Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 14821839045327456886 197 iamserjio the Ruffian (level 5, -2/37 HPs) Began as an Octopode Cinder Acolyte on Jan 16, 2024. Was a High Priest of Ignis. Slain by a sleepcap (4 damage) ... on level 6 of the Dungeon. The game lasted 00:04:28 (548 turns). iamserjio the Ruffian (Octopode Cinder Acolyte) Turns: 548, Time: 00:04:28 Health: -2/37 AC: 1 Str: 13 XL: 5 Next: 75% Magic: 2/6 EV: 13 Int: 19 God: Ignis [*****.] Gold: 51 SH: 0 Dex: 13 Spells: 1/6 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 6 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 51 gold pieces. Inventory: Hand Weapons b - the +4 hand axe "Rasajaiwk" {freeze, Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). g - a +0 dire flail of protection i - a +0 halberd Jewellery d - a +6 ring of dexterity (left tentacle) Scrolls e - a scroll of revelation {unknown} h - a scroll of fog {unknown} Potions a - a potion of might {unknown} c - a potion of lignification f - a potion of invisibility Skills: - Level 4.1 Fighting - Level 2.0 Dodging - Level 5.0 Unarmed Combat + Level 1.0 Spellcasting * Level 0.0 Conjurations - Level 3.0 Fire Magic * Level 0.0 Air Magic * Level 0.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 24% 2d6 9% 2 b - Mephitic Cloud Conj/Alch/Air 0% N/A 50% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 0% N/A 28% 2 Ignite Poison Fire/Alch 6% N/A 69% 4 Sticky Flame Fire/Alch 6% 2d4 69% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Ignition Fire 6% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:6 exclusion: water moccasin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a gate leading back out of this place here. Unknown command. Welcome back to the Dungeon! Level annotation: exclusion: water moccasin There is a collapsed entrance here. You enter the deep water. You enter the deep water. You enter the shallow water. A sleepcap and an adder come into view. The sleepcap moves out of view. You enter the shallow water. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Flames lash the sleepcap but do no damage. You hear an angry hiss. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Flames lash the sleepcap. The sleepcap's fire resistance burns away. The sleepcap is engulfed in a cloud of scalding steam. You tentacle-slap the sleepcap but do no damage. You grab the sleepcap. You squeeze the sleepcap. You constrict the sleepcap. The sleepcap closely misses you. You tentacle-slap the sleepcap. You constrict the sleepcap, but do no damage. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You tentacle-slap the sleepcap. You grab the sleepcap. You constrict the sleepcap, but do no damage. The sleepcap is no longer more vulnerable to fire. The sleepcap releases spores at you. You die... #.......# #.......# .#.# .......# #.#.# ....S.# ####.#.## .....##### #.......# ......... # #.......#########~.....# #.##......##~~~~f§...~....# #.........#..≈≈@≈≈≈..#....# .####......#..######### ...# .......#...#..≈≈≈≈≈≈## ..# #.......>..##.~).÷~~~## .# #...<./...####≈≈≈≈≈≈..# # #..........#########..# #...(.....##~~≈≈≈≈≈≈.~# #.........#~~.~~~~~~.## #...........~~######## You could see a sleepcap. Vanquished Creatures 2 bullfrogs (Sewer) 2 adders (Sewer) 7 dart slugs (Sewer) An orc (D:3) An endoplasm (D:1) 7 giant cockroaches 2 goblins (D:1) A hobgoblin (D:4) 4 quokkas 3 ball pythons (Sewer) 6 frilled lizards 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 91 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 120 | D:1 | Learned a level 2 spell: Scorch 169 | D:3 | Identified the +4 hand axe "Rasajaiwk" {freeze, Int+2} 215 | D:5 | Entered Level 5 of the Dungeon 257 | D:6 | Noticed a water moccasin 271 | D:6 | Noticed an ice beast 280 | D:6 | Found a glowing drain. 296 | Sewer | Entered a sewer 312 | Sewer | Reached XP level 3. HP: 24/26 MP: 1/4 339 | Sewer | Reached skill level 4 in Unarmed Combat 430 | Sewer | Reached XP level 4. HP: 24/32 MP: 2/5 456 | Sewer | Noticed a bullfrog 462 | Sewer | Killed a bullfrog 463 | Sewer | Reached skill level 1 in Dodging 463 | Sewer | Reached XP level 5. HP: 21/37 MP: 1/6 482 | Sewer | Reached skill level 5 in Unarmed Combat 525 | Sewer | Learned a level 3 spell: Mephitic Cloud 547 | D:6 | HP: 1/37 [sleepcap (21)] 548 | D:6 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring D:2: layout_basic D:3: layout_rooms, hellmonk_ecumenical_altar_watching_god, chequers_serial_rivers_marsh, nrook_loot_triangle, uniq_ijyb D:4: layout_loops_ring, dreamdust_wishing_well, uniq_duvessa D:5: layout_basic, gammafunk_temple_overflow_claw, nicolae_overflow_hallway_of_the_gods, chequers_big_river, minivault_14 D:6: layout_basic, minmay_temple_entry_trees, gup_sewer_entry_pipe, minmay_manual_monstrance Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 4 5 | 5.0 Dodging | 1 2 | 2.0 Fighting | 4 | 4.1 Spellcasting | | 1.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 14 || 26 Tentacles | 4 | 6 || 10 Hand axe | 23 | || 23 Constrict | 6 | 7 || 13 Punch | 1 | 2 || 3 Cast: Scorch | 6 | 4 || 10 Use: Potion | 2 | || 2 Stab: Sleeping | 4 | || 4 Armour: Skin | 17 | 10 || 27 Dodge: Dodged | 23 | 9 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 548 | 548 | 0 | 2 | 59 | 7 | 78.3 | Dungeon | 318 | 318 | 0 | 0 | 59 | 6 | 53.0 | Sewer | 230 | 230 | 0 | 2 | 0 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 230 daAuts D:1: 113 daAuts D:6: 62 daAuts D:3: 50 daAuts D:2: 40 daAuts D:4: 34 daAuts D:5: 16 daAuts