idsoft Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-6, 2, D:1) a +0 whip (-2, 2, D:1) a +0 dagger (-12, 3, D:1) 25 bolts (1, 3, D:1) a +0 short sword (-2, 16, D:1) 21 stones (7, 17, D:1) 2 stones (7, 19, D:1) a stone (-6, 20, D:1) a cursed -2 club (7, 20, D:1) a stone (7, 24, D:1) a +0 short sword a stone (-6, 28, D:1) a +0 club (-10, 47, D:1) a +0 short sword (-5, 47, D:1) a +0 dagger (-7, 48, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-26, 8, D:2) a +0 short sword (-28, 16, D:2) a +0 club (-28, 19, D:2) a +0 mace (-18, 19, D:2) a +0 club (-5, 23, D:2) a scroll of noise (-38, 37, D:2) 21 stones (12, 39, D:2) a +0 leather armour a +0 robe a +0 animal skin (0, 42, D:2) 12 stones (-25, 46, D:2) 14 sling bullets (4, 49, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 18 bolts (1, 1, D:3) a +0 ring mail (-9, 10, D:3) a +0 ring mail (-10, 14, D:3) a +0 spear (17, 17, D:3) a +0 robe (9, 19, D:3) a +0 club (-31, 27, D:3) a +0 hand axe (17, 27, D:3) a +0 dagger (7, 35, D:3) a +0 club a +0 dagger a +0 animal skin a +0 helmet (6, 37, D:3) a +0 club a +0 club (-14, 38, D:3) 12 stones (6, 38, D:3) a cursed -1 club (-6, 40, D:3) a +0 scythe a +0 robe (15, 40, D:3) a +0 leather armour (-34, 41, D:3) a +0 flail (-32, 41, D:3) a +0 dagger (6, 41, D:3) a +0 whip (9, 42, D:3) 20 stones (6, 47, D:3) a stone 15 arrows of frost (9, 47, D:3) a +0 blowgun 15 poisoned needles (4, 48, D:3) a +0 buckler a +0 dagger a +0 club 12 stones (7, 48, D:3) a stone a +0 club (8, 48, D:3) a stone (10, 48, D:3) a poisoned needle (11, 48, D:3) a poisoned needle (12, 48, D:3) a poisoned needle (-18, 49, D:3) a +0 club (-17, 49, D:3) an uncursed ring of protection from magic Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (-3, 8, D:4) 8 bolts (1, 15, D:4) 20 stones (-20, 21, D:4) a +0 rapier (-11, 23, D:4) a +0 quarterstaff (-2, 28, D:4) a +0 helmet (33, 28, D:4) a throwing net (28, 29, D:4) a +0 leather armour (-28, 32, D:4) a +0 ring mail (-1, 48, D:4) 22 stones (31, 55, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (0, 1, D:5) a +0 animal skin a +0 animal skin (0, 2, D:5) a +0 animal skin (-34, 4, D:5) a +0 spear (0, 4, D:5) a +0 animal skin a +0 animal skin (-34, 5, D:5) a +1 vampiric spear a +0 ring mail (-34, 7, D:5) a +0 whip a +3 whip (-41, 11, D:5) an arrow (-40, 12, D:5) an arrow (-39, 12, D:5) an arrow (-38, 12, D:5) a +0 giant spiked club (-37, 12, D:5) a +0 shortbow 8 arrows (-41, 13, D:5) an arrow (-45, 17, D:5) an arrow (-48, 18, D:5) a +0 war axe (-52, 22, D:5) a +1 falchion of holy wrath a +2 leather armour of poison resistance (-8, 34, D:5) a +0 dagger a +0 robe (-5, 34, D:5) a +1 whip of freezing a +0 robe (-4, 34, D:5) a +0 short sword (-7, 35, D:5) a +0 club a +0 animal skin (-3, 35, D:5) a +0 hand axe a +0 short sword a +0 ring mail (-49, 36, D:5) a +0 giant club (-55, 38, D:5) a +0 whip (-32, 40, D:5) 13 arrows of dispersal (-36, 42, D:5) a +0 war axe (-52, 46, D:5) a +0 animal skin (-50, 46, D:5) a +0 robe (-19, 54, D:5) 7 exploding tomahawks (-38, 57, D:5) an uncursed ring of magical power (-2, 57, D:5) a +2 leather armour of poison resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 club a +0 hand axe (-23, 6, D:6) a +0 dagger a +0 chain mail (-16, 13, D:6) a +0 flail a +0 ring mail (-15, 13, D:6) a +0 scale mail (-11, 13, D:6) a +0 robe (-38, 23, D:6) 3 curare-tipped needles Level 7 of the Dungeon [Shop] Xiyc Qunn's Antique Weapon Emporium a +0 rapier (88 gold) a +2 halberd of protection (88 gold) a +0 scythe (66 gold) a +0 flail (77 gold) a +0 blowgun (55 gold) a +0 blowgun (55 gold) the cursed +1 quarterstaff of Kenaprumips {antimagic, rPois rN++ MP+9 Int-4} (198 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-4). It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. the +4 arbalest of Quarrel {freeze, +Fly} (209 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you fly. a +0 short sword (66 gold) a +1 trident of venom (77 gold) (0, 0, D:7) a +0 giant club (5, 0, D:7) a scroll of noise (0, 5, D:7) a scroll of random uselessness (-19, 11, D:7) a +0 hand axe (24, 12, D:7) a +0 club (-24, 14, D:7) a cursed +0 chain mail (25, 22, D:7) a +0 rapier (-16, 27, D:7) a +0 robe (-30, 28, D:7) a +0 dagger a +0 robe (-3, 29, D:7) a +0 short sword (-13, 32, D:7) a +0 whip (25, 34, D:7) a cursed -1 dagger a +0 robe (9, 47, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (-23, 3, D:8) 2 scrolls of immolation 285 stones (7, 7, D:8) a +0 trident (15, 8, D:8) a +0 mace (-21, 15, D:8) a +0 ring mail (-36, 25, D:8) a +1 hand axe (-38, 26, D:8) a +0 club (11, 39, D:8) 15 bolts (-7, 44, D:8) 8 needles of sleeping (-19, 45, D:8) a +0 dagger a +0 robe (-18, 45, D:8) a +0 club (-18, 47, D:8) a +0 club (-18, 48, D:8) a +0 flail a +0 ring mail (-17, 48, D:8) a +0 dagger a +0 robe (-18, 49, D:8) a +2 falchion of holy wrath (-19, 52, D:8) a +0 dagger a +0 robe (-28, 58, D:8) 8 poisoned needles (-34, 59, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (-3, 12, D:9) a +0 trident (8, 12, D:9) a +0 giant club (-33, 13, D:9) a +0 dagger a +0 robe (-33, 14, D:9) a +0 whip a +0 club (-32, 14, D:9) a +0 halberd (-29, 16, D:9) a +0 halberd (-27, 16, D:9) a +0 spear (-28, 17, D:9) a +0 halberd (-31, 18, D:9) a +0 whip (-30, 19, D:9) a +0 flail a +0 chain mail a +0 whip a +0 scale mail (-1, 22, D:9) 27 arrows (-8, 25, D:9) a cursed -1 hand axe a +0 leather armour (-13, 26, D:9) a +0 trident a +0 leather armour (-11, 26, D:9) a +0 club (-24, 39, D:9) 12 stones (3, 40, D:9) a +0 club (-22, 42, D:9) a +0 dagger a +0 robe (-22, 43, D:9) a +0 long sword a +0 chain mail Level 10 of the Dungeon (-8, 5, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a tomahawk (-7, 5, D:10) a +0 ring mail (-9, 6, D:10) a +0 club (-12, 7, D:10) a tomahawk (-23, 12, D:10) a +0 leather armour a +0 club (-23, 14, D:10) a +0 robe a +0 dagger (-20, 14, D:10) a +0 dagger a +0 robe (-12, 17, D:10) a +0 hand axe (-8, 18, D:10) a +0 ring mail (1, 26, D:10) a +0 hand axe (-35, 28, D:10) 3 stones a +0 dagger (-41, 29, D:10) a stone (-37, 29, D:10) 9 poisoned needles a +0 blowgun a +0 club (-36, 29, D:10) 2 stones a +0 dagger a +0 robe (-35, 29, D:10) 4 stones a +0 short sword a +0 blowgun 23 poisoned needles a cursed -2 dagger a +0 short sword a +0 short sword (-28, 31, D:10) a cursed -2 dire flail a +0 giant spiked club (-6, 32, D:10) a +0 short sword (-44, 33, D:10) a poisoned needle (-38, 33, D:10) a cursed -2 giant club (-37, 34, D:10) a +0 giant spiked club (-30, 34, D:10) an arrow (-29, 34, D:10) an arrow (-27, 34, D:10) 15 arrows a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) the +1 leather armour "Aron" {-Cast +Blink Dex+4 Stlth-} It affects your dexterity (+4). It lets you blink. It prevents spellcasting. It makes you less stealthy. (-21, 2, D:11) a +0 giant club (-2, 5, D:11) 16 poisoned needles (10, 6, D:11) a scroll of amnesia (-18, 13, D:11) a stone (-19, 14, D:11) a +0 leather armour a +0 dagger (-21, 15, D:11) 2 stones a +0 dagger (-20, 15, D:11) a +0 robe a +0 dagger (-19, 15, D:11) 3 stones (-16, 15, D:11) a +0 club a stone (-11, 15, D:11) a cursed -3 long sword (14, 15, D:11) a +0 plate armour (-21, 16, D:11) 3 stones a +0 dagger (-15, 16, D:11) a stone (-26, 20, D:11) a +0 dagger (-34, 21, D:11) 7 tomahawks (-13, 21, D:11) a scroll of amnesia (-30, 24, D:11) a crystal ball of energy (-24, 27, D:11) a +0 scale mail (-18, 28, D:11) a troll hide (-21, 30, D:11) a +0 giant spiked club (-31, 33, D:11) 15 gold pieces (1, 33, D:11) a +0 chain mail (-34, 34, D:11) an uncursed ring of magical power (-26, 35, D:11) a scroll of immolation (-29, 36, D:11) a +0 trident (-19, 38, D:11) 15 stones (-32, 39, D:11) 27 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 28 stones (-27, 9, Lair:1) a scroll of random uselessness (2, 15, Lair:1) 24 stones (-39, 32, Lair:1) the +10 broad axe of the Silent Majority {pain, *Rage rPois rC+ MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It may make you go berserk in combat. (7, 40, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 gold pieces (12, 3, Lair:2) an uncursed amulet of faith a labyrinth (0, 0, Lab) a +0 great sword (2, 2, Lab) a +0 robe