Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 14753307407871920853 9 iamserjio the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on May 28, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:33 (229 turns). iamserjio the Conjurer (Octopode Conjurer) Turns: 229, Time: 00:01:33 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 12% Magic: 0/5 EV: 13 Int: 20 God: Gold: 19 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -4), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger Scrolls b - a scroll of identify {unknown} c - a scroll of noise {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the bat. The bat barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! An adder comes into view. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Really attack while wielding nothing? Okay, then. Okay, then. Really attack while wielding nothing? You tentacle-slap the adder. Your grab misses the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You miss the adder. Your grab misses the adder. Your squeeze misses the adder. You feel sick. The adder closely misses you. You tentacle-slap the adder. You grab the adder. You constrict the adder, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. x2 It was a potion of flight. You feel very buoyant. You fly up into the air. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the adder but do no damage. You constrict the adder. You die... #'# ## #.#.. #.#.# ##<#.# ##....###.# #.........# .######...##.### .........## # .######.@# #..S...# ##.##### #.# #.# ... #.# ... You could see an adder. Vanquished Creatures A bat (D:2) A quokka (D:1) 4 ball pythons A frilled lizard (D:2) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 214 | D:2 | Learned a level 2 spell: Searing Ray 229 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_corners, grunt_ministairs_5, corexii_leaking_fountain, nrook_campfire, serial_bayou_ford_a D:3: layout_basic, nicolae_overflow_crystal_walls, evilmike_ruin_ashenzari, serial_shops, nicolae_shop_behind_doors, chequers_serial_rivers_large_a, st_stairs_11, kennysheep_generic_room_15 Action || total -------------------------++------- Melee: Unarmed || 5 Tentacles || 1 Constrict || 1 Cast: Magic Dart || 13 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 0 | 3 | 76.7 | Dungeon | 230 | 230 | 0 | 0 | 0 | 3 | 76.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts D:2: 43 daAuts D:3: 14 daAuts