iamserjio Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -2, D:1) a +0 whip (17, -5, D:1) a +0 hand axe (35, 21, D:1) a +0 whip 5 stones Level 2 of the Dungeon (5, 6, D:2) a +0 dagger 5 stones (15, 17, D:2) a +0 whip (36, 24, D:2) a +0 club (38, 2, D:2) a +0 dagger (40, 7, D:2) a +0 sling (43, 11, D:2) a +0 short sword of protection (43, 13, D:2) a +0 whip (45, 1, D:2) a +0 dagger (46, 2, D:2) a +0 club a +3 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 0, D:3) a +0 dagger (18, -3, D:3) a +0 leather armour (32, -24, D:3) a +0 pair of gloves (34, 5, D:3) a +0 club (35, 5, D:3) a +0 club (37, -6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 12, D:4) a +0 dagger (2, 24, D:4) a +0 ring mail (4, -2, D:4) a +0 club 6 stones (5, -4, D:4) a +0 club (6, -8, D:4) a scarf of resistance (7, -3, D:4) a +0 halberd a +0 spear (8, -3, D:4) a +0 spear (13, 16, D:4) a +0 dagger (18, 14, D:4) a +0 short sword (24, 22, D:4) a +0 dagger (27, 24, D:4) a +0 ring mail (42, 25, D:4) a +0 dagger a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -2, D:5) a +0 ring mail (13, 0, D:5) a +0 club (19, 7, D:5) a +0 club (19, 26, D:5) the +1 scale mail of the Gazing Gods {^Contam rElec Slay+4 Stlth+} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (37, 5, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (1, 11, D:6) a +0 robe (2, -7, D:6) a +0 rapier a +0 leather armour (9, -9, D:6) a +0 trident (10, -7, D:6) a black bear corpse (31, 12, D:6) a +3 short sword (still there?) a +1 robe of positive energy (still there?) (31, 13, D:6) a +0 trident a +0 robe (32, 12, D:6) a +3 great sword of freezing (still there?) a +0 robe (still there?) (40, -13, D:6) a +0 quarterstaff (43, 13, D:6) a +0 leather armour (44, -38, D:6) a +0 giant club (45, -39, D:6) a +0 mace (50, 10, D:6) a +0 leather armour (57, -24, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 long sword +0 swamp dragon scales a +0 club a +0 whip a +0 robe a +0 flail (2, -17, D:7) a water moccasin corpse (skeletalised by now) (4, -23, D:7) a +0 quarterstaff (8, -12, D:7) 13 gold pieces (9, 2, D:7) a +0 flail (20, -22, D:7) 5 stones (26, -20, D:7) a +0 falchion (31, -14, D:7) a +0 hand axe (32, -19, D:7) a +0 dagger a +0 scale mail a +0 whip (32, -18, D:7) a +0 short sword a +0 leather armour a +0 trident a +0 leather armour (32, -17, D:7) a +0 dagger