iamserjio Level 1 of the Dungeon (0, 0, D:1) 23 bolts (19, -5, D:1) a +0 whip (21, -5, D:1) a +0 dagger (22, -20, D:1) a +0 club Level 2 of the Dungeon (7, 11, D:2) a +0 hand axe (14, -16, D:2) a +0 scale mail (14, 1, D:2) a +0 dagger (20, 13, D:2) a +0 dagger (28, 2, D:2) a +0 club (35, 15, D:2) a +0 ring mail (41, -25, D:2) a +0 club (61, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 5, D:3) a +0 helmet (9, 15, D:3) a +0 dagger (12, 2, D:3) a +0 club (18, 2, D:3) a +0 ring mail (21, 3, D:3) a +0 dagger (42, 41, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, 6, D:4) a +0 dagger (18, -40, D:4) 25 bolts (20, 1, D:4) a +0 club (21, 2, D:4) a +0 robe (23, -19, D:4) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (39, -25, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 13 bolts (1, -13, D:5) 30 bolts (13, 29, D:5) a +0 robe (15, 32, D:5) a +0 dagger (16, 3, D:5) a +0 dagger a +0 robe (19, 21, D:5) a +0 whip (29, 23, D:5) 21 arrows (30, 10, D:5) a +0 giant spiked club (32, 20, D:5) a +0 dagger a +0 robe (32, 21, D:5) a +0 short sword (39, 7, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Comor's Book Emporium a book of Enchantments (650 gold) a book of Debilitation (520 gold) a book of Maledictions (325 gold) a book of Flames (455 gold) a book of Changes (325 gold) a book of Beasts (715 gold) a book of Party Tricks (650 gold) a book of Air (455 gold) the Disquisition on Shifting Malediction (465 gold) Spells Type Level Known a - Corona Hexes 1 no b - Beastly Appendage Transmutation 1 yes c - Slow Hexes 2 yes d - Sticks to Snakes Transmutation 2 yes e - Portal Projectile Hexes/Translocation 3 no f - Fulminant Prism Conjuration/Hexes 4 no (0, 0, D:6) a cursed +0 robe (0, 3, D:6) a +0 falchion a +0 leather armour (1, 16, D:6) a +0 club (4, 3, D:6) a +0 club (10, -1, D:6) a cursed -3 dagger a +0 robe (11, 29, D:6) 18 arrows (14, 1, D:6) a +0 dagger a +0 leather armour (15, -3, D:6) a +0 dagger (15, 42, D:6) a +0 whip a +0 halberd (16, 40, D:6) a +0 spear (17, 2, D:6) a +0 whip a +0 leather armour (17, 15, D:6) a +0 leather armour (29, 42, D:6) 15 arrows (31, 36, D:6) 10 arrows (41, 26, D:6) a +0 spear a +0 rapier a cursed amulet of inaccuracy a +0 flail a +0 short sword 80 sling bullets 161 stones a +0 hand axe (54, 5, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 flail (6, 7, D:7) 22 stones (7, -28, D:7) a +0 dagger a +0 leather armour (8, -28, D:7) a +0 flail (8, -21, D:7) a +0 mace (11, -28, D:7) a +0 leather armour (11, 0, D:7) a +0 mace (15, -16, D:7) a +0 ring mail a +0 whip (17, -20, D:7) a +0 chain mail a +0 short sword (19, -20, D:7) a +0 flail (22, -23, D:7) a +0 ring mail (23, -27, D:7) a +0 short sword (23, -26, D:7) a +0 dagger a cursed +0 robe (25, -8, D:7) 21 stones (44, -28, D:7) an uncursed ring of attention a -3 war axe Level 8 of the Dungeon [Shop] Plog's Profane Products a +0 long sword of draining (91 gold) the +7 sceptre of Torment {pain, torment} (1320 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +1 vampiric quarterstaff (209 gold) a +0 demon blade of electrocution (434 gold) a +1 long sword of pain (172 gold) a book of Unlife (715 gold) a +0 war axe of draining (91 gold) a +2 hand axe of pain (214 gold) an uncursed staff of death (275 gold) [Shop] Gefulam's Armour Shoppe a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) the cursed +1 robe "Waag" {Int-4 Dex+4 SInv} (139 gold) It affects your intelligence (-4). It affects your dexterity (+4). It lets you see invisible. It has a curse placed upon it. a +1 naga barding of cold resistance (350 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) (0, 0, D:8) a +0 robe a +3 dagger of chaos (1, 31, D:8) a +0 naga barding (9, -11, D:8) a +0 trident (26, 42, D:8) a cursed -3 hand axe a +0 dagger a +0 robe (27, 42, D:8) a +3 leather armour (29, 49, D:8) 14 sling bullets (34, -11, D:8) 11 bolts (38, 16, D:8) the cursed +1 ring mail "Geproed" {rF+++ rC+ Int-4 SInv} It affects your intelligence (-4). It renders you almost immune to fire. It protects you from cold. It lets you see invisible. It has a curse placed upon it. Level 9 of the Dungeon (3, -14, D:9) a +0 robe (10, -3, D:9) a +0 robe (11, -7, D:9) a large rock (13, 2, D:9) a +1 helmet of see invisible (18, -6, D:9) 3 large rocks (22, -16, D:9) a +0 robe a +0 dagger (22, -15, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 mace a +0 robe a cursed +0 dagger (22, -14, D:9) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (22, -13, D:9) a +0 leather armour (37, -9, D:9) a +0 robe (38, -9, D:9) a +0 robe (41, 7, D:9) an arrow (42, 7, D:9) a +0 robe a cursed +0 war axe (44, -9, D:9) a +0 ring mail (44, -8, D:9) a +2 shortbow of flaming 25 arrows a +0 dagger a +0 robe (45, -8, D:9) a +0 giant club a +0 mace a +0 chain mail (52, -11, D:9) a +0 robe (55, -10, D:9) a +0 trident (57, 4, D:9) a +0 vampiric short sword (65, 17, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -2, D:10) a +0 club (1, 46, D:10) 15 stones (6, 24, D:10) a +0 hunting sling (14, 46, D:10) a +0 robe (19, 28, D:10) a +0 ring mail (32, 45, D:10) a +0 giant club (38, 5, D:10) a +0 mace (38, 7, D:10) a +0 spear (40, 5, D:10) a +0 falchion (40, 7, D:10) a +1 hand axe of venom (45, 16, D:10) a +0 robe (45, 32, D:10) 10 stones (50, 46, D:10) 21 stones Level 11 of the Dungeon (1, -10, D:11) a +0 chain mail (2, 1, D:11) 2 javelins (5, 1, D:11) a +0 club a +0 rapier (6, -33, D:11) a cursed ring of attention (9, -13, D:11) a cursed amulet of inaccuracy (9, 2, D:11) a +0 giant spiked club a +1 giant club of chaos (12, -1, D:11) a +0 giant club a +0 giant club (17, -25, D:11) a cursed -3 dagger (17, 3, D:11) 24 stones a +0 leather armour (17, 6, D:11) a +0 robe a +0 robe (18, -17, D:11) an arrow (18, -9, D:11) a +0 spear (18, -8, D:11) a +0 spear a +0 spear (18, 4, D:11) a +0 spear a +0 flail a +0 short sword (18, 6, D:11) a +0 robe a +0 robe a +0 robe (19, 6, D:11) a +0 spear a +0 dagger a +0 great sword a +0 flail a +5 dagger a +0 chain mail a +0 trident (22, -20, D:11) 17 arrows a +0 shortbow (30, -36, D:11) 26 stones (30, -32, D:11) a ration (31, -33, D:11) a ration (32, -6, D:11) a +0 giant spiked club (33, -35, D:11) a ration (34, -33, D:11) a +0 short sword (35, -13, D:11) a cursed +0 ring mail (45, -23, D:11) 23 arrows (46, -37, D:11) 23 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (1, 0, Lair:1) a wolf corpse (2, 25, Lair:1) a +0 dagger (8, 19, Lair:1) a spiny frog corpse (skeletalised by now) (9, -9, Lair:1) the +6 scale mail "Jiut Epadou" {rElec rPois Slay-6 Stlth-} It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. It protects you from poison. It makes you less stealthy. (14, 9, Lair:1) a +0 rapier (18, 4, Lair:1) a +1 short sword of distortion the kobold corpse of Sonja (19, 35, Lair:1) 8 stones (27, 31, Lair:1) a crystal ball of energy (38, 19, Lair:1) a +0 rapier (46, 16, Lair:1) a potion of degeneration a +0 whip of electrocution a +0 hand axe of flaming a +2 dagger of venom a +0 trident a +0 trident a +0 spear of chaos (47, 40, Lair:1) a +0 trident