Dungeon Crawl Stone Soup version 0.23-a0-696-gf95311e5ea (webtiles) character file. 0 iamserjio the Firebug (level 1, 11/11 HPs) Began as an Octopode Wanderer on Jan 12, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (2 turns). iamserjio the Firebug (Octopode Wanderer) Turns: 2, Time: 00:00:44 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Comestibles f - a ration Skills: - Level 2.6 Stealth + Level 3.0 Spellcasting Level 2.0 Transmutations - Level 3.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 12% 2 ##..... Throw Flame Conj/Fire #..... 16% 2 ##..... Sandblast Erth #..... 19% 1 #...... Passwall Tmut/Erth #....... 19% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Stone Arrow Conj/Erth #..... 50% 3 ###.... Sticky Flame Conj/Fire #....... 69% 4 #####.. Fireball Conj/Fire #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, iamserjio the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a ration; and the following spells available to memorise: Flame Tongue, Sticks to Snakes, Throw Flame, Sandblast, Passwall, Conjure Flame, Inner Flame, Stone Arrow, Sticky Flame, Fireball. Okay, then. Memorise Flame Tongue, consuming 1 spell level and leaving 5? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Unknown command. Okay, then. Unknown command. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. #....... ......# ......# ..... ....# #...# #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | iamserjio set off with the following items: a +0 dagger, a | ration; and the following spells available to memorise: | Flame Tongue, Sticks to Snakes, Throw Flame, Sandblast, | Passwall, Conjure Flame, Inner Flame, Stone Arrow, Sticky | Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 2 | D:1 | Learned a level 1 spell: Flame Tongue 2 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_cavern_a, minmay_tall_x Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------