Dungeon Crawl Stone Soup version 0.26-a0-317-ge2f3d4a7ca (webtiles) character file. Game seed: 11165058093606222322 0 iamserjio the Charmwright (level 1, -3/17 HPs) Began as a Palentonga Skald on July 16, 2020. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (68 turns). iamserjio the Charmwright (Palentonga Skald) Turns: 68, Time: 00:00:27 Health: -3/17 AC: 4 Str: 14 XL: 1 Next: 8% Magic: 0/3 EV: 9 Int: 13 God: Gold: 28 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (boots restricted) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-3 -> -9), infused, very slightly contaminated A: large, rugged brown scales 3, see invisible, deformed body, roll, armoured tail a: Rolling Charge You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Scrolls b - a scroll of amnesia {unknown} Potions c - a potion of heal wounds {unknown} Skills: + Level 2.0 Fighting - Level 0.7 Armour - Level 1.5 Dodging * Level 2.0 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Infusion Chrm #... 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Song of Slaying Chrm #....... 14% 2 Shroud of Golubria Chrm/Tloc #..... 26% 2 Ozocubu's Armour Chrm/Ice #....... 45% 3 Spectral Weapon Hex/Chrm #....... 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at foes to attack. You have a long armoured tail. Message History The adder closely misses you. Casting: Infusion (safe; 10% risk of failure) You begin infusing your attacks with magical energy. A giant cockroach comes into view. The adder completely misses you. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the adder. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The goblin hits you but does no damage. The adder bites you but does no damage. You hit the adder. The adder bites you. The goblin hits you but does no damage. You closely miss the adder. The adder completely misses you. The goblin hits you with a +0 club. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 club. You die... ...# ..... #...# #..... ##....####...... .....<..$....... ................ ......l[........ .........S...... .......g@.# #.....s### ........<# ................ ................ ................ ..........!.8... ...........8_8.. #........#..8... You could see an adder, a giant cockroach, a goblin and a frilled lizard. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Palentonga Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 56 | D:2 | Found a faded altar of an unknown god. 68 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, minmay_pentomino_x2 D:2: layout_rooms, lemuel_doored_altar, nicolae_tso_carved_into_rock, chequers_ecumenical_altar_simple Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Infusion || 1 Abil: Rolling Charge || 1 Armor: Leather armour || 7 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------