iVAG Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 44, D:1) a +0 short sword (8, 39, D:1) a +0 mace (17, 17, D:1) a +0 short sword (24, 18, D:1) a +0 dagger (27, 44, D:1) a +0 short sword (44, 45, D:1) a +0 robe (49, 31, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, -18, D:2) a +0 dagger (27, 4, D:2) a +0 dagger (29, 6, D:2) a +0 club (30, -17, D:2) the +1 robe "Quyxtuenk" {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (32, 2, D:2) a +0 club a +0 sling (39, -16, D:2) a +0 dagger (40, 12, D:2) a +0 dagger (52, -6, D:2) 6 boomerangs (59, -15, D:2) a +0 long sword Level 3 of the Dungeon (0, 4, D:3) a +0 trident (0, 5, D:3) a +0 hand axe a +0 dagger a +0 robe (0, 22, D:3) a +0 leather armour (2, -5, D:3) a +0 robe (4, 33, D:3) a +0 robe (6, 24, D:3) a +0 quarterstaff (10, 7, D:3) a +0 short sword (14, 15, D:3) a +0 club a +0 chain mail (18, 8, D:3) a +0 troll leather armour {Pargi} (21, 33, D:3) a +0 club a +0 sling (29, 44, D:3) a +0 club (30, 34, D:3) a +0 hand axe (33, 4, D:3) a +0 dagger (33, 25, D:3) a +0 falchion (35, 30, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (24, -30, D:4) a +0 dagger 3 poisoned darts (27, -40, D:4) a +0 giant spiked club (43, -10, D:4) a +0 robe (44, -7, D:4) a +0 club (44, 2, D:4) a +0 giant club (46, -25, D:4) 5 curare-tipped darts (61, -19, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (6, -17, D:5) a +0 spear a +1 heavy flail (6, -16, D:5) a +0 spear (6, -15, D:5) a +0 club a +0 buckler (20, 21, D:5) a +0 leather armour (26, 21, D:5) a +0 robe (32, -13, D:5) a +0 morningstar (35, 16, D:5) a +0 morningstar (44, -9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +2 scimitar (0, 5, D:6) a +0 club 8 poisoned darts (0, 6, D:6) a +0 club a curare-tipped dart (0, 7, D:6) a +0 dagger 8 poisoned darts (0, 8, D:6) a +0 short sword a +0 club a +0 dagger 3 curare-tipped darts (11, 51, D:6) a +0 robe (14, 50, D:6) a +0 hand axe (15, 49, D:6) a +0 dagger a +0 robe (16, 49, D:6) a +0 leather armour a +0 club (19, 24, D:6) a +4 short sword a +0 robe (23, 12, D:6) a +0 whip (23, 18, D:6) a +0 falchion a +0 robe (23, 21, D:6) a +0 whip (23, 22, D:6) a +0 spear a +1 scale mail of cold resistance (23, 25, D:6) a +0 whip (23, 26, D:6) a +0 whip (24, 24, D:6) a +0 giant club (28, 11, D:6) a +2 trident a +0 robe (30, 11, D:6) a +0 long sword a +0 robe a +0 long sword a +0 robe (42, 35, D:6) a +0 flail (57, 14, D:6) a curare-tipped dart a +0 club (58, 14, D:6) a +0 short sword a +0 dagger a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (9, 4, D:7) a +0 robe a +3 battleaxe (9, 5, D:7) a +0 robe a +2 trident (10, 3, D:7) a +0 rapier (10, 4, D:7) a +0 robe a +0 short sword a +0 robe a +2 flail of venom (10, 5, D:7) a +0 robe a +0 war axe (17, 22, D:7) a +0 flail (19, 25, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe (25, 6, D:7) a +0 glaive a +0 chain mail (33, 12, D:7) a +0 robe (37, 11, D:7) a +0 ring mail (39, 3, D:7) a +0 flail a +0 ring mail (42, 2, D:7) a +5 great sword a +0 robe (43, 20, D:7) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (44, 2, D:7) a +1 falchion of electrocution (44, 6, D:7) a +1 hand axe of flaming a +0 leather armour (44, 7, D:7) a +0 hand axe a +0 chain mail (46, 5, D:7) a +0 flail a +3 hand axe a +0 leather armour (47, 8, D:7) a +0 mace a +0 leather armour (49, 4, D:7) a +0 whip (50, 5, D:7) a +0 short sword a +0 leather armour (56, 35, D:7) a +0 chain mail (58, 46, D:7) a +0 chain mail a +0 hand axe a +0 chain mail a +0 battleaxe a +0 arbalest (61, 48, D:7) a +0 dagger (61, 49, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of freezing a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail (0, 2, D:8) a +0 war axe (0, 4, D:8) a +0 mace (5, -8, D:8) a +0 leather armour a +0 trident (5, -6, D:8) a +0 scale mail a +0 hand axe (6, -6, D:8) a +1 leather armour of poison resistance a +0 club a +0 club (7, -7, D:8) a +0 short sword (7, -6, D:8) a +0 chain mail a +0 mace a +0 club a +0 club a +0 mace (8, -6, D:8) a +0 leather armour a +0 dagger (9, -7, D:8) a +0 mace (9, -6, D:8) a +0 whip a +0 short sword (11, -32, D:8) a +0 buckler (13, 2, D:8) a +0 war axe a +0 leather armour (15, 3, D:8) a +0 falchion (17, -31, D:8) a +1 flail of holy wrath a +0 leather armour (19, -31, D:8) a +0 leather armour (19, 10, D:8) a +0 whip (23, -31, D:8) 4 poisoned darts (23, -8, D:8) a +0 trident a +0 leather armour (24, -1, D:8) a +0 spear (27, -1, D:8) a +0 long sword a +0 flail (27, 4, D:8) a +0 club (28, -1, D:8) a +0 trident a +0 ring mail (29, -1, D:8) a +0 giant club a +0 trident a +0 plate armour (31, -1, D:8) a +0 flail a +0 ring mail (33, -1, D:8) a +3 morningstar a +0 robe (35, 1, D:8) a +0 whip of venom (35, 2, D:8) a +0 spear Level 9 of the Dungeon [Shop] Daiw's Jewellery Emporium an amulet of guardian spirit (450 gold) an amulet of guardian spirit (450 gold) an amulet of regeneration (450 gold) a +4 ring of protection (540 gold) a ring of resist corrosion (300 gold) the amulet of Ysioth {Spirit rPois rN+ Str+7 Int-4} (775 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+7). Int: It affects your intelligence (-4). rPois: It protects you from poison. rN: It protects you from negative energy. an amulet of reflection (450 gold) a +6 ring of dexterity (540 gold) a ring of poison resistance (300 gold) [Shop] Zaonusom's Assorted Antiques a +0 chain mail (126 gold) a +0 dagger (56 gold) a +0 chain mail (126 gold) a +2 scale mail of cold resistance (588 gold) [Shop] Keutufer's Distillery a potion of curing (42 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of invisibility (112 gold) a potion of attraction (42 gold) a potion of mutation (112 gold) (0, 0, D:9) a +0 dagger (1, -4, D:9) a +0 short sword a +0 short sword (1, -3, D:9) a +0 dagger (2, -4, D:9) a +0 dagger of freezing (2, -3, D:9) a +0 chain mail (3, -45, D:9) a +2 short sword a +0 robe (3, -5, D:9) a +0 club (4, -45, D:9) a +0 trident a +0 robe (6, -40, D:9) a +1 vampiric halberd a +0 robe (6, -5, D:9) a +0 club 5 poisoned darts (7, -47, D:9) 2 atropa-tipped darts (14, -24, D:9) a +0 dagger (18, -47, D:9) a +0 quarterstaff (33, -13, D:9) a +0 robe (41, -45, D:9) a +0 whip (42, -31, D:9) a +0 glaive (45, -48, D:9) +0 steam dragon scales (46, -7, D:9) a +0 robe (50, -33, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a +0 buckler (1, 9, D:10) a +0 hand axe (9, 24, D:10) a +0 war axe a +0 scale mail a +0 short sword a +0 leather armour (10, 24, D:10) a +0 dagger a +0 robe (13, 24, D:10) a +0 mace a +0 chain mail (24, 21, D:10) a +0 hand axe (26, 16, D:10) a +0 trident a +0 plate armour (26, 17, D:10) a +0 hand axe a +0 ring mail (26, 18, D:10) a +0 troll leather armour (34, -11, D:10) a +0 robe a +0 dagger (36, -10, D:10) a +0 robe a +0 dagger (37, -10, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 21 gold pieces (9, 16, D:11) a +0 ring mail (9, 19, D:11) 4 boomerangs (10, 8, D:11) 13 gold pieces (12, -6, D:11) a +0 short sword (24, -9, D:11) a book of Cantrips (24, 14, D:11) a +0 orcbow a centaur corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 22 gold pieces