hzbbaum Level 1 of the Dungeon (0, 0, D:1) a +0 club (-21, 3, D:1) a +0 club (-17, 11, D:1) a +0 club (0, 22, D:1) a cursed -1 hand axe (-3, 23, D:1) a +0 club (16, 26, D:1) a +0 mace (19, 33, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 2, D:2) a +0 club (-2, 17, D:2) a +0 club (33, 39, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (-4, 13, D:3) a +0 dagger (26, 14, D:3) a +0 club (3, 17, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Yzeas's Antique Weapon Shop the +11 whip "Gram" {slash, rN+} (157 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +2 quarterstaff of crushing (84 gold) a +2 rapier of draining (84 gold) the +10 flail "Banisher" {flame, *Noise rElec Dex+4} (178 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. It may make noises in combat. a +0 glaive (136 gold) a +1 hunting sling of freezing (31 gold) a +4 quarterstaff of holy wrath (84 gold) a +0 quarterstaff of draining (84 gold) a +0 club (21 gold) a +0 quarterstaff (84 gold) (0, 0, D:4) a +0 dagger a +0 robe a +0 dagger (-1, 1, D:4) a +0 hand axe (-1, 2, D:4) a +0 dagger (-1, 3, D:4) a cursed -3 hand axe (22, 6, D:4) a +0 dagger (-2, 7, D:4) a +0 leather armour (19, 11, D:4) a +0 hand axe (2, 14, D:4) the cursed +1 leather armour of Restlessness {rPois rF- Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. (19, 14, D:4) a +0 leather armour (-1, 22, D:4) a +0 club (28, 31, D:4) a +0 mace (-10, 34, D:4) a +0 war axe (8, 42, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a tomahawk (1, 0, D:5) a tomahawk (14, 0, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 scale mail (-1, 5, D:5) a +0 trident (7, 37, D:5) a +0 ring mail (4, 41, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Rantipp's General Store a scroll of identify (26 gold) an uncursed amulet of clarity (260 gold) a scroll of blinking (97 gold) a scroll of vulnerability (97 gold) a +4 ring of dexterity (351 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) a book of the Warp (1170 gold) 13 stones (16 gold) a scroll of noise (13 gold) a +0 robe (9 gold) (0, 0, D:6) a +0 mace (4, 0, D:6) 2 tomahawks (0, 1, D:6) a +0 flail (2, 1, D:6) a tomahawk (4, 1, D:6) a tomahawk (0, 2, D:6) a +0 trident a +0 leather armour (7, 2, D:6) a +0 whip (-44, 12, D:6) a +0 scale mail (-5, 21, D:6) a +0 leather armour (-30, 28, D:6) a +0 quarterstaff (-43, 34, D:6) a +0 hand axe (-20, 38, D:6) a +0 quarterstaff (-34, 43, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Ruixta Locs's Jewellery Shoppe an uncursed amulet of guardian spirit (450 gold) an uncursed amulet of stasis (262 gold) an uncursed ring of invisibility (450 gold) a +3 ring of strength (235 gold) an uncursed amulet of stasis (262 gold) an uncursed ring of stealth (262 gold) an uncursed ring of see invisible (225 gold) a cursed -6 ring of protection (30 gold) a cursed ring of teleportation (217 gold) a +3 ring of protection (315 gold) the ring "Quduiwol" {rC+ MP+9} (510 gold) [ring of magical power] It protects you from cold. It affects your magic capacity (+9). (0, 0, D:7) a +0 ring mail (4, 8, D:7) a +0 shortbow (-6, 13, D:7) a +0 dagger a +0 giant spiked club a +0 robe a +0 scale mail a +0 robe a +0 rapier a +0 club a +0 dagger a +0 helmet (-5, 13, D:7) a wand of frost (30) a wand of magic darts (9) a cursed +0 leather armour a +0 ring mail a +0 robe a +0 leather armour a +0 robe 3 potions of degeneration an uncursed ring of wizardry (-43, 16, D:7) a +0 halberd (-29, 27, D:7) 5 tomahawks (-58, 30, D:7) a +0 robe (-21, 42, D:7) 15 poisoned arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe (12, 3, D:8) a +0 halberd a +0 robe (11, 4, D:8) a cursed +0 great sword a +0 robe a +0 robe (21, 5, D:8) a +0 short sword a +0 robe (-15, 6, D:8) a cursed +0 great sword (-11, 19, D:8) a +0 mace 3 tomahawks (-10, 19, D:8) a +0 dagger (-9, 19, D:8) a +0 glaive (-7, 19, D:8) a +0 robe (1, 33, D:8) a cursed -1 scythe (-6, 38, D:8) a +0 hand axe (-3, 38, D:8) a +0 long sword (-6, 39, D:8) a +0 short sword a +0 chain mail (-4, 39, D:8) a +0 short sword a +0 leather armour (-6, 40, D:8) a +2 dagger of freezing (11, 52, D:8) a +0 scale mail (12, 52, D:8) a +0 hand axe Level 9 of the Dungeon (22, 1, D:9) a scroll of random uselessness (-27, 8, D:9) a +0 long sword (-13, 12, D:9) a +0 shortbow 26 arrows (-23, 16, D:9) a cursed +1 falchion of freezing (-21, 16, D:9) 3 scrolls of fog a wand of enslavement (12) a +0 chain mail a +0 pair of gloves a +2 dagger of electrocution 50 poisoned needles a +0 chain mail 19 bolts 86 arrows a +0 scale mail a +1 mace of protection a +0 leather armour a +0 robe (-7, 25, D:9) a +0 falchion (17, 25, D:9) a scroll of amnesia (-18, 28, D:9) a +0 ring mail (-25, 29, D:9) a +6 giant club a +0 robe (21, 29, D:9) a +0 dagger (15, 36, D:9) a +0 flail (15, 37, D:9) a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 38, D:9) a +0 club a +0 chain mail (13, 39, D:9) a cursed +0 ring mail (-3, 40, D:9) 17 sling bullets (14, 40, D:9) 2 tomahawks (-13, 46, D:9) a +0 trident a +0 chain mail (-15, 47, D:9) a +0 flail (-14, 47, D:9) a cursed +0 leather armour (18, 48, D:9) a +0 giant club (24, 48, D:9) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 poisoned needles (24, 2, Lair:1) a +0 leather armour (3, 17, Lair:1) a +0 robe (-5, 22, Lair:1) a +0 robe (30, 23, Lair:1) 3 inedible chunks of flesh a water moccasin skeleton (8, 33, Lair:1) a +0 mace (15, 34, Lair:1) a scroll of immolation (24, 49, Lair:1) an uncursed staff of conjuration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (-12, 1, Lair:2) a curare-tipped needle (-12, 2, Lair:2) 2 curare-tipped needles a water moccasin corpse (-13, 3, Lair:2) a +0 dagger of venom a +0 blowgun 2 curare-tipped needles the kobold corpse of Sonja (-11, 3, Lair:2) a giant frog corpse (-9, 4, Lair:2) a stone (still there?) a curare-tipped needle (still there?) (-9, 5, Lair:2) a stone (-9, 6, Lair:2) 13 gold pieces (-6, 7, Lair:2) a stone (-6, 8, Lair:2) a stone