Dungeon Crawl Stone Soup version 0.25-a0-292-gaa31f046c4 (webtiles) character file. Game seed: 3672768425080297438, levelgen mode: deterministic 0 iClaudius the Charmwright (level 1, 16/16 HPs) Began as a Merfolk Skald on Dec 15, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). iClaudius the Charmwright (Merfolk Skald) Turns: 0, Time: 00:00:12 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 2.1 Fighting + Level 0.6 Armour + Level 2.6 Dodging + Level 2.1 Unarmed Combat + Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, iClaudius the Merfolk Skald. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Autopickup is now off. Unknown command. Assign waypoint to what number? (0-9) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####+#### ##PP#.#PP## ##PPP#.#≈≈P## ##P.P.#.#≈≈≈P## #P....#.#≈≈≈≈P# #PP...#.#≈≈≈≈P# #######.####### +......@......+ #######.####### #P≈≈≈≈#.#..P.P# #P≈≈≈≈#.#..P.P# ##P≈≈≈#.#..PP## ##P≈≈#.#PPP## ##PP#.#PP## ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iClaudius the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, st_stairs_1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------