D:5) a +0 falchion (36, -11, D:5) a +0 falchion a +0 club (38, -21, D:5) a +0 chain mail (39, -55, D:5) 3 stones (40, -21, D:5) a +0 ring mail (41, -13, D:5) a +0 spear (45, -11, D:5) a +0 club a +0 robe a +0 dagger (48, -11, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a scroll of torment (5, -24, D:6) 16 gold pieces (8, 2, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 6, D:6) 16 gold pieces (22, -17, D:6) an adder corpse (23, -17, D:6) a hound corpse (39, -14, D:6) a +0 dagger