Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 8584515141000876820 45 iamserjio the Changer (level 3, 0/24 HPs) Began as an Octopode Transmuter on Mar 2, 2022. Frozen to death by an endoplasm (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:57 (850 turns). iamserjio the Changer (Octopode Transmuter) Turns: 850, Time: 00:04:57 Health: 0/24 AC: 1 Str: 9 XL: 3 Next: 64% Magic: 1/6 EV: 13 Int: 17 God: Gold: 55 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, wereblooded, very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Missiles h - 6 poisoned darts Scrolls d - a scroll of magic mapping {unknown} e - 2 scrolls of summoning {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} Potions a - a potion of haste {unknown} b - a potion of mutation {unknown} c - 3 potions of curing {unknown} i - a potion of lignification {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 2.1 Spellcasting * Level 3.1 Transmutations - Level 1.0 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 b - Wereblood Tmut 12% N/A 8% 2 c - Spider Form Tmut/Pois 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 28% 2 Ice Form Ice/Tmut 7% N/A 69% 4 Petrify Tmut/Erth 7% N/A 69% 4 Irradiate Conj/Tmut 3% 3d15 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the worm. You pierce the worm. You squeeze the worm, but do no damage. You constrict the worm. You tentacle-slap the worm. You squeeze the worm, but do no damage. You constrict the worm. The worm barely misses you. You tentacle-slap the worm. You squeeze the worm. You feel a bit better. You kill the worm! Found a dagger. You howl as the wereblood boils in your veins! Your transformation is almost over. e - 2 scrolls labelled NISKUAWIDI (gained 1) You howl as the wereblood boils in your veins! Your primal bloodlust is almost over. You see here a +0 dagger. Your tentacle spike disappears. Found 8 gold pieces. Your primal bloodlust has ended. 4 gnolls and an endoplasm come into view. Found a scroll labelled AKUARH JEMOAR. The endoplasm quivers. The gnoll shouts! You see here 8 gold pieces. You now have 55 gold pieces (gained 8). The endoplasm hits you. Found 12 gold pieces. You open the door. The endoplasm closely misses you. You open the door. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Beastly Appendage (safe; 5% risk of failure) You miscast Wereblood. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. Casting: Wereblood (safe; 8% risk of failure) One of your tentacles grows a vicious spike. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Beastly Appendage (safe; 5% risk of failure) Your blood is infused with primal strength. The endoplasm freezes you. You are frozen. You die... #...#.).#.#........<.†... #...#.##.............#... ###...#.##..#.........##... #.'.....##............##.## ###...#.##.....#.....>##.# #...#.##..###......###.# #.##.....##...≈..#....# #.# #......####...≈..#......... #......'.gJ@..≈..#......... ####...#######≈###......... #.$.# #≈ #......... ##### #≈ #.......## ## #........ You could see a gnoll and an endoplasm. Vanquished Creatures An adder (D:2) 2 worms (D:3) 2 dart slugs (D:2) 2 bats (D:2) 3 endoplasms 3 goblins (D:2) A hobgoblin (D:3) 3 jackals (D:3) 4 kobolds 2 ball pythons (D:2) A frilled lizard (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 223 | D:2 | Reached XP level 2. HP: 5/19 MP: 3/5 236 | D:2 | Learned a level 2 spell: Wereblood 334 | D:2 | Reached XP level 3. HP: 4/24 MP: 4/6 338 | D:2 | Learned a level 3 spell: Spider Form 631 | D:3 | Found a faded altar of an unknown god. 640 | D:3 | Found a stormy altar of Qazlal. 789 | D:2 | Reached skill level 1 in Poison Magic 850 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_loops_corners D:3: layout_basic, nicolae_qazlal_scattered_showers, chequers_ecumenical_altar_simple, serial_shops, shop, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.0 Transmutations | 3 | 3.1 Poison Magic | 1 | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 56 Constrict || 16 Tentacles || 12 Kick || 13 Cast: Beastly Appendage || 9 Wereblood || 8 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 847 | 703 | 144 | 0 | 0 | 3 | 282.3 | Dungeon | 847 | 703 | 144 | 0 | 0 | 3 | 282.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 520 daAuts D:3: 206 daAuts D:1: 121 daAuts