Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 51 icedog the Conjurer (level 3, 0/18 HPs) Began as a Gargoyle Conjurer on July 28, 2018. Hit by a stone thrown by a kobold (1 damage) ... on level 2 of the Dungeon. The game lasted 00:19:39 (1098 turns). icedog the Conjurer (Gargoyle Conjurer) Turns: 1098, Time: 00:19:40 Health: 0/18 AC: 5 Str: 8 (11) XL: 3 Next: 83% Magic: 7/7 EV: 12 Int: 13 (16) God: Gold: 116 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 dagger (drain) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth ++........Rnd*Tele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: clarity, frail 1, mutation resistance 1, negative energy resistance 1, electricity resistance, teleportitis 1, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons d - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify Potions f - 3 potions of heal wounds Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Skills: + Level 0.5 Fighting + Level 1.8 Dodging + Level 2.2 Stealth + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... b - Searing Ray Conj ##.... 4% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You possess an exceptional clarity of mind. You are frail. (-10% HP) You are somewhat resistant to further mutation. You are occasionally teleported next to monsters. Message History The adder moves out of view. The hobgoblin shouts! You hear a shout! A hobgoblin comes into view. You hear a shout! You hear an angry hiss. The hobgoblin completely misses you. You hit the hobgoblin. You drain the hobgoblin! The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder closely misses you. The adder bites you but does no damage. The kobold throws a stone. The stone hits you but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. The kobold throws a stone. The stone hits you. You die... #.# ... ..# ## #.# ##..## ....... .!. .#.#. ..# .g. ..# #S# ..# #.###@####..##.#. #................ #.###.####..##### .K.# ..# K..... ..# #...#### #.# ....S .# ##.#. ## #.# You could see an adder, a hobgoblin, a ball python (wandering) and a kobold. Vanquished Creatures An ooze (D:2) 2 worms (D:2) A dart slug (D:1) A leopard gecko (D:2) 3 giant cockroaches (D:2) 2 goblins 4 hobgoblins 6 kobolds A quokka (D:2) 8 bats 4 frilled lizards 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedog the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 228 | D:1 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 228 | D:1 | Gained mutation: You are partially covered in thin metallic scales. (AC +2) [potion of mutation] 228 | D:1 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 228 | D:1 | Gained mutation: You can translocate small distances at will. [potion of mutation] 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 470 | D:1 | Learned a level 1 spell: Magic Dart 475 | D:1 | Learned a level 2 spell: Searing Ray 662 | D:1 | Reached XP level 3. HP: 18/19 MP: 2/6 752 | D:1 | Lost mutation: You can translocate small distances at will. [potion of mutation] 752 | D:1 | Lost mutation: Your muscles are strong. (Str +2) [potion of mutation] 752 | D:1 | Lost mutation: You are partially covered in thin metallic scales. (AC +2) [potion of mutation] 752 | D:1 | Lost mutation: You tend to lose your temper in combat. [potion of mutation] 752 | D:1 | Gained mutation: You are occasionally teleported next to monsters. [potion of mutation] 752 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of mutation] 752 | D:1 | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 752 | D:1 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 1041 | D:2 | Reached skill level 5 in Conjurations 1098 | D:2 | Hit by a stone thrown by a kobold Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Fighting | | 0.5 Dodging | | 1.8 Stealth | | 2.2 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 17 Dagger || 66 Punch || 1 Cast: Magic Dart || 40 Searing Ray || 1 Abil: Blink || 1 Use: Scroll || 6 Potion || 4 Eat: Ration || 1 Armor: Robe || 38 Dodge: Dodged || 80