iesmar Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -2, D:1) a +0 short sword (11, -22, D:1) a +0 mace (14, -43, D:1) a +0 club (17, -10, D:1) a +0 club (23, -16, D:1) a +0 club (26, -18, D:1) a +0 club (26, -17, D:1) a +0 club (34, -48, D:1) a +0 robe (39, -18, D:1) a +0 club (47, -22, D:1) a +0 club (56, -48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, 12, D:2) a +0 hunting sling (13, 28, D:2) a +0 club (15, 26, D:2) a +0 club (27, 24, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 leather armour (0, 2, D:3) a +0 scale mail a +0 ring mail a +0 plate armour (0, 5, D:3) a +0 mace (10, -14, D:3) a +0 club (37, -15, D:3) a +0 club (37, 2, D:3) a +0 whip (44, -2, D:3) 23 sling bullets (48, -13, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Edigu's Jewellery Emporium the amulet "Teliq" {Harm *Drain rC+ Str+3} (603 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It protects you from cold. It causes draining when unequipped. an uncursed ring of protection from fire (300 gold) an uncursed amulet of harm (360 gold) an uncursed amulet of regeneration (360 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of flight (210 gold) an uncursed ring of protection from cold (300 gold) (0, 0, D:4) a +0 robe (2, -34, D:4) a +0 hand axe (7, -16, D:4) 21 bolts (17, 1, D:4) a +0 giant club (19, -15, D:4) a +0 dagger (20, -23, D:4) a +0 ring mail (20, -21, D:4) a +4 hunting sling (20, -15, D:4) a +0 dagger (20, -14, D:4) a +0 war axe (20, -13, D:4) a +0 robe a +0 dagger (21, -5, D:4) a +0 dagger a +0 falchion (22, -8, D:4) a +0 robe a +0 dagger (41, 14, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Jastrerish's Assorted Antiques a scroll of enchant armour (217 gold) a +0 hand axe (87 gold) an uncursed amulet of the acrobat (870 gold) a +0 hand crossbow (101 gold) a +0 robe (20 gold) a wand of acid (11) (870 gold) a +0 pair of gloves (130 gold) an uncursed amulet of guardian spirit (870 gold) a +0 ring mail (116 gold) (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +0 mace a +0 leather armour (4, 2, D:5) a +0 hand axe (8, -43, D:5) a +0 mace (8, 1, D:5) a +0 flail (14, 11, D:5) a +0 shortbow (34, -43, D:5) a +0 flail (46, -1, D:5) a +0 hunting sling (47, 14, D:5) 17 sling bullets (53, -49, D:5) a +0 hunting sling (61, -5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +1 flail of draining (2, 6, D:6) a +2 whip of draining a +0 robe (2, 10, D:6) a +0 club (3, 8, D:6) a cursed -2 spear a +0 hand axe (9, 27, D:6) a +0 mace (10, -14, D:6) a +0 falchion of pain (10, -12, D:6) a +0 scale mail (10, 12, D:6) a +0 scimitar a +0 robe (10, 15, D:6) a cursed +0 robe (10, 16, D:6) a cursed +4 halberd a +0 robe (11, 8, D:6) a +1 flail a +0 robe (11, 10, D:6) a +0 robe (11, 14, D:6) a +0 halberd a +0 trident (12, 15, D:6) a +0 robe a +0 dagger (12, 44, D:6) a cursed -3 giant club (13, 6, D:6) a +0 short sword a +0 spear (14, 4, D:6) a cursed +3 flail a +0 robe (16, 22, D:6) an uncursed staff of cold (19, -14, D:6) a +0 short sword (29, 18, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a stone (1, -13, D:7) a +0 dagger (1, -2, D:7) 2 arrows (1, 1, D:7) an arrow (2, 1, D:7) 2 arrows (still there?) an arrow (still there?) a stone (still there?) (3, -1, D:7) an arrow (3, 0, D:7) an arrow (still there?) a stone (still there?) (6, 1, D:7) 2 stones (11, -14, D:7) a +0 dagger a +0 robe (12, -14, D:7) a +0 dagger a +0 robe an orc corpse (12, -13, D:7) a +0 mace an orc skeleton (16, -14, D:7) a +0 dagger a +0 leather armour an orc skeleton the Ecumenical Temple