Dungeon Crawl Stone Soup version 0.28-a0-630-g0357d9c091 (webtiles) character file. Game seed: 9034568125344412203 18 iamserjio the Skirmisher (level 2, -2/21 HPs) Began as an Octopode Chaos Knight on Oct 9, 2021. Was a Plaything of Xom. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (113 turns). iamserjio the Skirmisher (Octopode Chaos Knight) Turns: 113, Time: 00:00:31 Health: -2/21 AC: 1 Str: 11 XL: 2 Next: 70% Magic: 2/2 EV: 13 Int: 14 God: Xom [......] Gold: 14 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a very special plaything of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Jewellery b - a ring of wizardry (left tentacle) Potions c - a potion of ambrosia {unknown} Skills: * Level 3.6 Fighting - Level 3.0 Polearms + Level 2.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Reach: a) +0 spear (chaos) Aim: a kobold, wielding a +0 dagger and quivering stones (about 47% to evade your +0 spear of chaos) You reach to attack! You hit the kobold but do no damage. The kobold barely misses your rat zombie. Your rat zombie bites the kobold but does no damage. Reach: a) +0 spear (chaos) Aim: a kobold, wielding a +0 dagger and quivering stones (ally target, about 47% to evade your +0 spear of chaos) You could not reach far enough! The kobold hits your rat zombie with a +0 dagger. Your rat zombie bites the kobold but does no damage. Reach: a) +0 spear (chaos) Aim: a kobold, wielding a +0 dagger and quivering stones (ally target, about 47% to evade your +0 spear of chaos) You reach to attack! You hit the kobold but do no damage. The kobold is poisoned. The kobold hits your rat zombie with a +0 dagger. Reach: a) +0 spear (chaos) Aim: a kobold, wielding a +0 dagger and quivering stones (very poisoned, ally target, about 47% to evade your +0 spear of chaos) You reach to attack! You barely miss the kobold. Your rat zombie bites the kobold. The kobold throws a stone. The stone hits your rat zombie. Reach: a) +0 spear (chaos) Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, very poisoned, ally target, about 47% to evade your +0 spear of chaos) You reach to attack! You miss the kobold. You kill the kobold! The quokka closely misses your rat zombie. Your rat zombie barely misses the quokka. Reach: a) +0 spear (chaos) Aim: a quokka (ally target, about 50% to evade your +0 spear of chaos) You reach to attack! You miss the quokka. The quokka bites your rat zombie. Your rat zombie is destroyed! Reach: a) +0 spear (chaos) Aim: a quokka (about 50% to evade your +0 spear of chaos) You reach to attack! You barely miss the quokka. You closely miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You barely miss the quokka. You constrict the quokka. The quokka bites you. You die... "It's all fun and games until someone loses an eye." .$.....## #......# #....###......# #)##.......# #..#.......# ###....Z##...# #######.....g†.....####### #.......).###)#.#####..... #.#...###r# #.#...###.#### ## ....# #@# #.###.>...# ##. #.# #...#.##...#### #..#K.# ###...#..#..## #.....# ...#.###..## #.B...# #... ##..#### #.....##... #.### ##....# #........# #..# ####.. #......?.## .. ##. .......(.#.... #. You could see a quokka. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) A goblin (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | XOM: silly message 59 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 95 | D:1 | XOM: 2-stop teleportation journey 112 | D:1 | HP: 1/21 [quokka (4)] 113 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms Action || total -------------------------++------- Melee: Spear || 38 Constrict || 6 Tentacles || 3 Stab: Sleeping || 3 Paralysed || 1 Armor: Skin || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 1 | 51 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 1 | 51 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts