Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 16618992092907541487 258 iamserjio the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on May 28, 2021. Was a Follower of Vehumet. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:04:22 (604 turns). iamserjio the Conjurer (Octopode Conjurer) Turns: 604, Time: 00:04:22 Health: 0/36 AC: 1 Str: 7 XL: 6 Next: 16% Magic: 6/11 EV: 13 Int: 22 God: Vehumet [*.....] Gold: 19 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . b - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, poison resistance, screaming 1 a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 dagger of electrocution (weapon) Missiles c - 11 poisoned darts (quivered) Magical Staves e - a staff of poison Wands a - a wand of acid (5) {@v1} Scrolls f - a scroll of fog {unknown} Potions d - a potion of berserk rage {unknown} Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.0 Conjurations + Level 2.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Vehumet Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +2) Your system is resistant to poisons. (rPois) You occasionally shout uncontrollably at your foes. Message History You destroy the kobold zombie! Vehumet accepts your kill. You hit the hobgoblin zombie. Lightning courses through the hobgoblin zombie! You destroy the hobgoblin zombie! Vehumet accepts your kill. There is an open door here. You open the door. There is an open door here. You open the door. 3 zombies come into view. There is an open door here. The helpless adder zombie fails to defend itself. You hit the adder zombie. You grab the adder zombie. You constrict the adder zombie. The adder zombie closely misses you. You hit the adder zombie. Lightning courses through the adder zombie!! You destroy the adder zombie! Vehumet accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a water moccasin zombie (dormant, 100% to hit) The searing ray hits the water moccasin zombie! (Press . to maintain the ray.) The searing ray hits the adder zombie! The searing ray hits the water moccasin zombie! The adder zombie bites you. The searing ray hits the water moccasin zombie! The water moccasin zombie bites you. The adder zombie misses you. The searing ray hits the water moccasin zombie. You finish channeling your searing ray. The water moccasin zombie bites you. The adder zombie closely misses you. The water moccasin zombie barely misses you. The adder zombie misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The adder zombie misses you. You hit the water moccasin zombie. You grab the water moccasin zombie. You constrict the water moccasin zombie. The water moccasin zombie bites you. You die... ######### #...#...+ #^.^#Z..# #^^^@Z..# ###'##### #...# #...# #...# #...# ###'# #..^# #^^.# You could see an adder zombie and a water moccasin zombie. Vanquished Creatures Grinder (D:5) Ijyb (D:4) A mummy (D:4) 2 adders (D:2) 2 adder zombies (Ossuary) A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A hobgoblin zombie (Ossuary) 2 kobold zombies 2 orc zombies (Ossuary) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 23 | D:1 | Found Iqaise's Jewellery Boutique. 235 | D:1 | Reached XP level 2. HP: 9/17 MP: 1/5 242 | D:1 | Found a faded altar of an unknown god. 255 | D:1 | Became a worshipper of Vehumet 255 | D:1 | Reached * piety under Vehumet 255 | D:1 | Offered knowledge of Shock by Vehumet. 392 | D:2 | Learned a level 2 spell: Searing Ray 413 | D:2 | Reached XP level 3. HP: 16/21 MP: 0/6 473 | D:4 | Noticed Ijyb 483 | D:4 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 483 | D:4 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 483 | D:4 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 491 | D:4 | Killed Ijyb 492 | D:4 | Reached skill level 5 in Conjurations 511 | D:5 | Entered Level 5 of the Dungeon 511 | D:5 | Noticed Grinder 513 | D:5 | Killed Grinder 514 | D:5 | Reached XP level 4. HP: 23/27 MP: 5/9 514 | D:5 | Reached XP level 5. HP: 27/31 MP: 5/10 514 | D:5 | Reached XP level 6. HP: 31/36 MP: 5/11 551 | D:4 | Found a sand-covered staircase. 560 | D:4 | Reached skill level 6 in Conjurations 562 | Ossuary | Entered an ossuary 604 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, uniq_sigmund D:3: layout_rooms, minmay_crystal_room, minmay_misc_feat_nine_boxes, uniq_robin D:4: layout_basic, nicolae_ossuary_entry_giza, chequers_garden, minmay_unequal, uniq_ijyb, uniq_edmund, uniq_duvessa D:5: layout_basic, okawaru_trees_1, minmay_temple_entry_offerings, kennysheep_generic_room_16, uniq_grinder Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.4 Evocations | 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tentacles | 4 | 1 || 5 Constrict | 3 | 4 || 7 Dagger | 8 | 16 || 24 Throw: Dart | 1 | || 1 Cast: Magic Dart | 12 | 3 || 15 Searing Ray | 1 | 1 || 2 Evoke: Wand | 2 | || 2 Use: Potion | 2 | || 2 Scroll | 1 | || 1 Stab: Sleeping | | 2 || 2 Armor: Skin | | 1 || 1 Dodge: Dodged | 14 | 10 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 602 | 485 | 117 | 74 | 0 | 6 | 100.3 | Dungeon | 561 | 444 | 117 | 74 | 0 | 5 | 112.2 | Ossuary | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts D:2: 120 daAuts D:4: 86 daAuts Ossuary: 41 daAuts D:3: 24 daAuts D:5: 15 daAuts