icckedyourdad Level 1 of the Dungeon (1, 1, D:1) a +0 spear (2, -8, D:1) 2 stones (4, 1, D:1) 12 gold pieces (6, -8, D:1) a stone (7, -20, D:1) 25 stones (7, -9, D:1) a stone (7, -6, D:1) a +0 mace (8, 0, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) 18 stones (9, 15, D:2) a +0 whip (12, -19, D:2) a +0 shortbow 21 arrows (12, -18, D:2) an arrow (16, -40, D:2) a +0 scale mail (22, 2, D:2) a +0 scale mail (26, -33, D:2) a +0 short sword (47, -31, D:2) a +0 hunting sling (62, -30, D:2) 3 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -1, D:3) a +0 club 4 boomerangs (2, 0, D:3) a +0 club a +0 chain mail 17 gold pieces a +0 whip a +0 ring mail (2, 1, D:3) a +0 leather armour a scroll of identify (6, -1, D:3) a +0 dagger (unseen) (12, 9, D:3) a ration (17, 26, D:3) a +0 leather armour (23, 21, D:3) a +0 club (37, 31, D:3) 20 arrows (39, 13, D:3) a +0 club (42, 15, D:3) a +0 dagger (53, 7, D:3) 23 sling bullets (53, 14, D:3) a +0 hand axe (53, 15, D:3) a +0 club (54, 15, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 club a cursed -1 war axe (6, 13, D:4) a +0 long sword a +0 robe (11, -7, D:4) a cursed -1 club (21, -14, D:4) a +0 falchion a +3 leather armour of cold resistance (23, -37, D:4) a +0 battleaxe (25, -31, D:4) 13 sling bullets (26, 6, D:4) 20 stones a +0 hunting sling (30, -34, D:4) a +0 dagger a +0 robe (30, 6, D:4) a +0 spear a +0 animal skin a +0 helmet (31, -35, D:4) a +0 whip a +0 leather armour (31, -34, D:4) a +0 flail a +0 leather armour (31, 6, D:4) a +0 club a +0 dagger a +0 dagger (31, 7, D:4) a +0 club (35, -10, D:4) a +0 hunting sling of flaming (36, -8, D:4) 4 curare-tipped darts (37, -8, D:4) a +0 flail a +0 chain mail (38, -7, D:4) a +0 dagger a +0 robe (40, -9, D:4) a +0 dagger a +0 robe (47, 10, D:4) a +0 mace (51, 16, D:4) 19 arrows Level 5 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:5) 22 stones (1, 1, D:5) a +0 flail (9, 7, D:5) 16 stones (21, 19, D:5) 17 stones (27, 16, D:5) a +0 scale mail (27, 28, D:5) a +0 plate armour (38, 1, D:5) 7 stones (39, 1, D:5) a +0 whip a +0 giant club a +0 short sword a +0 short sword (39, 2, D:5) 4 stones a +0 dagger a +0 dagger of speed (47, -1, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Liycwih's Magic Scroll Shoppe a scroll of amnesia (52 gold) a scroll of teleportation (45 gold) 3 scrolls of remove curse (135 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of remove curse (45 gold) [Shop] Loekkiad's Gadget Shop a box of beasts (260 gold) a wand of digging (4) (208 gold) a lightning rod (4/4) (520 gold) a lamp of fire (520 gold) a lightning rod (4/4) (520 gold) a wand of paralysis (9) (143 gold) a sack of spiders (260 gold) a lamp of fire (520 gold) a wand of polymorph (11) (169 gold) a sack of spiders (260 gold) [Shop] Fogod's Magic Scroll Shop a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) 2 scrolls of teleportation (60 gold) [Shop] Ciddeduru's Antique Weapon Boutique a +0 falchion (90 gold) a +0 hunting sling (45 gold) a +1 scythe of venom (318 gold) a +2 spear of freezing (522 gold) a +0 club (30 gold) a +0 quarterstaff (120 gold) the cursed +1 falchion "Rulietu" {flame, rC+ Dex+4 SInv} (1020 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It has a curse placed upon it. a +1 hand axe of draining (372 gold) [Shop] Eshrafut's Assorted Antiques a scroll of remove curse (99 gold) a scroll of identify (66 gold) 2 scrolls of identify (132 gold) the cursed +0 helmet of the Bard {rC- Dex+8} (603 gold) It affects your dexterity (+8). It makes you vulnerable to cold. It has a curse placed upon it. a scroll of remove curse (99 gold) a wand of enslavement (7) (297 gold) a potion of degeneration (33 gold) a +4 hand crossbow (841 gold) a scroll of identify (66 gold) the +8 mace of the Hills {flame, Fragile +Fly Dex+3} (1821 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It lets you fly. It will be destroyed if unequipped. a Young Poisoner's Handbook (1320 gold) (0, 0, D:6) an uncursed ring of teleportation (2, 0, D:6) a +0 helmet (15, -24, D:6) a +0 hand axe (17, -12, D:6) a +0 robe (21, -1, D:6) a potion of degeneration (22, 9, D:6) 15 stones (23, -20, D:6) a cursed +0 giant spiked club (31, -30, D:6) a +0 hand axe a +0 falchion a +0 dagger a +0 robe (31, -19, D:6) a +0 giant spiked club (41, -19, D:6) 8 curare-tipped darts (45, -29, D:6) a +0 scythe a +0 robe (48, -29, D:6) 18 stones Level 7 of the Dungeon [Shop] Poomus's Magic Scroll Shop a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of silence (105 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of acquirement (728 gold) a scroll of random uselessness (14 gold) (0, 0, D:7) a +0 robe (9, -2, D:7) a +0 hand axe (12, -17, D:7) a +0 leather armour (16, 6, D:7) a +0 war axe (21, -3, D:7) a -3 ring of dexterity (24, -14, D:7) 2 boomerangs (26, -23, D:7) a throwing net (28, -28, D:7) a +0 mace a +0 scale mail (34, 7, D:7) a +0 leather armour (40, -11, D:7) a +0 hand axe (40, -10, D:7) a +0 robe a +0 dagger a +0 hand axe (40, -9, D:7) a +0 mace (50, -14, D:7) a +3 scythe Level 8 of the Dungeon [Shop] Murritu Xike's Assorted Antiques 3 scrolls of identify (138 gold) a potion of flight (69 gold) a +0 robe (16 gold) a +0 robe (16 gold) an uncursed ring of protection from cold (575 gold) a scroll of blinking (172 gold) a sack of spiders (460 gold) a +0 scale mail (92 gold) a wand of acid (6) (460 gold) (2, 9, D:8) a +0 war axe a +0 plate armour (9, 9, D:8) a cursed +0 leather armour (10, -26, D:8) a +0 trident (11, 13, D:8) a potion of degeneration (17, -13, D:8) 18 sling bullets (18, 8, D:8) a cursed +0 chain mail (24, -20, D:8) a +0 dagger a +0 robe (27, 10, D:8) a +0 scale mail a +0 short sword (28, 11, D:8) a +0 club (29, 11, D:8) a +0 ring mail a +0 trident (32, 13, D:8) a +0 buckler a +0 giant club a cursed -1 giant club (33, 12, D:8) a +0 giant spiked club (34, 11, D:8) a potion of degeneration (35, 6, D:8) a +0 leather armour a +0 trident (36, 5, D:8) a +0 giant spiked club (37, -5, D:8) a +0 robe (41, -9, D:8) a +0 falchion a +1 leather armour of poison resistance a +0 dire flail a +0 plate armour (42, -10, D:8) a +0 dagger a +0 robe (52, -5, D:8) 23 stones Level 9 of the Dungeon [Shop] Sacokk's Distillery a potion of ambrosia (120 gold) 2 potions of cancellation (240 gold) a potion of invisibility (120 gold) a potion of degeneration (15 gold) 2 potions of degeneration (30 gold) a potion of curing (45 gold) a potion of mutation (120 gold) 2 potions of lignification (90 gold) a potion of mutation (120 gold) (7, -40, D:9) 20 stones (10, -47, D:9) a +0 trident a +0 chain mail (10, -34, D:9) a +0 leather armour (20, -39, D:9) 14 stones (26, -29, D:9) a +0 chain mail a +0 dagger (27, -31, D:9) a +0 flail (27, -30, D:9) a +0 club a +0 long sword a +0 plate armour (27, -29, D:9) a +2 flail of protection a +0 chain mail (28, -31, D:9) a +0 falchion (39, -27, D:9) a +0 morningstar a +0 chain mail (42, -23, D:9) a +0 dagger (43, -26, D:9) a +0 hunting sling (43, -22, D:9) a +0 leather armour (50, -26, D:9) 18 stones (52, -25, D:9) 9 stones a +0 spear Level 10 of the Dungeon [Shop] Oruxux's Jewellery Emporium an uncursed ring of flight (245 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of ice (350 gold) an uncursed ring of stealth (245 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of see invisible (210 gold) a cursed ring of teleportation (63 gold) an uncursed ring of see invisible (210 gold) (1, 0, D:10) a +0 club (1, 1, D:10) a +0 war axe (17, -29, D:10) a +0 hand axe (18, -32, D:10) a +0 ring mail a +0 flail (24, -11, D:10) a -6 ring of evasion (35, -5, D:10) a curare-tipped dart (35, 14, D:10) a +0 robe (36, -10, D:10) a +0 scale mail a +0 hand axe a +0 short sword (36, -8, D:10) a curare-tipped dart (36, -5, D:10) a curare-tipped dart (37, -6, D:10) a stone (38, -6, D:10) a stone 4 curare-tipped darts a +0 dagger (48, -27, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a +0 robe (10, 13, D:11) an uncursed amulet of guardian spirit an uncursed ring of wizardry (13, -12, D:11) a +0 scale mail (13, 16, D:11) a +3 ring of intelligence (14, 12, D:11) a +0 flail (18, -12, D:11) 6 atropa-tipped darts (22, 3, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) 20 stones (1, 21, D:12) 3 large rocks (4, 8, D:12) a +0 leather armour (4, 9, D:12) a +0 dagger (4, 27, D:12) the +2 hand axe of Pain and Death {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (5, 11, D:12) a +0 flail (9, 37, D:12) a stone (10, 35, D:12) a +0 dagger (11, 31, D:12) a +0 whip (11, 34, D:12) a +2 short sword a +0 robe (12, 22, D:12) 2 poisoned darts (12, 23, D:12) a poisoned dart (15, 38, D:12) a +0 club (18, 1, D:12) 4 large rocks (22, -1, D:12) a +0 ring mail (25, 38, D:12) a +0 dagger (29, 7, D:12) a poisoned dart (30, 6, D:12) a poisoned dart (31, 4, D:12) 2 poisoned darts (32, 4, D:12) 2 poisoned darts (32, 5, D:12) 2 poisoned darts (33, 4, D:12) a poisoned dart (36, 3, D:12) a +0 hand axe a +0 flail 5 poisoned darts (36, 4, D:12) a +0 robe (42, 2, D:12) a +0 leather armour (51, 4, D:12) a +2 falchion of protection a +0 leather armour a +0 mace a +0 leather armour (51, 5, D:12) a cursed -3 hand axe 3 boomerangs of dispersal a +0 leather armour (51, 32, D:12) a +0 ring mail (54, 32, D:12) a +4 flail of crushing a +0 chain mail a +0 short sword (55, 29, D:12) a +0 shortbow 25 arrows (56, 29, D:12) a +0 dagger a +0 robe (57, 24, D:12) a +0 hand axe (57, 25, D:12) a +0 flail (57, 28, D:12) an arrow (57, 29, D:12) a +1 halberd of distortion 4 boomerangs a +0 plate armour (59, 27, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (12, 10, Lair:1) a +0 ring mail (16, 6, Lair:1) 18 arrows (17, 19, Lair:1) a +0 ring mail (26, -1, Lair:1) 13 stones (39, -23, Lair:1) a +0 ring mail (48, 3, Lair:1) a +5 ring of intelligence Level 2 of the Lair of Beasts (5, 47, Lair:2) 26 stones (9, 43, Lair:2) a +0 scimitar (12, 38, Lair:2) 21 stones (17, 14, Lair:2) a +0 shield (26, 0, Lair:2) 21 bolts (32, 4, Lair:2) a +0 dagger a cursed +0 robe (33, 40, Lair:2) 16 bolts (33, 42, Lair:2) an uncursed staff of death (36, -2, Lair:2) a +0 arbalest (36, 32, Lair:2) a +0 war axe (38, 12, Lair:2) 24 stones (39, 1, Lair:2) a +0 leather armour (41, 21, Lair:2) a +0 mace (42, 16, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (1, -10, Lair:3) a +0 flail (1, -8, Lair:3) a +0 morningstar (17, 13, Lair:3) a throwing net (21, 11, Lair:3) a +2 trident of freezing (25, 8, Lair:3) a +0 trident (25, 9, Lair:3) a +0 trident (27, 32, Lair:3) 15 stones (50, 14, Lair:3) 11 stones (58, 31, Lair:3) 21 bolts (62, 15, Lair:3) a +0 plate armour (65, 16, Lair:3) a +0 halberd Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (3, 16, Lair:4) the +1 plate armour of the Onion {SInv Stlth+} It lets you see invisible. It makes you more stealthy. (5, -26, Lair:4) a +1 rapier of venom (12, -22, Lair:4) a cursed -3 arbalest (12, -4, Lair:4) a +0 trident (12, 1, Lair:4) a +0 trident (18, 19, Lair:4) a +0 club (25, -16, Lair:4) 12 stones (33, 17, Lair:4) 20 bolts (36, 13, Lair:4) a potion of degeneration (44, -1, Lair:4) 13 arrows (46, -10, Lair:4) a +0 hand crossbow (55, 1, Lair:4) the +4 ring mail of Yploo {rF+ Regen+ rCorr} It protects you from fire. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. Level 5 of the Lair of Beasts (2, 14, Lair:5) a +0 mace (3, 4, Lair:5) a +0 hunting sling (5, 17, Lair:5) 26 stones (26, 52, Lair:5) a ration (27, 51, Lair:5) 12 gold pieces (28, 44, Lair:5) a +0 long sword (29, 51, Lair:5) 10 gold pieces (29, 52, Lair:5) 31 gold pieces (40, 42, Lair:5) 20 gold pieces an ice cave (0, 0, IceCv) a +2 demon trident of freezing (1, 1, IceCv) a +1 executioner's axe of freezing