Dungeon Crawl Stone Soup version 0.31-a0-1574-g5526595cd0 (webtiles) character file. Game seed: 4672081679476827338 17 iamserjio the Caller (level 2, -4/15 HPs) Began as a Tengu Summoner on Jan 4, 2024. Slain by an ogre ... wielding a +0 giant spiked club (19 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (186 turns). iamserjio the Caller (Tengu Summoner) Turns: 186, Time: 00:01:22 Health: -4/15 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 2/6 EV: 27 Int: 15 God: Gold: 30 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) d - a +0 trident Armour a - a +0 robe (worn) e - a +0 leather armour of willpower Jewellery f - the ring of the Scarab {Wiz MP+9 Str+4} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Str+4: It affects your strength (+4). MP+9: It affects your magic capacity (+9). Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 5.0 Summonings * Level 2.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 2% 1 b - Call Imp Summ 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 9% 3 Summon Lightning Spire Summ/Air 12% N/A 45% 4 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History An endoplasm comes into view. The endoplasm quivers. Casting: Call Imp (safe; 4% risk of failure) A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Your cerulean imp barely misses the endoplasm. You barely miss the endoplasm. Your bat barely misses the endoplasm. Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm closely misses you. Your bat barely misses the endoplasm. x2 Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm closely misses your cerulean imp. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm dies! Your Air Magic skill increases to level 2! f - the ring of the Scarab {Wiz MP+9 Str+4} An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Summon Small Mammal (safe; 2% risk of failure) Your cerulean imp hits the ogre from afar with a -3 spear. Your bat barely misses the ogre. The ogre hits your bat with a +0 giant spiked club!! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp barely misses the ogre. Casting: Summon Small Mammal (safe; 2% risk of failure) Your bat hits the ogre but does no damage. Your cerulean imp hits the ogre from afar with a -3 spear. Reach: c) +0 spear Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target, about 25% to evade your +0 spear) You reach to attack! You hit the ogre. Your bat hits the ogre. Your cerulean imp barely misses the ogre. Your cerulean imp hits the ogre from afar with a -3 spear. The ogre attacks as it pursues you! The ogre misses you. Your rat bites the ogre. Your cerulean imp barely misses the ogre. Your bat hits the ogre. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #.# . #.# #.# .. ##.# ### ...#######..# ............# ............###.. # ................ ... ........b5..####..... ..#......r.O@........ #.........#.....#.# #.......>...##.## .................. ....................# ......###............ ..... ##......... . ... .......... #......... You could see an ogre (ally target), a friendly cerulean imp (summoned), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures 3 goblins (D:1) A jackal (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 2 ball pythons (D:1) 8 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 37 | D:1 | Reached skill level 1 in Air Magic 50 | D:1 | Reached XP level 2. HP: 6/15 MP: 3/6 53 | D:1 | Learned a level 2 spell: Call Imp 103 | D:1 | Reached skill level 5 in Summonings 177 | D:2 | Identified the ring of the Scarab {Wiz MP+9 Str+4} 179 | D:2 | Noticed an ogre 186 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_misc_feat_room D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 2 | 2.0 Summonings | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 8 Kick || 3 Peck || 1 Spear || 16 Cast: Summon Small Mamm || 9 Call Imp || 2 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 0 | 2 | 93.0 | Dungeon | 186 | 186 | 0 | 0 | 0 | 2 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 156 daAuts D:2: 30 daAuts