Dungeon Crawl Stone Soup version 0.23-a0-666-g28d4f2f0af (webtiles) character file. 4 iamserjio the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Wanderer on Jan 8, 2019. Slain by a bat zombie (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (28 turns). iamserjio the Skirmisher (Octopode Wanderer) Turns: 28, Time: 00:00:51 Health: 0/16 AC: 1 Str: 10 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 14 God: Gold: 0 SH: 3 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . d - +0 buckler rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow Missiles c - 22 bolts Armour d - a +0 buckler (worn) Comestibles f - a ration Skills: - Level 3.0 Fighting Level 1.0 Short Blades Level 2.0 Maces & Flails + Level 2.4 Dodging - Level 1.3 Stealth - Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The bat zombie struggles against the net. x2 The net rips apart, and the bat zombie comes free! The bat zombie barely misses you. Firing (i - inventory) No suitable missiles. Aim: a bat zombie (heavily damaged, constricted by you) Okay, then. A bat zombie is nearby! Firing (i - inventory) No suitable missiles. Aim: a bat zombie (heavily damaged, constricted by you) Okay, then. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. You aren't carrying any scrolls. Unknown command. You tentacle-slap the bat zombie. You constrict the bat zombie. The bat zombie hits you but does no damage. The bat zombie closely misses you. The bat zombie hits you. You die... + .. #+# ... #.# .... 8.### ♣≈...##.#≈# ♣...(Z.8♣ ##@# #8.# ##.# ##'## #8.8# #+#8###...# ..(...'...# #.##8##...# #≈ #8.<# You could see a bat zombie. Vanquished Creatures An adder zombie (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | iamserjio set off with the following items: 4 throwing nets | {!f}, a +0 hand crossbow, 27 bolts, a +0 buckler, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | Slain by a bat zombie Vault maps used: D:1: saegor_arrival_fortress Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 2 Fire: Hand crossbow || 5 Throw: Throwing net || 4 Stab: Held in net/web || 2 Armor: Skin || 2 Dodge: Dodged || 9 Block: Buckler || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 6 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------