iamyoyoman Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 7, D:1) 2 poisoned darts (13, 5, D:1) 7 stones (24, 10, D:1) a +0 scale mail (28, 13, D:1) 3 stones (31, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Ocigock's Armour Shop a +0 scale mail (48 gold) a +1 pair of gloves (138 gold) the +6 plate armour of Day {Rampage} (720 gold) Rampage: It bestows one free step when moving towards enemies. the +1 pair of gloves "Odiamnu" {Rampage rElec Dex+3 Stlth-} (340 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. a +0 tower shield (54 gold) a +0 pair of gloves of dexterity (138 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) the +2 pair of boots of Enwod {rC+ Int+2 Dex+4 Stlth-} (476 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Stlth-: It makes you less stealthy. (2, 14, D:2) a +0 sling (3, -6, D:2) 6 stones (4, 21, D:2) a +0 robe (9, -2, D:2) a +0 leather armour (9, 3, D:2) a +0 rapier (13, -5, D:2) a +0 short sword a stone (18, -10, D:2) a +0 club (21, 8, D:2) a +0 robe (22, 20, D:2) a +0 club (29, -8, D:2) a +0 whip 3 stones (58, 3, D:2) a +0 dagger a +0 leather armour Level 3 of the Dungeon [Shop] Mopp's Antique Weapon Emporium a +0 trident (87 gold) a +0 mace (75 gold) a +0 shortbow (75 gold) the +8 mace "Vitz" {holy, ^Contam Fly Will- MP+9} (1590 gold) Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. a +0 hand axe (75 gold) a +0 trident (87 gold) a +0 battleaxe (162 gold) a +0 hand axe of flaming (185 gold) (12, 12, D:3) 4 stones (13, 11, D:3) a +0 club (13, 36, D:3) a +0 dagger (15, 22, D:3) a +0 club (16, 23, D:3) a +0 short sword (16, 24, D:3) a +0 dagger a +0 robe (16, 25, D:3) a +0 club a +0 leather armour (18, 23, D:3) a +0 war axe a +2 ring mail of cold resistance (26, 19, D:3) a +0 short sword (27, 11, D:3) a +3 dagger (28, 27, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Peapsip's Weapon Shop a +0 quarterstaff (56 gold) a +0 mace of protection (78 gold) 2 stones (2 gold) a +2 shortbow of draining (243 gold) a +0 trident (49 gold) a +0 morningstar of protection (95 gold) the +6 mace "Orb Guardian's Peril" {antimagic, *Rage rC+++ Int+3 Dex-3} (1104 gold) Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rC+++: It renders you almost immune to cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 sling (21 gold) a +0 flail (49 gold) (0, 0, D:4) a +0 club (8, -20, D:4) a +0 club a +0 sling (11, -27, D:4) a +0 robe (14, -10, D:4) a +0 hand axe (21, -28, D:4) a +0 helmet (21, -21, D:4) a +0 club (25, -36, D:4) a +0 robe (29, -11, D:4) a +0 flail (31, -9, D:4) a +0 short sword a +0 dagger (37, -37, D:4) a +0 robe (37, -25, D:4) a +0 flail of draining a +0 robe a +0 dagger a +0 robe a +0 hand axe (37, -24, D:4) a +0 mace (38, -24, D:4) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 dagger (38, -5, D:4) a +0 club (39, -24, D:4) a +0 robe a +0 dagger (44, 0, D:4) a +0 dagger (58, -27, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (0, 13, D:5) a +0 dagger (4, 13, D:5) a +0 leather armour (9, 11, D:5) a +0 dagger (15, 29, D:5) a +1 heavy spear (17, 19, D:5) a +0 shortbow a +0 chain mail (18, 18, D:5) a +0 dagger (18, 19, D:5) a +0 mace (19, 12, D:5) a +0 robe a +0 dagger (19, 17, D:5) a +0 club (19, 18, D:5) a +0 hand axe (49, 18, D:5) 5 poisoned darts (50, 6, D:5) a beast talisman (53, 6, D:5) 4 stones (57, 14, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, 9, D:6) a +0 whip (6, 9, D:6) a +0 whip a +0 club (6, 37, D:6) a stone (14, 8, D:6) a +0 dagger (14, 9, D:6) a +0 heavy hand axe a +0 ring mail (14, 10, D:6) a +0 dagger a +0 robe (14, 11, D:6) a +0 sling (18, 23, D:6) 6 stones (24, 21, D:6) a +0 whip a +0 leather armour a +0 whip a +0 short sword a +0 short sword a +0 ring mail a +0 club a +0 chain mail (24, 22, D:6) a +0 spear (25, 21, D:6) a +0 flail a +0 whip a +0 giant club a +0 club a +0 scale mail a +0 short sword (32, 3, D:6) a +0 giant club (34, 17, D:6) 6 stones Level 7 of the Dungeon (5, -18, D:7) a +0 robe a +0 great sword (6, -17, D:7) a +0 robe a +2 short sword (10, -13, D:7) a +0 robe a +3 long sword (16, -3, D:7) a +4 short sword (20, 0, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (23, -6, D:7) a +0 ring mail (25, -7, D:7) a +0 ring mail (29, -20, D:7) a stone (37, 3, D:7) a +0 robe a +0 dagger (38, 2, D:7) a +0 ring mail a +0 rapier (43, 12, D:7) 7 stones (48, 17, D:7) a +0 long sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an orb of mayhem (6, 26, D:8) a +0 scale mail (22, 6, D:8) a +0 dagger a +0 robe (23, 6, D:8) a +0 falchion a +0 ring mail (24, 6, D:8) a +0 orcbow (24, 7, D:8) a +0 dire flail a +0 orcbow a +0 chain mail (24, 18, D:8) a +0 long sword a +0 robe (25, 18, D:8) a +0 great sword a +0 robe (26, 19, D:8) a +5 flail a +0 robe a +0 hand axe (27, 19, D:8) a +0 trident a +0 plate armour (27, 20, D:8) a +0 dagger a +0 robe (27, 21, D:8) a +0 mace (31, -15, D:8) a +0 long sword (36, 29, D:8) a +0 ring mail (38, 2, D:8) a +0 robe (50, -20, D:8) a blade talisman (54, 7, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 short sword of venom a +0 club (0, 1, D:9) a +2 dagger of speed a +0 dagger 9 poisoned darts (1, 1, D:9) a +0 whip (6, 35, D:9) a +0 shortbow (8, 34, D:9) a +0 scale mail (19, 27, D:9) the serpent talisman of Pragmatism {rF+ Will+} [serpent talisman] rF+: It protects you from fire. Will+: It increases your willpower. (22, 24, D:9) a +0 quarterstaff (23, 27, D:9) a +0 club (23, 29, D:9) a +0 war axe a +3 hand axe a +0 hand axe a +0 leather armour a +0 scale mail a +1 scimitar of electrocution a +0 plate armour (24, 18, D:9) a +0 whip a +0 leather armour (24, 27, D:9) a +0 trident (24, 28, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail a +0 hand axe a +0 dagger a +0 dagger a +0 dagger a +0 hand axe a +0 chain mail a +0 hand axe a +0 mace a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 whip a +0 chain mail a +0 falchion of freezing a +0 long sword a +0 plate armour a +0 war axe a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail a +0 hand axe (25, 18, D:9) a +0 club a +0 chain mail (25, 19, D:9) a +0 dagger a +0 robe a +0 flail a +0 ring mail (25, 27, D:9) a +0 trident (26, 11, D:9) a +0 dagger (26, 12, D:9) a +0 short sword (27, 12, D:9) a +0 dagger a +0 robe (27, 13, D:9) a +0 dagger a +0 robe (34, 25, D:9) a +0 war axe a +0 shortbow 7 stones (38, 29, D:9) a +0 dagger (43, 33, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (8, 8, D:10) a +0 club an orc corpse (9, 8, D:10) a +0 club a +0 chain mail an orc corpse (10, 7, D:10) a +1 vampiric short sword a +0 plate armour a +0 whip a +0 leather armour an orc corpse (29, 11, D:10) a +0 whip a +0 whip 7 poisoned darts a +0 dagger 3 stones (29, 12, D:10) a +0 club a curare-tipped dart the Ecumenical Temple