Dungeon Crawl Stone Soup version 0.34-a0-340-g2db4d66fed (webtiles) character file. Game seed: 13334581170369960356 4 iamserjio the Slasher (level 1, 0/12 HPs) Began as an Octopode Wanderer on July 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (69 turns). iamserjio the Slasher (Octopode Wanderer) Turns: 69, Time: 00:00:10 Health: 0/12 AC: 1 Str: 13 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Wands b - a wand of polymorph (7) Scrolls c - a scroll of fear Skills: * Level 0.8 Fighting - Level 3.0 Long Blades + Level 2.1 Dodging - Level 1.3 Stealth - Level 1.0 Spellcasting - Level 1.0 Forgecraft - Level 2.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal is nearby! A jackal comes into view. You closely miss the jackal. The jackal barks! Your grab misses the jackal. The jackal bites you. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal closely misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You constrict the jackal. You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You die... ### ... # ###.# #.#.... ###.#.#.############ .....>......@h...... ##.#.#.############ #......†...... #.....######## #######.########### ......†...........# #######.#########.# #.# #.# #.# #.# You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | iamserjio set off with the following items: a +0 long | sword, a wand of polymorph (7), a scroll of fear; and the | following spell memorised: Kinetic Grapnel; and the | following spells available to memorise: Launch Clockwork | Bee. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 69 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, minivault_4 Action || total ---------------------------++------- Melee: Long sword || 9 Constrict || 2 Tentacles || 1 Armour: Skin || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 49 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 49 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts