icedog Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -24, D:1) a +0 short sword (10, -13, D:1) 20 stones (11, -24, D:1) a +0 dagger (16, -24, D:1) 13 stones (33, 9, D:1) a +0 club (36, -25, D:1) a +0 robe (36, -18, D:1) 25 arrows (38, -43, D:1) a +0 whip (52, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 scale mail (0, 46, D:2) 7 poisoned needles (0, 48, D:2) a +0 dagger a +0 robe (7, 9, D:2) 13 stones (9, 11, D:2) a bat corpse (skeletalised by now) (9, 19, D:2) a +0 flail (10, 59, D:2) a +0 whip a stone (12, 54, D:2) 3 stones (14, 43, D:2) a +0 ring mail (17, -3, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 23, D:2) 12 stones (36, 6, D:2) an adder skeleton (40, 58, D:2) 26 stones (42, 33, D:2) a +0 mace (45, 27, D:2) a stone (45, 36, D:2) 29 stones (55, 40, D:2) a +0 pair of gloves (55, 50, D:2) a stone (56, 48, D:2) 16 arrows (58, 51, D:2) a stone (60, 51, D:2) a +0 whip (61, -4, D:2) a potion of heal wounds