Dungeon Crawl Stone Soup version 0.26-a0-317-ge2f3d4a7ca (webtiles) character file. Game seed: 257457952289238189 20 iamserjio the Charmwright (level 2, -9/24 HPs) Began as a Palentonga Skald on July 16, 2020. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:01:24 (183 turns). iamserjio the Charmwright (Palentonga Skald) Turns: 183, Time: 00:01:25 Health: -9/24 AC: 4 Str: 14 XL: 2 Next: 58% Magic: 4/5 EV: 9 Int: 13 God: Gold: 18 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (boots restricted) Stlth +......... (no amulet) HPRegen 0.08/turn b - ring of flight MPRegen 0.09/turn (no ring) @: mighty, infused, hasted, very quick A: large, rugged brown scales 3, see invisible, deformed body, roll, armoured tail a: Rolling Charge, Evoke Flight You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Jewellery b - a ring of flight (left hand) Scrolls d - 2 scrolls of identify {unknown} Skills: + Level 2.4 Fighting - Level 0.7 Armour - Level 1.5 Dodging * Level 2.9 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Infusion Chrm #... 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Song of Slaying Chrm #....... 14% 2 Shroud of Golubria Chrm/Tloc #..... 26% 2 Ozocubu's Armour Chrm/Ice #....... 45% 3 Spectral Weapon Hex/Chrm #....... 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at foes to attack. You have a long armoured tail. Message History There are no items here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear an angry hiss. An adder comes into view. Found a stone staircase leading up. You see here 24 sling bullets. It was a potion of haste. You feel yourself speed up. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. An orc priest comes into view. It is wielding a -2 trident. The orc priest shouts! You hear a shout! Casting: Infusion (safe; 10% risk of failure) You begin infusing your attacks with magical energy. An orc comes into view. It is wielding a +0 hand axe. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .o.########### o......@.OS..# ### ........####.# ##.# ........###..# #..# ### .............####.####.. #######...........##...# #......()......### #......#..##.##### #......#.###.# ##. +......#.# ..# #>. You could see an ogre, an orc priest, an adder and an orc. Vanquished Creatures An adder (D:2) 2 leopard geckos A hobgoblin (D:1) 2 bats A frilled lizard (D:2) 2 kobolds 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Palentonga Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 67 | D:2 | Reached XP level 2. HP: 13/24 MP: 0/5 170 | D:4 | Noticed an ogre 183 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_rooms, kennysheep_jessica_study D:3: layout_loops_ring D:4: layout_rooms, led_xom_imps Action || total -------------------------++------- Melee: Unarmed || 44 Tailslap || 4 Cast: Infusion || 2 Abil: Rolling Charge || 3 Use: Potion || 2 Armor: Leather armour || 22 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 7 | 0 | 0.0 D:4 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------