ifreund Level 1 of the Dungeon (0, 0, D:1) a staff of death (7, 26, D:1) a +0 dagger (8, 44, D:1) a +0 whip (11, -8, D:1) a +0 dagger a +0 short sword (13, -8, D:1) a +0 mace (21, 29, D:1) a +0 leather armour (28, 2, D:1) a +0 whip (41, 9, D:1) a +0 club (42, 10, D:1) a +1 whip of holy wrath (46, 24, D:1) a +0 leather armour (49, 6, D:1) a +0 club (53, 36, D:1) a +0 sling (54, 45, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Becotemu's Antique Armour Emporium a +0 robe (13 gold) the +0 ring mail of Murphif {rPois rCorr MP+9} (754 gold) rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +3 scale mail of fire resistance (494 gold) a +0 robe (13 gold) a +1 scale mail of positive energy (247 gold) a +0 leather armour (38 gold) a +0 helmet (85 gold) a +0 robe (13 gold) a +0 helmet (85 gold) (0, 0, D:2) an adder skeleton (4, 35, D:2) 2 poisoned darts (7, 32, D:2) a +0 dagger a +0 sling (20, 11, D:2) a +0 short sword (22, 37, D:2) a +0 sling (34, 45, D:2) a +0 whip a +0 leather armour (34, 46, D:2) a +0 dagger (35, 45, D:2) a +0 mace a +0 ring mail (37, 47, D:2) a +0 dagger (40, 42, D:2) a +0 dagger (44, 5, D:2) a +0 plate armour (44, 32, D:2) a +0 club (46, 7, D:2) 4 poisoned darts (48, 6, D:2) a +0 chain mail (59, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -1, D:3) a +0 flail (10, 25, D:3) a +0 short sword (26, -1, D:3) a +0 leather armour (34, 22, D:3) a +0 ring mail a +0 dagger (34, 23, D:3) a +0 club (34, 33, D:3) a +0 leather armour 2 boomerangs a +0 dagger (37, 40, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -14, D:4) a +0 spear (4, -45, D:4) a +0 chain mail (7, -41, D:4) a +0 ring mail (8, -10, D:4) a +0 short sword (15, -56, D:4) a +0 dagger (20, -40, D:4) a +0 dagger (25, -25, D:4) a +0 dagger a +0 robe (25, -23, D:4) a +0 short sword (25, -22, D:4) a +0 club (27, -14, D:4) a +0 robe a +0 dagger (34, -31, D:4) a +0 short sword a +0 leather armour (37, -46, D:4) a +1 dagger of holy wrath (40, -30, D:4) a +0 leather armour (46, -30, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (20, -25, D:5) a +0 short sword a +0 ring mail (21, -25, D:5) a +0 club a +0 dagger a +0 robe (27, 1, D:5) a +0 spear (39, 17, D:5) a +0 plate armour (40, -13, D:5) a +0 chain mail a +0 dire flail (46, -12, D:5) a +0 hand axe (47, -2, D:5) a +0 war axe (52, -5, D:5) 3 boomerangs a +0 falchion (57, -21, D:5) 5 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 10, D:6) a +0 ring mail a +0 trident (1, 11, D:6) a +1 whip of pain a +0 club (1, 13, D:6) a +0 spear (4, 1, D:6) a +0 spear a +0 ring mail (23, 30, D:6) a +0 mace (28, 45, D:6) a +2 vampiric rapier a +2 leather armour of fire resistance (34, 21, D:6) a +0 robe (35, 20, D:6) the +3 dagger of the Enormous God {drain, rPois rC- Str+3 Int+5} Str: It affects your strength (+3). Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (6, -5, D:7) a +0 flail (18, -27, D:7) a +0 dagger (19, -30, D:7) a +0 dagger a +0 robe (19, 8, D:7) a +0 robe (20, -30, D:7) a +0 short sword a +0 leather armour (27, 13, D:7) a +0 leather armour (28, -21, D:7) a +0 short sword (30, -29, D:7) a +0 leather armour a +0 flail a +0 falchion (30, -19, D:7) a +0 whip a +0 robe (30, -18, D:7) a staff of death a +0 ring mail (30, -6, D:7) a +0 war axe a +0 ring mail (31, -17, D:7) a +0 leather armour a +0 falchion (35, 2, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (9, 33, D:8) a +0 leather armour (15, 16, D:8) a +0 scale mail (19, -1, D:8) a +0 shortbow (31, -6, D:8) a +0 club (40, 0, D:8) a -2 spear a +0 animal skin (55, -5, D:8) a +1 whip of freezing a +0 robe (57, 3, D:8) a +3 short sword (58, 3, D:8) a +0 trident 2 boomerangs a +0 plate armour (58, 13, D:8) a +0 robe a +3 short sword (58, 15, D:8) a +0 robe a +2 great sword a +0 robe a +0 battleaxe a +0 robe a +5 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 1, D:9) a +0 heavy hand axe a +0 dagger a +0 flail a +0 ring mail (0, 2, D:9) a +0 whip (11, -3, D:9) a +0 hand axe (16, 18, D:9) a +0 robe (27, 35, D:9) a +0 robe a +0 dagger of draining (27, 36, D:9) a +0 leather armour a +0 club (27, 41, D:9) a +0 robe (34, 16, D:9) a +0 short sword (34, 17, D:9) a +0 leather armour a +0 flail (35, 16, D:9) a +0 leather armour a +0 hand axe (39, 6, D:9) a +0 club a +0 ring mail (40, 6, D:9) a +0 dire flail a +0 chain mail a +0 short sword a +0 flail a +0 dagger a +0 robe (40, 17, D:9) a +0 giant spiked club a +0 giant club (45, 17, D:9) a +4 war axe a +0 robe (46, 14, D:9) a +2 war axe a +0 robe (47, 16, D:9) a +2 hand axe a +0 robe (49, 40, D:9) a +0 leather armour Level 10 of the Dungeon (7, -33, D:10) a +0 whip (7, -31, D:10) a +0 flail (8, -13, D:10) a +0 club (11, -30, D:10) a +0 spear (12, -31, D:10) a +0 rapier a +0 whip a +0 buckler a +0 scale mail (13, 1, D:10) a +0 robe a +5 dagger (14, -31, D:10) a +0 ring mail (14, 0, D:10) a +0 robe a +0 dire flail (14, 1, D:10) a +0 robe a +4 halberd (15, -29, D:10) +0 steam dragon scales (17, 3, D:10) a +0 robe a +0 short sword (23, -18, D:10) a +0 quarterstaff (30, -30, D:10) the +6 rapier of Wounding {flame, *Rage rCorr Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (35, -22, D:10) a +0 shortbow (38, -15, D:10) a +0 leather armour (39, -15, D:10) a +0 leather armour (40, -41, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 club (17, -10, D:11) a +0 great mace a +0 giant club (25, -24, D:11) a +3 sling (25, -4, D:11) a condenser vane a +0 giant club a +0 robe (29, -34, D:11) a +0 scale mail (29, -7, D:11) a +0 robe (41, -2, D:11) a scroll of identify a +0 quarterstaff a +0 shortbow (49, -19, D:11) +0 acid dragon scales (49, -7, D:11) a +0 leather armour a scroll of amnesia a +2 short sword of draining (56, -28, D:11) a +0 shortbow (57, -29, D:11) a +0 shortbow (58, -28, D:11) a +0 shortbow (58, -27, D:11) a +0 shortbow (59, 2, D:11) a book of the Dragon Level 12 of the Dungeon [Shop] Uxkopson's General Store a wand of light (3) (138 gold) 7 stones (7 gold) a +0 chain mail (49 gold) 5 stones (5 gold) a scroll of identify (22 gold) a +0 helmet (49 gold) a +2 chain mail of positive energy (203 gold) (0, 0, D:12) a +0 chain mail (7, -14, D:12) a +0 flail (9, -14, D:12) a +0 broad axe of draining (10, 15, D:12) a +0 long sword (10, 36, D:12) a +0 giant club a +0 giant club (13, -4, D:12) a +0 giant club a +0 giant spiked club (13, 37, D:12) a +0 helmet (14, -10, D:12) a +0 troll leather armour (15, -3, D:12) a +0 robe a +0 hand axe (16, 12, D:12) 5 stones (19, 28, D:12) the +3 mace of the Puffball {flame, *Corrode Will++} *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a +6 ring of intelligence (21, 29, D:12) a +0 long sword a +0 arbalest (21, 38, D:12) a +0 ring mail (22, 20, D:12) a +0 pair of boots (23, 28, D:12) a +0 lajatang (24, 28, D:12) a +0 troll leather armour (24, 35, D:12) a +0 shortbow a +0 shortbow (24, 36, D:12) +0 acid dragon scales (24, 37, D:12) a phantom mirror 4 large rocks (26, 12, D:12) 6 large rocks (26, 29, D:12) a +3 chain mail (27, -14, D:12) a +0 trident (27, 27, D:12) a +0 long sword (27, 28, D:12) a +2 plate armour of poison resistance (27, 30, D:12) a +0 rapier (28, 27, D:12) a +2 short sword of venom (28, 28, D:12) a +1 broad axe of draining (28, 29, D:12) a +0 battleaxe (28, 30, D:12) the +7 battleaxe "Conummab" {venom, Str+8 Int+3} Str: It affects your strength (+8). Int: It affects your intelligence (+3). (29, 29, D:12) a scroll of identify (34, 1, D:12) a +0 hat (40, -15, D:12) a ring of magical power (41, 32, D:12) a +0 longbow (42, 32, D:12) a +0 mace (49, 26, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 5 atropa-tipped darts (10, 6, D:13) 4 large rocks (11, -20, D:13) the ring of Ciel {rF- EV+5 Dex+7 Slay-4} [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It makes you vulnerable to fire. (12, -13, D:13) 3 large rocks (12, 4, D:13) a +0 scale mail (13, -18, D:13) a phial of floods (13, -10, D:13) 6 large rocks (13, -1, D:13) a +0 scimitar 9 stones (14, -5, D:13) 4 large rocks (14, -1, D:13) a +0 spear a +0 scale mail (14, 13, D:13) a +0 morningstar a +0 shortbow (15, -18, D:13) a ring of protection from fire (15, -9, D:13) a +0 long sword a +0 chain mail the ring "Plog" {*Slow rElec rC+ MP+9} [ring of magical power] rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (15, 10, D:13) a +0 shortbow (15, 13, D:13) a +1 dire flail of protection a +0 giant spiked club (16, -2, D:13) a +0 giant spiked club a +0 dire flail (16, -1, D:13) a ring of poison resistance (16, 7, D:13) a stone (21, 20, D:13) a +0 robe a +0 war axe (22, 19, D:13) a +0 leather armour a +0 hand axe (24, -1, D:13) a +0 troll leather armour (39, -9, D:13) a ring of poison resistance (45, -30, D:13) a +0 heavy spear (45, -23, D:13) a +0 longbow (45, -21, D:13) 5 stones (48, -20, D:13) 4 large rocks Level 14 of the Dungeon (4, 29, D:14) 8 stones (7, 28, D:14) a +0 dagger (8, 23, D:14) a +0 war axe a +0 ring mail a +0 kite shield (9, 25, D:14) a piece from Xom's chessboard (15/15) (11, -6, D:14) 3 large rocks (14, 18, D:14) a +0 great mace (18, 14, D:14) a +0 ring mail (29, 4, D:14) a +0 mace (31, -6, D:14) a +0 longbow of electrocution (32, 9, D:14) a +0 short sword (44, 21, D:14) a +0 chain mail a +1 war axe (45, 19, D:14) +0 ice dragon scales a +0 shortbow a +0 scale mail a +2 great mace of holy wrath (45, 21, D:14) 4 large rocks (59, -10, D:14) a +0 helmet (61, 3, D:14) a +0 battleaxe a +0 arbalest a +0 leather armour (63, 3, D:14) 6 stones (63, 26, D:14) 4 stones Level 15 of the Dungeon (0, 0, D:15) a +3 scimitar of flaming (5, -30, D:15) a staff of cold (6, -31, D:15) a staff of cold (6, -30, D:15) the staff of cold "Duodafeo" {Fly rElec rF+ rC+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (6, -29, D:15) 5 stones (7, -32, D:15) a +0 leather armour (7, -31, D:15) a +3 shortbow of draining (7, -30, D:15) a +2 falchion of protection (7, -29, D:15) a potion of degeneration (11, -4, D:15) 5 scrolls of noise (19, -19, D:15) 5 large rocks (21, -11, D:15) 3 large rocks (27, -38, D:15) a +0 robe (28, -12, D:15) a +0 robe a +0 dagger (29, -18, D:15) a +0 robe a +0 dagger of protection (30, -13, D:15) a +0 rapier (31, -18, D:15) a +0 leather armour a +0 rapier (31, -17, D:15) a +0 robe a +0 dagger (39, -37, D:15) a +0 long sword a +0 leather armour (39, -17, D:15) a +0 club (40, -35, D:15) a +1 shortbow of draining (41, -25, D:15) 5 stones (42, -33, D:15) a +0 spear (46, -36, D:15) a +2 buckler (47, -35, D:15) a +0 great mace 2 stones a +0 leather armour (49, -10, D:15) a +0 shortbow (52, -27, D:15) a +2 buckler of positive energy a +0 ring mail a +0 long sword (55, -21, D:15) 8 stones (59, -14, D:15) 6 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip of venom a +0 leather armour (0, 1, Orc:1) a +0 long sword a +0 chain mail (0, 2, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 great sword a +0 chain mail (1, 2, Orc:1) a +0 hand axe a +0 short sword a +0 ring mail (6, 9, Orc:1) a +0 hand axe (6, 13, Orc:1) a +0 flail (7, 12, Orc:1) a +0 robe a +0 dagger a +0 giant club 5 large rocks (8, -25, Orc:1) a +0 hand axe (8, 8, Orc:1) a +0 giant club (8, 9, Orc:1) a +0 mace (8, 12, Orc:1) a +0 flail a +0 long sword (8, 13, Orc:1) a +0 short sword (9, -25, Orc:1) a +0 mace (9, -15, Orc:1) a +0 club a +0 leather armour (9, 9, Orc:1) a +0 leather armour a +0 hand axe a +0 plate armour 3 boomerangs a +0 dire flail (9, 10, Orc:1) a +0 leather armour 2 boomerangs a +0 dagger (9, 12, Orc:1) a +0 plate armour 2 boomerangs a +0 hand axe (9, 14, Orc:1) a +0 giant club (9, 15, Orc:1) a +0 giant club (9, 16, Orc:1) a +0 giant club (10, 20, Orc:1) a +0 giant spiked club a +0 giant club (11, -19, Orc:1) a +0 club (11, -18, Orc:1) a +0 dagger of speed a +0 robe (12, -18, Orc:1) a +0 robe a +0 robe a +0 dagger a +0 robe a +0 robe (14, -20, Orc:1) a +0 dagger a +0 robe (20, -21, Orc:1) a book of Minor Magic (20, -20, Orc:1) a +0 long sword a +0 scale mail a book of Minor Magic (20, -15, Orc:1) a +0 short sword a +0 leather armour a +1 hat a +0 hat a +0 robe (20, -14, Orc:1) a +0 helmet a +0 hat a +0 robe (27, 8, Orc:1) 4 large rocks (28, 9, Orc:1) 4 large rocks (28, 26, Orc:1) a +0 war axe of electrocution a +0 chain mail (29, 25, Orc:1) a +0 glaive a +0 chain mail (29, 27, Orc:1) a +0 club (30, 26, Orc:1) a +0 dagger a +0 robe (31, 22, Orc:1) 7 large rocks (32, -26, Orc:1) a +0 chain mail a +0 glaive (32, -25, Orc:1) a +0 club (32, 21, Orc:1) 5 large rocks (32, 22, Orc:1) 4 large rocks (33, -26, Orc:1) a +0 leather armour a +0 falchion (33, 22, Orc:1) 3 large rocks (34, -29, Orc:1) 4 large rocks (34, -26, Orc:1) a +0 robe a +0 dagger (44, -3, Orc:1) a +0 ring mail a +0 short sword (45, -3, Orc:1) a +0 robe a +0 dagger (46, -12, Orc:1) a +0 robe a +0 dagger (46, -10, Orc:1) 4 large rocks (46, 26, Orc:1) 4 large rocks (47, -12, Orc:1) a +0 war axe (47, -10, Orc:1) a +0 whip (47, 26, Orc:1) 4 large rocks (48, -6, Orc:1) a +0 robe a +0 dagger (48, 26, Orc:1) 3 large rocks (49, 22, Orc:1) a +5 sling (49, 23, Orc:1) the +4 flail "Piqop" {speed, rElec} rElec: It insulates you from electricity. (50, 22, Orc:1) the +8 falchion of Severance {drain, rElec rPois rF+ Int-2} Int: It affects your intelligence (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (50, 23, Orc:1) a +1 flail of protection (51, 22, Orc:1) 4 potions of brilliance (51, 23, Orc:1) a +0 heavy triple crossbow (52, 22, Orc:1) a +7 giant spiked club (52, 23, Orc:1) a +1 spectral giant club (53, 22, Orc:1) a +4 long sword of holy wrath (53, 23, Orc:1) a +5 morningstar of protection (55, 21, Orc:1) 3 large rocks (56, 22, Orc:1) 3 large rocks (57, 22, Orc:1) 2 large rocks (57, 23, Orc:1) a +1 great sword of flaming (61, 21, Orc:1) a +0 whip (62, 18, Orc:1) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (62, 19, Orc:1) a +0 war axe a +0 arbalest a +0 chain mail (62, 20, Orc:1) a +0 whip a +0 mace (62, 21, Orc:1) a +6 ring of dexterity (63, 18, Orc:1) an amulet of the acrobat (63, 19, Orc:1) a +2 hand axe of freezing (63, 21, Orc:1) the +8 rapier "Beas" {heavy, Contam rCorr Dex+4} Dex: It affects your dexterity (+4). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (64, 22, Orc:1) a +0 robe Level 2 of the Orcish Mines [Shop] Mefooleu's Armour Boutique a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} (414 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. the +2 robe of the Orcish Mines {Contam Harm rF+ Int+4} (412 gold) Int: It affects your intelligence (+4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +0 chain mail (67 gold) a +0 barding (345 gold) [Shop] Gaito's Magic Scroll Emporium a scroll of amnesia (52 gold) a scroll of teleportation (39 gold) a scroll of amnesia (52 gold) a scroll of noise (13 gold) a scroll of magic mapping (97 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) [Shop] Oklacr Nori's Jewellery Shoppe a +6 ring of dexterity (540 gold) an amulet of the acrobat (450 gold) a ring of poison resistance (300 gold) a ring of willpower (375 gold) a ring of ice (375 gold) a ring of fire (375 gold) a ring of poison resistance (300 gold) [Shop] Amuemaom's Antique Weapon Shoppe a +0 morningstar (116 gold) a +0 sling (43 gold) a +2 short sword of venom (452 gold) a +0 shortbow (87 gold) a +1 sling of freezing (281 gold) a +2 great sword of protection (574 gold) a +0 lajatang (435 gold) a +0 great mace (188 gold) [Shop] Puosith's Distillery a potion of might (48 gold) a potion of invisibility (96 gold) a potion of cancellation (96 gold) a potion of berserk rage (60 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) (0, 0, Orc:2) a +0 hand axe a +0 leather armour (1, 0, Orc:2) a +0 dagger a +0 robe (1, 1, Orc:2) a +0 war axe a +0 arbalest a +0 chain mail (2, -1, Orc:2) a +0 trident a +0 leather armour (2, 0, Orc:2) a +0 falchion a +0 leather armour (3, 3, Orc:2) a +0 dagger a +0 robe (3, 4, Orc:2) a +0 dagger a +0 robe (3, 5, Orc:2) a +0 flail (4, 3, Orc:2) a +0 club (4, 5, Orc:2) a +0 dagger a +0 leather armour (13, -45, Orc:2) a +1 heavy mace (14, -23, Orc:2) a +0 club (15, -45, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (15, -26, Orc:2) a +0 spear a +0 robe (15, -25, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -24, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe (16, -44, Orc:2) a +0 hand axe a +0 dagger a +0 robe (16, -25, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -45, Orc:2) a +0 dagger a +0 leather armour (17, -44, Orc:2) a +0 war axe a boomerang a +0 chain mail (19, -45, Orc:2) a +0 bardiche a +0 plate armour (20, -46, Orc:2) a +0 short sword a +0 plate armour (20, -27, Orc:2) a +0 dagger a +1 robe of positive energy (21, -36, Orc:2) a +0 dagger a +0 robe (21, -17, Orc:2) a +0 dagger a +0 robe (21, -5, Orc:2) a +1 robe of cold resistance a +3 dagger of venom (22, -30, Orc:2) a +0 dagger a +0 robe (22, -15, Orc:2) a +0 dagger a +0 robe (23, -47, Orc:2) a +0 whip (23, -29, Orc:2) a +0 dagger a +0 robe (23, -28, Orc:2) a +0 dagger (23, -15, Orc:2) a +0 giant club (23, -14, Orc:2) a +0 dagger a +0 robe (23, -13, Orc:2) a +0 dagger a +0 robe (24, -48, Orc:2) a +0 dagger a +0 robe a +0 falchion (24, -47, Orc:2) a +0 war axe a +0 plate armour a +0 mace (24, -46, Orc:2) a +0 short sword (24, -27, Orc:2) a +0 war axe (24, -15, Orc:2) a +0 dagger a +0 robe (24, -14, Orc:2) a +0 hand axe a +0 leather armour (24, -13, Orc:2) a +0 giant spiked club (24, -12, Orc:2) a +0 ring mail a +0 falchion (24, -11, Orc:2) a +0 robe a +2 dagger of holy wrath (25, -27, Orc:2) a +0 dagger a +0 robe (25, -15, Orc:2) a +0 dagger a +0 robe (25, -14, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, -12, Orc:2) a +2 robe of cold resistance a +0 dagger of electrocution (25, -7, Orc:2) a +0 robe a +0 dagger (26, -6, Orc:2) a +0 giant club (33, -47, Orc:2) a +0 falchion (33, -46, Orc:2) a +0 mace (33, -45, Orc:2) a +0 chain mail a +3 vampiric scimitar (34, -47, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (34, -46, Orc:2) a +0 leather armour a +0 whip (35, -46, Orc:2) a +0 robe a +2 vampiric dagger (37, -41, Orc:2) a +0 ring mail a +0 dagger (39, -40, Orc:2) a +0 scale mail a +2 broad axe of pain (39, -38, Orc:2) a +0 club (39, -37, Orc:2) 3 boomerangs a +0 club (39, 5, Orc:2) a +0 flail (39, 7, Orc:2) a +0 whip (40, -42, Orc:2) a +8 plate armour of ponderousness a +2 vampiric demon trident a +0 buckler (40, 5, Orc:2) a +0 whip (41, 6, Orc:2) a +0 whip (44, -35, Orc:2) a +0 troll leather armour (45, -18, Orc:2) a +0 plate armour a +0 mace (47, -18, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +1 short sword of draining (1, 18, Elf:1) a scroll of torment (2, -4, Elf:1) a +5 triple sword a +0 leather armour (4, 13, Elf:1) a +0 dagger (11, 37, Elf:1) a +0 short sword (12, 21, Elf:1) 3 stones (12, 22, Elf:1) a +0 rapier (16, 20, Elf:1) a +0 shortbow (16, 21, Elf:1) a +0 dagger (16, 38, Elf:1) a +0 long sword of venom (16, 39, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour a +0 longbow (17, 23, Elf:1) a +0 dagger (17, 38, Elf:1) a +0 rapier a +0 chain mail (18, 21, Elf:1) a +0 long sword a +0 leather armour (20, -5, Elf:1) 8 stones (21, 17, Elf:1) a +0 long sword a +0 scale mail (22, 21, Elf:1) a +0 long sword (22, 22, Elf:1) a +2 battleaxe of freezing (23, 21, Elf:1) a +0 long sword (23, 22, Elf:1) a +0 long sword a +0 ring mail (26, 19, Elf:1) a +0 short sword a +0 buckler (26, 33, Elf:1) a +0 rapier a +0 ring mail (27, 25, Elf:1) 7 stones (32, 7, Elf:1) a +1 long sword of holy wrath (32, 21, Elf:1) a +0 chain mail a +0 dagger (33, 19, Elf:1) a +0 long sword (34, 18, Elf:1) a +0 short sword (34, 20, Elf:1) a +0 ring mail a +3 rapier (36, 19, Elf:1) a +3 ring mail a +0 rapier (37, 21, Elf:1) a +0 heavy long sword (51, 38, Elf:1) a +0 short sword (53, 15, Elf:1) a +0 long sword a +0 ring mail (53, 38, Elf:1) a +0 long sword (55, 36, Elf:1) a +0 rapier (55, 37, Elf:1) a +0 long sword a +0 longbow (55, 38, Elf:1) a +0 long sword a +0 rapier a +0 ring mail (55, 39, Elf:1) a +1 heavy glaive a +0 long sword a +0 leather armour a +0 buckler (56, 15, Elf:1) a +0 dagger (56, 37, Elf:1) a +0 short sword (56, 39, Elf:1) a +0 short sword (57, 15, Elf:1) a +2 spectral demon trident a +0 ring mail a +0 kite shield (58, 33, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (59, 10, Elf:1) a +0 long sword (60, 8, Elf:1) 3 stones (61, 15, Elf:1) a +0 plate armour Level 2 of the Elven Halls [Shop] Saop's Weapon Shoppe a +0 sling (15 gold) a +0 dagger (20 gold) a +0 club (10 gold) a +0 mace (30 gold) a +0 long sword (35 gold) 2 silver javelins (180 gold) (0, 0, Elf:2) a +0 trident (0, 10, Elf:2) a +0 long sword (1, 8, Elf:2) a +0 long sword (1, 46, Elf:2) a +0 glaive (2, 9, Elf:2) a +0 great mace a +0 plate armour a +1 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 short sword a +0 buckler a +0 halberd a +0 chain mail (3, 7, Elf:2) a +0 long sword a +0 leather armour (3, 9, Elf:2) a +0 lajatang a +0 leather armour an amulet of the acrobat (3, 14, Elf:2) a +0 short sword a +0 ring mail (4, 23, Elf:2) a scroll of identify (4, 37, Elf:2) a +0 robe (5, 19, Elf:2) a +3 vampiric glaive (5, 30, Elf:2) a +5 dire flail of venom (5, 43, Elf:2) a +0 short sword (6, 16, Elf:2) a +0 rapier (6, 18, Elf:2) a +0 rapier (6, 19, Elf:2) a +0 dagger (6, 43, Elf:2) a +0 dagger (7, 17, Elf:2) a +0 dagger a +0 ring mail (7, 18, Elf:2) a +0 hand axe of electrocution (7, 43, Elf:2) a +7 mace (8, 40, Elf:2) a +0 club (9, 19, Elf:2) a +3 long sword of holy wrath (11, 6, Elf:2) a +0 long sword (11, 12, Elf:2) a +0 short sword (13, 28, Elf:2) a +0 quarterstaff (14, 19, Elf:2) a +0 spear a +0 longbow a +0 leather armour (21, 36, Elf:2) a +1 mace of protection (22, 37, Elf:2) a +0 scale mail a +0 short sword (26, 44, Elf:2) a +0 leather armour a +0 long sword (27, 34, Elf:2) a +5 dagger (27, 44, Elf:2) 5 atropa-tipped darts (28, 34, Elf:2) a +0 falchion a +0 falchion (28, 35, Elf:2) a +8 dagger (28, 36, Elf:2) a +6 dagger (30, 51, Elf:2) a +0 ring mail (31, 53, Elf:2) a potion of brilliance (32, 55, Elf:2) a +0 long sword (32, 56, Elf:2) a +0 long sword (33, 55, Elf:2) a +2 hand axe of venom (37, 25, Elf:2) a +0 halberd of venom (37, 26, Elf:2) a +0 long sword a +0 long sword a +3 dire flail of venom (37, 27, Elf:2) a +2 rapier of freezing a +0 leather armour (37, 50, Elf:2) a +0 long sword of flaming a +0 leather armour (38, 23, Elf:2) a +0 long sword a +0 buckler (38, 24, Elf:2) a +4 antimagic executioner's axe a +0 dagger (38, 26, Elf:2) a +0 scimitar a +0 leather armour a +0 long sword a +0 shortbow a +1 battleaxe of flaming (39, 24, Elf:2) a +0 shortbow a +0 short sword a +0 ring mail a +0 heavy long sword (39, 25, Elf:2) a +3 lajatang of holy wrath a +5 dire flail of holy wrath (40, 54, Elf:2) a +0 long sword a +0 leather armour a +0 buckler a +0 rapier a +0 scale mail (40, 55, Elf:2) a +0 short sword (41, 17, Elf:2) a +0 rapier a +0 ring mail (41, 24, Elf:2) a +2 scimitar of venom (41, 25, Elf:2) a +0 mace of protection a +2 long sword of freezing (42, 23, Elf:2) a +0 long sword (43, 55, Elf:2) 6 stones (48, 10, Elf:2) a +0 dagger (52, 15, Elf:2) a +0 long sword a +0 leather armour (52, 19, Elf:2) a +2 battleaxe of electrocution (56, 44, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (58, 17, Elf:2) a +0 short sword a +0 buckler (58, 18, Elf:2) a +2 heavy broad axe (62, 13, Elf:2) a +1 vampiric glaive Level 3 of the Elven Halls [Shop] Sen Lire's Book Shoppe a book of Dreams (336 gold) a book of Sloth (504 gold) a book of the Hunter (364 gold) a book of Conjurations (280 gold) a book of Minor Magic (252 gold) a book of Death (616 gold) a book of Flames (392 gold) (0, 0, Elf:3) a +2 battleaxe of flaming (0, 20, Elf:3) a +0 plate armour (5, 44, Elf:3) a +0 scale mail (9, 31, Elf:3) a +0 dagger (11, 33, Elf:3) a +0 long sword (11, 35, Elf:3) a +0 short sword (12, 34, Elf:3) a +0 ring mail a +0 rapier of venom a +0 leather armour a +0 rapier (13, 21, Elf:3) a +0 arbalest (13, 33, Elf:3) a +0 long sword (13, 34, Elf:3) a +0 dagger (14, 34, Elf:3) a +0 long sword a +0 leather armour a +0 short sword (15, 32, Elf:3) a +0 scale mail a +0 long sword (15, 35, Elf:3) a +0 leather armour a +2 long sword of electrocution an amulet of faith (17, 31, Elf:3) 4 boomerangs (20, 26, Elf:3) 5 stones (21, 6, Elf:3) a +1 spectral quarterstaff (32, 29, Elf:3) a +1 pair of gloves of infusion (33, 31, Elf:3) a +1 ring mail of positive energy (34, 29, Elf:3) the ring of Jeosae {Contam rF+ Will+ rCorr Dex+4} [ring of protection from fire] Dex: It affects your dexterity (+4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (34, 30, Elf:3) a +1 scale mail of fire resistance (34, 42, Elf:3) 5 stones (36, -6, Elf:3) a +0 scale mail (36, 30, Elf:3) a book of the Wilderness (37, 29, Elf:3) a staff of earth (37, 30, Elf:3) a +0 dagger (37, 31, Elf:3) a +1 mace of protection (38, 28, Elf:3) a +0 helmet of intelligence (38, 29, Elf:3) the staff of air "Amedwel" {rElec Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (38, 30, Elf:3) a +2 rapier of venom (39, 29, Elf:3) a +3 whip of flaming a +0 troll leather armour the ring "Niolem" {rF+ Int-5 SInv Stlth+} [ring of see invisible] Int: It affects your intelligence (-5). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +8 storm bow {elec, penet} (41, 29, Elf:3) a ring of poison resistance (41, 31, Elf:3) a +0 long sword (42, 38, Elf:3) a +0 short sword a +0 leather armour (43, 29, Elf:3) an amulet of guardian spirit (43, 30, Elf:3) a +6 ring of intelligence (44, 16, Elf:3) a +0 ring mail (47, 17, Elf:3) a +0 ring mail a +0 short sword of venom a +0 longbow (47, 18, Elf:3) a +0 short sword a +0 ring mail a +0 scale mail a +0 long sword of holy wrath a +0 short sword (47, 19, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (47, 20, Elf:3) a +0 short sword a +0 scale mail a +0 long sword a +0 rapier a +0 long sword a +0 leather armour a +0 longbow (47, 21, Elf:3) a +0 mace a +0 long sword (47, 23, Elf:3) a +0 rapier a +0 scale mail (47, 24, Elf:3) a +0 scimitar the amulet "Vuti" {Fragile rN+ Will++ Regen+ Stlth+} [amulet of regeneration] rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (48, 14, Elf:3) a +0 short sword (48, 17, Elf:3) a +0 short sword (48, 18, Elf:3) a +0 morningstar a +0 plate armour an amulet of regeneration a scroll of identify a +0 long sword (48, 21, Elf:3) a +0 long sword a +0 chain mail (48, 24, Elf:3) a +0 short sword a +0 chain mail (48, 29, Elf:3) 5 large rocks (48, 30, Elf:3) 2 atropa-tipped darts (49, 18, Elf:3) a +0 short sword (49, 19, Elf:3) a +0 long sword a +0 scale mail (49, 30, Elf:3) a +0 dagger (50, 29, Elf:3) a +0 ring mail (51, 40, Elf:3) the +2 spear of Olima {flame, rN+} rN: It protects you from negative energy. (51, 42, Elf:3) a +1 long sword of holy wrath a ring of ice (52, 42, Elf:3) 42 poisoned darts the staff of cold "Gikoott" {rF- rC+ Int+9} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. a +0 shortbow 10 stones a +0 leather armour (54, 31, Elf:3) a +0 dagger (56, 29, Elf:3) a +0 dagger (57, 30, Elf:3) 3 atropa-tipped darts (58, 28, Elf:3) a +0 ring mail (58, 29, Elf:3) a +0 short sword (59, 29, Elf:3) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (6, -27, Lair:1) a +2 scimitar of holy wrath (24, -5, Lair:1) a book of Changes (38, -1, Lair:1) a +0 ring mail (40, 4, Lair:1) a +0 plate armour a staff of air (43, 7, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (6, -29, Lair:2) a +0 robe (6, -20, Lair:2) a +0 war axe (8, -16, Lair:2) a +0 leather armour (43, -28, Lair:2) a +0 falchion (54, -26, Lair:2) a +0 spear Level 3 of the Lair of Beasts (27, -47, Lair:3) a +0 pair of boots (29, -35, Lair:3) a +0 dagger (34, -48, Lair:3) a +0 falchion of freezing (48, -38, Lair:3) a +0 longbow (53, -21, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (3, -22, Lair:4) a +0 mace (13, -13, Lair:4) a +0 flail (24, 16, Lair:4) 2 potions of degeneration (25, -26, Lair:4) a +0 trident (36, -26, Lair:4) a +0 war axe (47, 20, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) +0 steam dragon scales (2, -17, Lair:5) the +9 long sword "Capn" {drain, rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. (2, -7, Lair:5) +0 steam dragon scales (3, -17, Lair:5) the +1 great mace of Ascent {chaos, +Blink} +Blink: It lets you blink. (8, 4, Lair:5) a +1 shortbow of electrocution a +2 flail of protection a +0 war axe of venom (9, -16, Lair:5) a +0 long sword (10, 22, Lair:5) a +0 long sword (21, -6, Lair:5) 142 stones (23, -3, Lair:5) a +1 dagger of venom (35, -10, Lair:5) a +0 falchion (44, 5, Lair:5) a +0 robe (48, 7, Lair:5) a +0 arbalest Level 1 of the Swamp (0, 0, Swamp:1) 5 datura-tipped darts (0, 12, Swamp:1) the +10 giant spiked club of the Rescuing Gods {flame, Fragile Fly rElec Str+5} Str: It affects your strength (+5). rElec: It insulates you from electricity. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (4, -6, Swamp:1) a +0 robe (11, 13, Swamp:1) a +0 flail (12, 2, Swamp:1) 3 stones (17, 3, Swamp:1) 5 atropa-tipped darts (17, 10, Swamp:1) a stone (20, -10, Swamp:1) 3 stones (21, 5, Swamp:1) a scroll of identify (24, -10, Swamp:1) a staff of conjuration (28, -11, Swamp:1) a +0 robe a +0 quarterstaff (37, -33, Swamp:1) a +0 robe a +0 quarterstaff (40, -28, Swamp:1) a +0 spear (42, 3, Swamp:1) a +1 heavy halberd (43, -7, Swamp:1) Roxanne's Vellum of Metamorphosis Spells Type Level a - Beastly Appendage Transmutation 1 b - Sting Transmutation/Poison 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Statue Form Transmutation/Earth 6 e - Necromutation Transmutation/Necromancy 8 (47, -3, Swamp:1) a staff of death Level 2 of the Swamp (0, 0, Swamp:2) a +0 buckler a +0 spear (0, 12, Swamp:2) a potion of brilliance (1, 1, Swamp:2) a potion of degeneration a +0 buckler a +0 spear (5, 19, Swamp:2) a +0 robe a +1 spectral quarterstaff (24, 17, Swamp:2) a staff of earth (26, 2, Swamp:2) a +0 buckler a +0 spear (26, 36, Swamp:2) a +0 spear a +0 buckler (30, -2, Swamp:2) a +4 chain mail of poison resistance (34, 29, Swamp:2) a +0 plate armour (40, 25, Swamp:2) a scarf of shadows Level 3 of the Swamp (0, 0, Swamp:3) a +0 kite shield a +2 morningstar of flaming a +0 chain mail (1, 36, Swamp:3) a +0 chain mail (10, 7, Swamp:3) a +0 trident (25, 28, Swamp:3) a ring of flight (27, -16, Swamp:3) a +0 whip (28, -5, Swamp:3) a +0 spear (33, 33, Swamp:3) a +0 halberd (34, 33, Swamp:3) a +0 plate armour (35, -16, Swamp:3) the +5 long sword "Ujiepsec" {protect, rPois rCorr Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (41, 0, Swamp:3) a +2 pair of gloves of hurling (41, 1, Swamp:3) a +4 chain mail of poison resistance (43, -6, Swamp:3) a +2 spear of distortion a +0 robe the ring of Voxkiarch {rElec rN+ Dex+2} [ring of positive energy] Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (43, 0, Swamp:3) the amulet of Xosycurgh {Acrobat -Cast +Blink rN++ Str+2} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+2). rN: It greatly protects you from negative energy. +Blink: It lets you blink. -Cast: It prevents spellcasting. (51, 0, Swamp:3) a +0 morningstar (51, 4, Swamp:3) a +0 ring mail (53, -20, Swamp:3) a +0 battleaxe (55, 20, Swamp:3) a +0 quarterstaff a +0 robe (56, 39, Swamp:3) 3 stones (57, 24, Swamp:3) a scroll of torment Level 4 of the Swamp (0, 0, Swamp:4) 6 stones (8, -9, Swamp:4) the +6 great sword "Zeg Gohe" {freeze, rElec rF+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. (11, -19, Swamp:4) a +6 ring of strength (12, -38, Swamp:4) a +0 robe (13, -28, Swamp:4) a +0 dagger a +0 robe (14, -29, Swamp:4) a +0 robe a +0 halberd (15, -41, Swamp:4) a +0 robe a +0 dagger (17, -30, Swamp:4) a stone (23, -23, Swamp:4) a +0 long sword (23, -19, Swamp:4) a +0 robe (23, -17, Swamp:4) a +0 robe (24, -19, Swamp:4) a +0 robe (31, -22, Swamp:4) a +0 robe a +0 club (37, -44, Swamp:4) 4 stones (40, -21, Swamp:4) 4 stones (41, -34, Swamp:4) a +0 robe a +0 dagger (46, -28, Swamp:4) a +0 robe a +0 dagger (48, -34, Swamp:4) 7 stones (49, -27, Swamp:4) a +0 robe a +0 flail (51, -29, Swamp:4) a +0 short sword (52, -39, Swamp:4) a +0 robe (52, -23, Swamp:4) a +0 buckler a +0 spear (52, -21, Swamp:4) a +0 spear (53, -22, Swamp:4) a +0 buckler a +0 spear (53, -21, Swamp:4) a +0 buckler a +0 spear Level 1 of the Snake Pit (0, 0, Snake:1) a +0 broad axe a +0 robe (1, -3, Snake:1) 5 datura-tipped darts (9, 21, Snake:1) a +0 battleaxe (9, 22, Snake:1) a +2 shortbow of flaming a +0 morningstar of protection (10, 23, Snake:1) a +0 halberd a +0 robe (13, -21, Snake:1) 5 stones (25, -12, Snake:1) a +0 robe a +0 flail (30, 2, Snake:1) a +0 battleaxe (39, -24, Snake:1) a +0 dire flail (40, -24, Snake:1) a +0 halberd a +0 robe (44, 2, Snake:1) a +0 shortbow a +0 flail of protection (45, -23, Snake:1) a +0 flail (47, 19, Snake:1) 3 stones (52, -18, Snake:1) 5 stones (52, 13, Snake:1) a +0 war axe (53, -29, Snake:1) a potion of degeneration Level 2 of the Snake Pit (5, -13, Snake:2) a +0 spear (7, -23, Snake:2) a +2 helmet of see invisible (8, -10, Snake:2) a +0 halberd (11, -28, Snake:2) a +0 flail (22, -28, Snake:2) a potion of brilliance (25, 3, Snake:2) a +1 pair of gloves (26, 5, Snake:2) a +2 heavy shortbow a +0 scimitar a +0 robe (27, 5, Snake:2) a +0 glaive (31, -12, Snake:2) 5 stones (31, -5, Snake:2) the +0 chain mail "Etamycon" {rElec rN+ Int-2} Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (38, 1, Snake:2) a +0 cloak (41, -30, Snake:2) a potion of brilliance (42, -8, Snake:2) a +0 ring mail Level 3 of the Snake Pit (0, 0, Snake:3) a +0 long sword a +0 robe (12, 15, Snake:3) a +0 falchion (32, 10, Snake:3) 4 stones (34, -12, Snake:3) a +0 robe a +0 scimitar (35, 11, Snake:3) a +0 longbow a +0 hand axe (38, -17, Snake:3) a +0 glaive a +0 arbalest a +0 robe of willpower (38, -16, Snake:3) a +0 hand axe a +0 robe (38, 6, Snake:3) a +0 glaive a +1 shortbow of freezing (40, -32, Snake:3) a +0 flail a +0 robe (43, 21, Snake:3) a +1 pair of gloves (45, -15, Snake:3) the +4 flail of the Three Leylines {freeze, rF- Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. (50, -21, Snake:3) a +0 short sword (50, -19, Snake:3) a +0 shortbow a +0 dire flail (50, 16, Snake:3) a +0 club (51, -19, Snake:3) a +0 shortbow a +0 halberd a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a ring of willpower (0, 29, Snake:4) a +1 robe of willpower (9, 34, Snake:4) a scroll of identify (10, -3, Snake:4) 5 stones (13, 54, Snake:4) a scroll of identify (17, 36, Snake:4) a +0 helmet (22, 38, Snake:4) a +4 flail (30, 48, Snake:4) a +0 scimitar a +0 robe (31, 31, Snake:4) a +0 robe a +0 glaive a +0 flail a +0 arbalest (31, 49, Snake:4) a +0 spear (32, 27, Snake:4) a +1 barding of fire resistance a +1 heavy long sword a +0 arbalest (32, 32, Snake:4) a +0 flail a +0 arbalest (32, 49, Snake:4) a +0 glaive (33, 30, Snake:4) a +0 war axe (35, 26, Snake:4) a +0 heavy war axe a +0 shortbow (36, 25, Snake:4) a +0 flail (36, 26, Snake:4) a +0 robe a +0 glaive a +0 shortbow a +0 short sword a +0 long sword a +0 shortbow (36, 35, Snake:4) a +0 glaive (37, 25, Snake:4) a +0 hand axe a +1 shortbow of draining a +0 scimitar a +0 trident a +0 arbalest (38, 26, Snake:4) a +1 hand axe of draining a +0 shortbow a +0 dire flail a +0 robe a +0 whip (38, 35, Snake:4) a +0 kite shield a +0 war axe (38, 36, Snake:4) a +0 glaive (39, 27, Snake:4) a +0 robe a +0 war axe (39, 31, Snake:4) a +0 robe a +4 trident (40, 27, Snake:4) a +0 morningstar (40, 31, Snake:4) a +1 halberd of venom (40, 36, Snake:4) a +0 robe a +0 scimitar (42, 32, Snake:4) a +0 robe a +0 mace of venom (43, 28, Snake:4) a +0 robe a +0 trident (43, 29, Snake:4) a +0 robe a +0 mace a +0 whip (44, 28, Snake:4) a +0 robe a +0 hand axe (45, 28, Snake:4) a +0 long sword (45, 29, Snake:4) a +0 robe a +0 hand axe (46, 27, Snake:4) a +0 trident (47, 27, Snake:4) a +0 dire flail of holy wrath a +0 shortbow (48, 23, Snake:4) a +0 spear (49, 25, Snake:4) a +0 trident (49, 29, Snake:4) 3 scrolls of identify (51, 55, Snake:4) 6 stones (53, 20, Snake:4) a +0 chain mail (55, 3, Snake:4) a +0 flail of protection a +0 robe (55, 15, Snake:4) a +0 robe a +0 club (56, 14, Snake:4) a +0 scimitar (56, 15, Snake:4) a +0 halberd (57, 15, Snake:4) a +0 robe a +0 long sword a +0 arbalest (57, 16, Snake:4) a +0 club a +0 halberd a +0 robe a +0 club (58, 16, Snake:4) a +0 scimitar a +0 trident a +0 shortbow a +0 robe a +0 dire flail a +0 shortbow (59, 15, Snake:4) a +0 halberd (59, 16, Snake:4) a +0 robe a +2 dire flail of holy wrath (59, 17, Snake:4) a +0 robe a +0 battleaxe (67, 28, Snake:4) a +0 mace (67, 29, Snake:4) a +0 scimitar (68, 30, Snake:4) a +0 battleaxe (69, 30, Snake:4) a +0 short sword Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, -16, Slime:5) a ring of protection from fire (7, -23, Slime:5) a +0 long sword (7, -16, Slime:5) an amulet of reflection (7, -15, Slime:5) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (8, -25, Slime:5) an orb of light (8, -24, Slime:5) the +1 arbalest of the Three Beggars {heavy, rCorr Int-2 SInv} Int: It affects your intelligence (-2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (8, -23, Slime:5) a +1 flail of protection (8, -22, Slime:5) a +6 ring of intelligence (8, -17, Slime:5) 8 stones (8, -16, Slime:5) an amulet of magic regeneration (8, -14, Slime:5) a staff of conjuration (8, -13, Slime:5) a potion of brilliance (9, -27, Slime:5) a +0 whip (9, -26, Slime:5) a +2 halberd of protection (9, -24, Slime:5) a +2 sling of electrocution (9, -15, Slime:5) a wand of polymorph (3) (9, -14, Slime:5) a +0 barding (9, -13, Slime:5) a +0 pair of boots (9, -12, Slime:5) 3 stones (10, -26, Slime:5) a +0 arbalest (10, -17, Slime:5) a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SH: It affects your SH (+2). (10, -13, Slime:5) a +0 scale mail (15, -22, Slime:5) a +0 great mace of venom (15, -17, Slime:5) a staff of earth (16, -27, Slime:5) a +0 robe (16, -25, Slime:5) a +0 giant spiked club (16, -23, Slime:5) 4 stones (16, -14, Slime:5) a +0 ring mail (16, -13, Slime:5) a staff of conjuration (16, -12, Slime:5) a +0 scale mail (17, -26, Slime:5) a scroll of identify (17, -25, Slime:5) a ring of positive energy (17, -24, Slime:5) a book of the Wilderness (17, -16, Slime:5) a +0 glaive of venom (17, -15, Slime:5) a +0 battleaxe (17, -14, Slime:5) Xeggow's Encyclopedia of Leadership Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Summon Forest Summoning/Translocation 5 c - Summon Hydra Summoning 7 (18, -25, Slime:5) a scroll of identify (18, -24, Slime:5) the +9 hand crossbow "Goblinslayer" {penet, Dex+2} Dex: It affects your dexterity (+2). (18, -14, Slime:5) 6 stones (19, -23, Slime:5) a +1 pair of gloves (19, -15, Slime:5) a scroll of amnesia Level 1 of the Vaults (15, -8, Vaults:1) a +0 arbalest (15, -7, Vaults:1) a +0 arbalest (16, -7, Vaults:1) a +0 arbalest (21, -2, Vaults:1) a +0 arbalest (21, -1, Vaults:1) a +0 arbalest (22, -3, Vaults:1) 5 stones a +0 arbalest (22, -2, Vaults:1) a potion of degeneration a +0 arbalest (22, -1, Vaults:1) a +0 arbalest (22, 2, Vaults:1) a +0 plate armour (23, -29, Vaults:1) a +0 morningstar (24, -38, Vaults:1) a scroll of identify (27, -8, Vaults:1) a +0 scale mail (28, -34, Vaults:1) a +0 dagger (29, -15, Vaults:1) a +0 dire flail a +0 dire flail of protection a +0 ring mail a +0 great mace (31, -15, Vaults:1) a +0 plate armour a +0 battleaxe (38, -31, Vaults:1) a +0 scale mail (44, -7, Vaults:1) a +0 hand axe (47, -10, Vaults:1) a +0 plate armour a +0 great mace of protection a +0 arbalest (47, -9, Vaults:1) a +0 ring mail of fire resistance a +1 falchion of draining (48, -10, Vaults:1) a +0 chain mail a +0 long sword (49, -9, Vaults:1) a +0 kite shield a +0 chain mail a +2 long sword of electrocution (49, -4, Vaults:1) a +0 scale mail a +0 morningstar (63, -48, Vaults:1) a +0 great mace a +0 chain mail (63, -3, Vaults:1) a +0 halberd a +0 plate armour (63, -2, Vaults:1) a +0 mace a +0 ring mail (63, -1, Vaults:1) a +0 morningstar a +0 scale mail (64, -49, Vaults:1) a +0 dire flail a +0 animal skin (64, -48, Vaults:1) a +0 battleaxe a +0 chain mail (64, -1, Vaults:1) a +0 long sword a +0 scale mail (65, -49, Vaults:1) a +0 arbalest a +2 morningstar of protection a +0 scale mail (65, -3, Vaults:1) a +0 dagger a +0 robe (65, -2, Vaults:1) a +0 dire flail a +0 animal skin a +0 mace a +0 ring mail (66, -46, Vaults:1) the +6 chain mail of Day {Dex+2} Dex: It affects your dexterity (+2). (71, -46, Vaults:1) a +0 battleaxe Level 2 of the Vaults [Shop] Vam Gaow's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of magic mapping (97 gold) a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) [Shop] Poraejua's Antique Armour Shoppe a scarf of harm (261 gold) the +5 scale mail "Jiecs" {rPois rN+++ Will- Dex-3} (1470 gold) Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. a +1 scale mail of willpower (464 gold) a +4 ring mail of positive energy (812 gold) a +1 ring mail of positive energy (377 gold) a +0 cloak (130 gold) a +0 leather armour (58 gold) the +0 scale mail of Wiguor {Fly} (379 gold) Fly: It grants you flight. a +0 ring mail (116 gold) [Shop] Imoon's Weapon Shoppe a +3 scimitar of draining (363 gold) a +1 great sword of holy wrath (280 gold) a +0 arbalest (67 gold) a +0 war axe (52 gold) a +3 vampiric whip (367 gold) a +0 arbalest (67 gold) a +0 dagger (30 gold) a +0 rapier (60 gold) 5 stones (7 gold) (0, 0, Vaults:2) a +0 shortbow (0, 1, Vaults:2) a +0 shortbow (1, 0, Vaults:2) a +0 longbow (1, 1, Vaults:2) a +0 shortbow (1, 2, Vaults:2) a +0 shortbow (8, 9, Vaults:2) a +0 great mace a +0 scale mail (14, -29, Vaults:2) a +0 morningstar of protection a +0 scale mail (14, 8, Vaults:2) a +2 robe of willpower (27, -35, Vaults:2) a +0 scale mail (30, 4, Vaults:2) a ring of fire (30, 13, Vaults:2) a +0 scimitar (33, -33, Vaults:2) a +0 great mace a +0 ring mail (36, -16, Vaults:2) a +0 morningstar a +0 scale mail (36, -8, Vaults:2) a +0 dagger a +0 robe of fire resistance (44, -37, Vaults:2) a potion of brilliance (45, -42, Vaults:2) a +0 flail a +0 scale mail (46, -37, Vaults:2) a +0 arbalest (47, -30, Vaults:2) a +0 great mace a +0 leather armour (48, -30, Vaults:2) a +0 troll leather armour (52, -42, Vaults:2) a +0 plate armour (53, -40, Vaults:2) a +0 arbalest (54, -33, Vaults:2) a scroll of identify (55, -41, Vaults:2) 6 large rocks (55, -34, Vaults:2) a +0 arbalest (56, -36, Vaults:2) a +0 shortbow (56, -35, Vaults:2) a +0 great mace a +0 scale mail (56, -34, Vaults:2) a +1 battleaxe a +0 plate armour a +0 glaive a +0 plate armour (58, -47, Vaults:2) a +2 morningstar of holy wrath a +0 ring mail (58, -34, Vaults:2) a +0 arbalest (58, -33, Vaults:2) a +0 long sword of holy wrath 2 stones a +0 ring mail a +0 arbalest (58, -1, Vaults:2) a +2 robe of willpower a +0 demon blade of electrocution (59, 3, Vaults:2) a +0 plate armour a +3 war axe of draining (59, 4, Vaults:2) a +0 shortbow (59, 5, Vaults:2) a +0 shortbow (60, -39, Vaults:2) a +0 scale mail (60, 3, Vaults:2) a +0 shortbow (60, 4, Vaults:2) a +0 arbalest (61, -49, Vaults:2) a +0 dagger a +0 robe (61, 3, Vaults:2) a +0 arbalest (62, -32, Vaults:2) a +2 heavy great mace a +0 leather armour (62, -27, Vaults:2) a +0 morningstar a +0 ring mail (63, -33, Vaults:2) a +0 falchion a +0 arbalest a +0 scale mail (64, -31, Vaults:2) the +1 cloak "Qyroujeu" {Harm rN+ Int-3} Int: It affects your intelligence (-3). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Level 3 of the Vaults (0, 0, Vaults:3) a +2 battleaxe a +0 plate armour a +0 glaive a +0 chain mail (1, 0, Vaults:3) a +0 dire flail a +0 scale mail (1, 29, Vaults:3) a +0 morningstar a +0 ring mail (5, -5, Vaults:3) a +0 scale mail of fire resistance (5, 23, Vaults:3) a +0 ring mail (6, 3, Vaults:3) 2 boomerangs (6, 25, Vaults:3) a +0 mace a +0 leather armour (6, 26, Vaults:3) a +0 troll leather armour a +0 troll leather armour (6, 27, Vaults:3) a +0 troll leather armour (9, 4, Vaults:3) a +0 arbalest a +0 pair of boots (11, 40, Vaults:3) a +0 chain mail (12, 51, Vaults:3) a +0 great mace a +0 ring mail (13, 30, Vaults:3) a scroll of identify (20, 36, Vaults:3) 2 boomerangs (26, 19, Vaults:3) a +0 quarterstaff (32, 47, Vaults:3) a +0 morningstar a +0 ring mail (48, 13, Vaults:3) a +0 ring mail (50, 50, Vaults:3) a +0 longbow a +0 longbow (51, 50, Vaults:3) a +4 longbow (52, 49, Vaults:3) a +2 antimagic shortbow (52, 50, Vaults:3) a +0 longbow (53, 35, Vaults:3) a +0 ring mail (55, -7, Vaults:3) a +0 ring mail (55, -6, Vaults:3) a +1 long sword of freezing a +0 chain mail (56, -8, Vaults:3) a +3 dire flail a +0 chain mail (56, -6, Vaults:3) a +0 long sword a +0 ring mail (56, 39, Vaults:3) 7 stones (65, 28, Vaults:3) a scroll of identify (69, 55, Vaults:3) a +0 great mace a +0 leather armour (70, 55, Vaults:3) a +0 troll leather armour a +0 troll leather armour Level 4 of the Vaults [Shop] Naqyhu's Jewellery Boutique a +6 ring of strength (684 gold) an amulet of magic regeneration (570 gold) an amulet of magic regeneration (570 gold) a ring of magical power (380 gold) a ring of ice (475 gold) the ring "Feephaov" {rN+ Will+ Str+2 Int+3} (818 gold) [ring of positive energy] Str: It affects your strength (+2). Int: It affects your intelligence (+3). rN: It protects you from negative energy. Will: It increases your willpower. a ring of wizardry (570 gold) the ring of Piuto {rElec rN+ AC+4 Str+2 Int-5} (910 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+2). Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. [Shop] Nuxki's Weapon Emporium a +0 club (12 gold) 2 stones (2 gold) 6 stones (7 gold) 6 stones (7 gold) a +0 triple sword (120 gold) a +0 great sword (78 gold) 5 silver javelins (540 gold) (0, 0, Vaults:4) a +0 flail a +0 ring mail (1, 29, Vaults:4) a +0 ring mail (2, 48, Vaults:4) a +0 flail a +0 leather armour (18, 16, Vaults:4) a +0 ring mail a +0 morningstar (18, 54, Vaults:4) a +0 scale mail (20, 3, Vaults:4) a +0 dagger a +0 robe (20, 4, Vaults:4) a +0 scale mail (21, 3, Vaults:4) a +0 ring mail (21, 4, Vaults:4) a +0 morningstar a +0 ring mail (22, 16, Vaults:4) a +0 troll leather armour a +0 troll leather armour (22, 17, Vaults:4) a +0 leather armour a +0 morningstar (23, 17, Vaults:4) a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant spiked club (23, 18, Vaults:4) a +0 dire flail a +0 dire flail (24, 16, Vaults:4) a +0 troll leather armour (24, 17, Vaults:4) a +0 giant club a +0 giant club a +0 plate armour a +1 war axe of venom (24, 18, Vaults:4) a +0 robe a +0 club (24, 42, Vaults:4) a +0 arbalest (25, 17, Vaults:4) a +0 giant club a +0 giant club a +0 scale mail a +0 great mace (26, 16, Vaults:4) a +0 arbalest a +3 morningstar of protection (26, 18, Vaults:4) a +0 scale mail (26, 49, Vaults:4) a +0 troll leather armour a +0 troll leather armour (26, 50, Vaults:4) a +0 mace a +0 leather armour (27, 14, Vaults:4) a +0 chain mail a +0 bardiche a +0 plate armour a +2 glaive of protection (27, 15, Vaults:4) a +0 flail a +0 plate armour a +0 war axe (27, 16, Vaults:4) a +0 chain mail a +0 great sword (28, 13, Vaults:4) a +0 arbalest a +0 arbalest (28, 14, Vaults:4) a +0 troll leather armour a +5 arbalest a +0 scale mail a +0 dire flail a +0 leather armour a +0 great mace (28, 16, Vaults:4) a +0 arbalest a +0 arbalest (28, 20, Vaults:4) a +0 dagger (29, 14, Vaults:4) a +0 ring mail (30, 22, Vaults:4) a +0 robe (31, 14, Vaults:4) a +0 arbalest (32, 20, Vaults:4) a +0 arbalest (41, 36, Vaults:4) a +0 arbalest (42, 40, Vaults:4) a +0 arbalest (43, 9, Vaults:4) a +0 arbalest (43, 10, Vaults:4) a +0 arbalest (43, 26, Vaults:4) the +8 shortbow of Mourning {flame, rF+ Str+4 Stlth-} Str: It affects your strength (+4). rF: It protects you from fire. Stlth: It makes you less stealthy. (43, 41, Vaults:4) a +0 war axe of draining a +0 chain mail a +0 kite shield (45, 8, Vaults:4) a +0 arbalest a +0 scale mail a +0 morningstar (45, 9, Vaults:4) a +0 mace (45, 10, Vaults:4) a +0 chain mail a +4 heavy war axe a +0 arbalest (50, 16, Vaults:4) a +0 war axe a +0 plate armour (50, 27, Vaults:4) a +0 dagger (51, 17, Vaults:4) a +0 mace a +0 scale mail (53, 13, Vaults:4) a +0 plate armour a +0 great mace (59, 10, Vaults:4) a +0 plate armour a +3 scimitar of flaming (59, 54, Vaults:4) 5 stones (60, 10, Vaults:4) 3 large rocks (61, 10, Vaults:4) a +0 chain mail a +0 broad axe of pain (61, 11, Vaults:4) a +0 chain mail a +2 scimitar of distortion (61, 12, Vaults:4) +0 shadow dragon scales (64, 10, Vaults:4) a scroll of torment a +0 arbalest (64, 12, Vaults:4) a potion of brilliance (65, 10, Vaults:4) a +0 arbalest (65, 12, Vaults:4) a +0 arbalest (68, 13, Vaults:4) a +0 scale mail a +0 battleaxe a +2 dire flail of protection a +0 dire flail a +0 chain mail a +0 war axe a +0 plate armour a +2 battleaxe of distortion (68, 14, Vaults:4) a +1 dire flail of protection a +0 dire flail 3 large rocks a +2 heavy scimitar a +0 chain mail a +0 battleaxe (68, 15, Vaults:4) a +0 ring mail a +0 great mace a +0 scale mail a +0 long sword a +0 ring mail a +0 long sword a +0 scale mail a +0 plate armour a +5 great mace of pain a +0 dire flail a +0 ring mail a +0 chain mail a +0 flail a +0 great mace (69, 13, Vaults:4) a +0 dire flail a +0 dire flail a +0 ring mail a +0 flail a +0 dire flail a +2 heavy dire flail (69, 15, Vaults:4) a +0 scale mail a +0 arbalest a +0 war axe a +1 scale mail of cold resistance a +0 dire flail of protection a +0 ring mail a +0 flail a +0 chain mail a +0 great sword a +0 plate armour a +0 great sword (70, 13, Vaults:4) +0 shadow dragon scales a +0 arbalest a +0 scale mail a +0 dire flail a +0 tower shield a +0 chain mail a +1 heavy war axe a +0 kite shield a +0 plate armour a +0 war axe (70, 14, Vaults:4) a +0 ring mail a +0 dire flail a +0 plate armour a +0 battleaxe a +0 plate armour a +0 great sword (70, 15, Vaults:4) a +0 buckler a +3 scale mail of poison resistance a +0 broad axe a +0 dagger a +0 plate armour a +0 great sword a +2 dire flail of protection a +0 dire flail a +0 tower shield a +0 chain mail a +0 war axe Level 5 of the Vaults (0, 0, Vaults:5) +0 shadow dragon scales (3, -30, Vaults:5) a +0 great mace of protection (6, -13, Vaults:5) a +0 hand axe (6, 2, Vaults:5) a wand of polymorph (2) (10, -39, Vaults:5) the ring "Lori" {rC+ Slay+2} [ring of protection from cold] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. (10, -37, Vaults:5) the +6 long sword of the Hall of Blades {freeze, Will+ Str+3} Str: It affects your strength (+3). Will: It increases your willpower. (11, -38, Vaults:5) a +1 arbalest of freezing (11, -35, Vaults:5) a +1 war axe of freezing (11, -19, Vaults:5) the ring of Met Ahips {rN++ MP+9} [ring of magical power] rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). (11, -3, Vaults:5) a scroll of identify (12, -35, Vaults:5) a ring of protection from fire (13, -35, Vaults:5) a staff of death (14, -35, Vaults:5) a +2 spear of freezing (16, -4, Vaults:5) 8 stones (17, -19, Vaults:5) a +0 war axe (18, -43, Vaults:5) a +0 robe (19, -43, Vaults:5) 4 stones (19, -40, Vaults:5) a +2 robe of positive energy (20, -41, Vaults:5) a +7 shortbow of draining (20, -40, Vaults:5) a +4 scimitar of draining (20, -29, Vaults:5) a +4 chain mail of fire resistance (21, -28, Vaults:5) a ring of wizardry (22, -13, Vaults:5) a +0 leather armour (22, -9, Vaults:5) a +0 pair of gloves (24, -14, Vaults:5) 3 stones (25, -34, Vaults:5) a +0 scimitar (26, -35, Vaults:5) a +0 dagger (26, -27, Vaults:5) a +0 shortbow a +0 scimitar (26, -21, Vaults:5) +0 shadow dragon scales (27, -23, Vaults:5) 3 large rocks a +0 plate armour a +0 bardiche (27, -22, Vaults:5) a +0 arbalest (28, -23, Vaults:5) a +1 arbalest of draining a +0 battleaxe of freezing (28, -22, Vaults:5) 5 large rocks a +2 arbalest of flaming (29, -27, Vaults:5) a +0 ring mail a +1 great sword (29, -25, Vaults:5) a +7 morningstar of flaming a +1 ring mail of fire resistance (29, -24, Vaults:5) a +0 kite shield a +0 plate armour a +3 war axe (29, -23, Vaults:5) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a ring of protection from fire a +2 flail of pain a +0 plate armour a +0 long sword (29, -22, Vaults:5) a +3 war axe of electrocution a +0 scale mail a +0 buckler a +1 arbalest of flaming a +0 chain mail a +2 great mace a +0 arbalest a +0 plate armour a +1 great mace a +0 arbalest a +0 plate armour a +0 great sword (30, -26, Vaults:5) a +0 plate armour a +1 war axe of freezing a +0 ring mail a +0 falchion a +0 hand crossbow (30, -24, Vaults:5) a +0 kite shield a +0 chain mail a +1 war axe quicksilver dragon scales a +0 arbalest (30, -23, Vaults:5) a +0 chain mail a +0 great sword (30, -22, Vaults:5) a +0 arbalest of freezing a +1 robe of positive energy a +0 plate armour a +0 battleaxe a +0 leather armour a +2 dire flail of holy wrath (31, -38, Vaults:5) the +3 morningstar "Qoegaepn" {elec, Dex+2} Dex: It affects your dexterity (+2). a +2 robe of fire resistance (31, -26, Vaults:5) a +0 battleaxe of freezing (31, -25, Vaults:5) a scroll of identify a +0 plate armour a +0 scimitar a +0 arbalest a +0 buckler a +0 scale mail a +0 war axe a +0 buckler a +0 ring mail a +2 long sword of protection (31, -24, Vaults:5) a +0 robe a +0 dagger a +2 plate armour of fire resistance a +0 great sword 3 large rocks a scroll of identify (31, -23, Vaults:5) a +0 mace a +0 chain mail a +0 plate armour a +5 scimitar of draining a +0 chain mail a +1 battleaxe of freezing (31, -22, Vaults:5) a +2 hat of willpower a +0 halberd a +0 plate armour a +6 ring of dexterity a +0 plate armour a +4 glaive a +0 chain mail a +0 great sword a +0 scale mail (32, -23, Vaults:5) a +0 chain mail a +0 war axe (32, -22, Vaults:5) a +0 chain mail a +0 glaive (32, -21, Vaults:5) a +0 troll leather armour (33, -24, Vaults:5) a +0 plate armour a +0 great sword (33, -23, Vaults:5) a +0 chain mail a +1 long sword (34, -25, Vaults:5) a +0 ring mail a +0 morningstar (34, -23, Vaults:5) +0 shadow dragon scales a +5 heavy demon trident (34, -21, Vaults:5) 2 large rocks (35, -26, Vaults:5) a +3 bardiche of freezing a +0 ring mail (38, -3, Vaults:5) a +0 chain mail (43, -42, Vaults:5) a staff of earth (43, -34, Vaults:5) a +0 robe of willpower (45, -44, Vaults:5) a +0 chain mail (45, -43, Vaults:5) a scroll of identify (45, -42, Vaults:5) a +5 ring of evasion (45, -41, Vaults:5) a +0 chain mail (45, -37, Vaults:5) a scroll of identify (45, -31, Vaults:5) a +0 dire flail (45, -26, Vaults:5) a +0 scale mail (45, -13, Vaults:5) a +0 ring mail (45, -9, Vaults:5) a +0 club (46, -13, Vaults:5) a +0 sling (47, -42, Vaults:5) a +0 spectral lajatang (47, -34, Vaults:5) a +2 rapier of venom (47, -12, Vaults:5) a +0 club (47, -11, Vaults:5) a +0 leather armour (47, -8, Vaults:5) a +0 tower shield (48, -10, Vaults:5) a +0 mace (59, -28, Vaults:5) a scroll of amnesia Level 1 of the Crypt (0, 0, Crypt:1) a ring of flight (0, 8, Crypt:1) a +0 trident (0, 9, Crypt:1) a +0 battleaxe (0, 10, Crypt:1) a +0 halberd (1, 8, Crypt:1) a +0 glaive (1, 9, Crypt:1) a +0 battleaxe a scroll of brand weapon a +0 trident (1, 10, Crypt:1) a +0 flail (11, 13, Crypt:1) a +1 hat of willpower (12, 7, Crypt:1) a +0 battleaxe a +0 flail of protection (13, 7, Crypt:1) a +0 war axe (13, 10, Crypt:1) a +0 scimitar of protection a +0 halberd (13, 11, Crypt:1) a +0 war axe (14, 8, Crypt:1) a +0 glaive (15, 7, Crypt:1) a +2 long sword (25, 13, Crypt:1) a +1 robe of willpower (29, -17, Crypt:1) a +1 dagger of venom a +0 robe (29, -16, Crypt:1) a +0 robe (29, 6, Crypt:1) a +4 hand crossbow of draining (30, -14, Crypt:1) a +0 war axe of freezing (31, -13, Crypt:1) a +0 long sword (32, -27, Crypt:1) 8 stones (32, -13, Crypt:1) a +0 halberd (35, -37, Crypt:1) a +0 mace (44, -32, Crypt:1) a +0 trident (47, -40, Crypt:1) a +0 dire flail (49, -39, Crypt:1) a +0 battleaxe (49, -38, Crypt:1) a +0 scimitar (49, -21, Crypt:1) a +0 halberd (49, -19, Crypt:1) a +0 dire flail (50, -20, Crypt:1) a +0 hand axe a +1 battleaxe a +0 chain mail a +0 flail a +2 battleaxe a +0 chain mail (52, -11, Crypt:1) a +0 great mace a +0 plate armour (53, -37, Crypt:1) a +3 hand axe (55, -31, Crypt:1) a +0 mace a +0 glaive (56, -29, Crypt:1) a +0 scimitar (60, -27, Crypt:1) a +0 halberd (61, -24, Crypt:1) a +0 hand axe a +0 long sword (61, 7, Crypt:1) a scroll of enchant weapon (62, -29, Crypt:1) a +0 robe (62, -25, Crypt:1) a +0 chain mail a +2 great mace of flaming (64, 3, Crypt:1) a +0 dire flail (65, 2, Crypt:1) a +0 robe a +0 battleaxe a +0 chain mail Level 2 of the Crypt (0, 37, Crypt:2) an amulet of regeneration (4, 18, Crypt:2) a +0 plate armour a +0 long sword (4, 36, Crypt:2) a +7 quarterstaff (6, 38, Crypt:2) a +0 spear (9, 38, Crypt:2) a +0 scimitar (13, 26, Crypt:2) a +0 leather armour (14, 34, Crypt:2) a +1 battleaxe a +0 plate armour (17, 25, Crypt:2) a +0 battleaxe (20, 27, Crypt:2) a +0 chain mail (23, 22, Crypt:2) a +0 glaive a +0 plate armour (24, 23, Crypt:2) the +7 war axe "Worm" {pain, rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (24, 24, Crypt:2) a +0 dire flail (25, 23, Crypt:2) a +0 heavy long sword (25, 24, Crypt:2) a +0 long sword a +0 flail a +0 dagger a +0 leather armour (25, 25, Crypt:2) a +0 short sword (26, 25, Crypt:2) a +0 long sword a +0 plate armour (27, 10, Crypt:2) a +0 arbalest (32, 8, Crypt:2) a +0 trident (33, 6, Crypt:2) a +0 mace (33, 8, Crypt:2) a +0 short sword (33, 9, Crypt:2) a +2 vampiric hand axe Level 3 of the Crypt (0, 0, Crypt:3) a ring of protection from cold (1, 24, Crypt:3) the +5 ring mail "Cikk" {rElec rC++} rC: It greatly protects you from cold. rElec: It insulates you from electricity. (2, 22, Crypt:3) a +0 quarterstaff (3, 16, Crypt:3) a +0 glaive (3, 51, Crypt:3) a scroll of identify (4, 15, Crypt:3) a +0 mace a +0 great mace of draining a +0 plate armour (4, 16, Crypt:3) a +3 heavy battleaxe a +0 chain mail (4, 17, Crypt:3) a +0 long sword (5, 15, Crypt:3) a +0 dire flail a +0 short sword (5, 17, Crypt:3) a +0 battleaxe a +0 plate armour a +0 scimitar (6, 15, Crypt:3) a +0 halberd (8, 8, Crypt:3) a +0 mace (10, 7, Crypt:3) a +1 great mace of draining a +0 chain mail (11, 26, Crypt:3) a +0 great sword of draining a +0 chain mail (11, 27, Crypt:3) a +0 scimitar (14, 17, Crypt:3) 5 boomerangs (15, 16, Crypt:3) a staff of death (15, 17, Crypt:3) a +4 ring mail of fire resistance (16, 16, Crypt:3) an amulet of the acrobat (16, 17, Crypt:3) the +1 war axe of Indomitability {heavy, *Noise Will+ Str+3} Str: It affects your strength (+3). *Noise: It may make noises in combat. Will: It increases your willpower. (16, 18, Crypt:3) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (17, 18, Crypt:3) a wand of polymorph (4) (18, 6, Crypt:3) a +0 mace (18, 16, Crypt:3) the +3 scimitar of Distant Worlds {drain, rF+ rCorr Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (18, 17, Crypt:3) a staff of conjuration (18, 18, Crypt:3) a +1 eveningstar of draining (18, 26, Crypt:3) a +0 dire flail a +0 chain mail (19, 17, Crypt:3) the +1 leather armour of the Prince of Darkness {Rampage Str+4} Str: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. (19, 18, Crypt:3) a +0 ring mail (21, 36, Crypt:3) a staff of air (23, 40, Crypt:3) an orb of energy (25, 29, Crypt:3) 4 boomerangs (30, 22, Crypt:3) a stone (31, 32, Crypt:3) a +2 vampiric broad axe a +0 chain mail (31, 33, Crypt:3) a +0 flail (31, 35, Crypt:3) a +0 battleaxe of draining a +0 chain mail (32, 35, Crypt:3) a +4 scythe of freezing (33, 36, Crypt:3) a +0 battleaxe a +0 chain mail (34, 39, Crypt:3) a +0 plate armour a +2 great mace of draining (36, 25, Crypt:3) a +0 club (40, 48, Crypt:3) a +0 falchion (42, 26, Crypt:3) a +0 leather armour Level 1 of the Tomb of the Ancients (1, 51, Tomb:1) a +0 mace (3, 40, Tomb:1) a +6 ring of intelligence (21, 25, Tomb:1) a scroll of identify (24, -2, Tomb:1) a ring of poison resistance (31, 10, Tomb:1) a +0 scimitar a +0 plate armour (41, 42, Tomb:1) 8 stones (51, 16, Tomb:1) a +0 halberd (52, 29, Tomb:1) a +0 robe Level 2 of the Tomb of the Ancients (14, 12, Tomb:2) an amulet of magic regeneration (15, 1, Tomb:2) a scroll of enchant armour (16, -4, Tomb:2) a +0 helmet (16, 0, Tomb:2) a scroll of identify (19, -8, Tomb:2) 4 stones (23, -6, Tomb:2) a potion of brilliance (24, 0, Tomb:2) a potion of brilliance (24, 10, Tomb:2) a +0 club (25, -1, Tomb:2) 17 gold pieces (35, 12, Tomb:2) a +0 long sword Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +1 short sword "Cewkitip" {flame, rElec rF- Str-5 Int+8} Str: It affects your strength (-5). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (0, 1, Tomb:3) a wand of polymorph (5) (0, 2, Tomb:3) the Tome of the Sphinx and Points Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Anguish Hexes/Necromancy 4 d - Discord Hexes 8 (1, -1, Tomb:3) the +9 trident of Eternal Vigilance {venom, rElec} rElec: It insulates you from electricity. (2, -2, Tomb:3) the amulet of Hapoweal {RegenMP Str+2 Int+2 Slay+5} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+2). Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (2, -1, Tomb:3) a staff of death (2, 0, Tomb:3) +1 acid dragon scales (3, -3, Tomb:3) a +4 heavy double sword (3, -2, Tomb:3) an amulet of the acrobat (3, -1, Tomb:3) the staff of fire "Qipumeross" {Drain rF+ rN+ Will+ Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (3, 0, Tomb:3) a +2 leather armour of cold resistance (4, -4, Tomb:3) the staff of air "Aphof" {rElec rC+ Int+6} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (4, -3, Tomb:3) a +4 ring of protection (4, -2, Tomb:3) a staff of cold (4, -1, Tomb:3) the +6 quarterstaff of Xaonej {heavy, rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. (4, 0, Tomb:3) the +9 sling of Pifasesoe {drain, rElec} rElec: It insulates you from electricity. (5, -5, Tomb:3) a +1 robe of fire resistance (5, -4, Tomb:3) a +4 arbalest of freezing (5, -3, Tomb:3) a +2 heavy hand axe (5, -2, Tomb:3) an amulet of faith (5, -1, Tomb:3) a staff of air (6, -6, Tomb:3) a staff of air (6, -5, Tomb:3) a book of Power (6, -4, Tomb:3) a book of Power (6, -3, Tomb:3) a ring of resist corrosion (6, -2, Tomb:3) a +0 chain mail of fire resistance (7, -7, Tomb:3) a book of Callings (7, -6, Tomb:3) the +7 falchion of Qesiax {heavy, rPois Str+5} Str: It affects your strength (+5). rPois: It protects you from poison. (7, -5, Tomb:3) a +1 scale mail of cold resistance (7, -3, Tomb:3) a book of Party Tricks (8, -5, Tomb:3) 5 stones (19, 21, Tomb:3) a +0 giant club (20, -7, Tomb:3) a +0 short sword (20, -6, Tomb:3) a +0 plate armour a +2 battleaxe of draining (20, -2, Tomb:3) the +6 long sword of Pitidgh {freeze, Str-4 Dex+3} Str: It affects your strength (-4). Dex: It affects your dexterity (+3). (21, -6, Tomb:3) a +0 dire flail a +0 chain mail a +0 battleaxe of draining (21, -5, Tomb:3) a +0 trident (25, 19, Tomb:3) 8 stones (30, -4, Tomb:3) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (30, 21, Tomb:3) a +0 cloak (32, -4, Tomb:3) a +0 ring mail (32, 19, Tomb:3) a stone (33, -1, Tomb:3) a staff of air the Vestibule of Hell (1, 0, Hell) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (14, 6, Hell) a +1 scythe of protection (16, 4, Hell) a +0 plate armour a +2 great sword of flaming the horn of Geryon (17, -1, Hell) a +3 scythe of venom (18, -1, Hell) a +2 scythe of protection (18, 4, Hell) a +0 plate armour a +2 war axe a +0 chain mail a +2 battleaxe of flaming (18, 23, Hell) 5 large rocks (19, 7, Hell) a +0 chain mail a +2 great sword (19, 23, Hell) a +0 heavy scythe (20, -19, Hell) a +0 demon trident of flaming (20, -14, Hell) a +6 ring of strength (20, 6, Hell) a +0 robe a +0 dagger (21, -17, Hell) a +0 troll leather armour a +0 lajatang (21, 6, Hell) a +0 robe a +0 dagger (21, 7, Hell) a +0 robe a +0 dagger (21, 18, Hell) 5 scrolls of amnesia the ring of Biul Wykk {rF+ rC+} [ring of protection from fire] rF: It protects you from fire. rC: It protects you from cold. (24, 6, Hell) a +2 demon whip of venom (24, 7, Hell) a +2 scythe of freezing (30, -17, Hell) a +3 scythe of venom Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 great mace a +0 chain mail (0, 11, Dis:1) a +0 flail Level 2 of the Iron City of Dis (7, 10, Dis:2) a +0 giant spiked club a +0 morningstar of draining Level 3 of the Iron City of Dis (0, 0, Dis:3) a +3 dire flail of protection (unseen) Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 heavy battleaxe a +0 plate armour (3, 5, Dis:4) a +2 great sword a +0 chain mail (4, 4, Dis:4) a +0 battleaxe of flaming a +0 chain mail (7, 3, Dis:4) a +0 giant club (9, 11, Dis:4) a +0 giant spiked club Level 5 of the Iron City of Dis (14, 11, Dis:5) a +0 giant club (14, 12, Dis:5) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant club (4, -52, Dis:7) a ring of ice (4, -51, Dis:7) a +0 bardiche of venom (4, -50, Dis:7) the +9 sword of Power {lifebolt} (5, -52, Dis:7) a +4 quarterstaff of speed (5, -50, Dis:7) a +2 heavy mace (6, -52, Dis:7) the +0 robe of Noon {Str+2 Archmagi} Str: It affects your strength (+2). Archmagi: It increases the power of your magical spells. (6, -51, Dis:7) a +1 rapier of flaming (7, -33, Dis:7) a +0 giant club (9, -49, Dis:7) a +0 giant spiked club (9, -46, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (9, -1, Dis:7) a +0 giant club (10, -33, Dis:7) a +1 great sword a +0 plate armour (11, -31, Dis:7) a +0 great mace (18, -18, Dis:7) a +0 giant club (24, -30, Dis:7) a +3 great sword of draining a +0 plate armour (24, -2, Dis:7) a +0 dire flail (25, -59, Dis:7) a +0 giant club (25, -51, Dis:7) a +1 battleaxe a +0 plate armour (25, -30, Dis:7) a +2 heavy battleaxe a +0 plate armour (26, -54, Dis:7) a +3 battleaxe a +0 chain mail (26, -41, Dis:7) a +0 heavy great sword a +0 plate armour (26, -32, Dis:7) a +1 battleaxe of freezing a +0 plate armour (26, -28, Dis:7) a +1 heavy great sword a +0 plate armour (27, -42, Dis:7) a +2 great mace a +0 chain mail (27, -31, Dis:7) a +2 battleaxe of pain a +0 chain mail (29, -13, Dis:7) a +2 great mace of freezing a +0 plate armour (30, -26, Dis:7) a +3 great sword a +0 plate armour (38, -25, Dis:7) a +1 dire flail of venom a +0 giant club (38, -24, Dis:7) a +0 flail (40, -24, Dis:7) a +2 flail of holy wrath (41, -37, Dis:7) a +0 heavy flail (45, -47, Dis:7) a +1 great mace of holy wrath (46, -31, Dis:7) a +0 great mace (47, -45, Dis:7) a +1 heavy flail (47, -44, Dis:7) a +0 great mace (47, -28, Dis:7) a +2 heavy great mace (48, -46, Dis:7) a +0 morningstar (48, -45, Dis:7) a +0 dire flail (48, -44, Dis:7) a +0 flail (48, -43, Dis:7) a +0 morningstar (48, -14, Dis:7) a +0 morningstar (56, -59, Dis:7) the staff of fire "Taidef" {rPois rF+ Int-5 Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rF: It protects you from fire. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (56, -9, Dis:7) a +0 flail (57, -61, Dis:7) a +0 spear (57, -60, Dis:7) a +0 rapier of venom (57, -59, Dis:7) the +10 plate armour of the Eternal Fruit {+Blink Int-5 Dex-3 Stlth+} Int: It affects your intelligence (-5). Dex: It affects your dexterity (-3). +Blink: It lets you blink. Stlth: It makes you more stealthy. (57, -32, Dis:7) a +3 great sword a +0 plate armour (57, -20, Dis:7) a +0 flail (58, -61, Dis:7) a scroll of torment (58, -60, Dis:7) a +1 vampiric rapier (58, -59, Dis:7) the +3 arbalest of a sewer {freeze, rElec rF- Int+5 Stlth+} Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (59, -61, Dis:7) 7 stones (59, -58, Dis:7) a +0 shortbow (59, -52, Dis:7) a +0 giant spiked club (60, -59, Dis:7) a +1 trident of protection (61, -61, Dis:7) a +0 leather armour (61, -59, Dis:7) a staff of air (62, -12, Dis:7) a +0 dire flail (63, -4, Dis:7) a +0 giant club Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming (16, 13, Geh:1) a +1 demon whip of electrocution Level 2 of Gehenna (7, -5, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (8, -6, Geh:3) a +2 great sword of flaming (16, 12, Geh:3) a +1 great sword of flaming (18, 10, Geh:3) a +0 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +2 great sword of flaming (14, -4, Geh:4) a +1 great sword of flaming a +2 great sword of flaming a +1 antimagic demon whip (14, -3, Geh:4) a +2 great sword of flaming (15, -4, Geh:4) a +0 demon whip of venom Level 5 of Gehenna (28, 2, Geh:5) a +1 great sword of flaming Level 6 of Gehenna (14, 7, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a +2 dagger of venom (0, 1, Geh:7) the +1 robe of Boli Obb {Contam rPois rF+++ Str-2} Str: It affects your strength (-2). rF: It renders you almost immune to fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (2, 0, Geh:7) a +2 demon whip of electrocution (6, -4, Geh:7) a +0 great sword of flaming (11, 4, Geh:7) a +2 vampiric demon whip (12, 1, Geh:7) a +3 short sword of freezing (12, 4, Geh:7) a +2 demon whip of venom the ring "Titenoas" {rPois Will+ rCorr} [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (14, 7, Geh:7) a +1 demon whip of freezing (16, 1, Geh:7) an amulet of faith (17, 16, Geh:7) a +0 demon whip (18, -5, Geh:7) the +0 chain mail "Worphib" {rElec rF- Regen+ SInv} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (18, 19, Geh:7) the +0 robe of Valour {Rampage rF- Str-4 SInv} Str: It affects your strength (-4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (19, -18, Geh:7) a +2 spectral quarterstaff (19, -5, Geh:7) a +1 demon whip of electrocution (19, 19, Geh:7) a wand of polymorph (6) (21, -15, Geh:7) a +0 demon whip (35, 3, Geh:7) a +0 great sword of flaming (37, -29, Geh:7) a +0 flail (51, 17, Geh:7) a +0 mace (53, 1, Geh:7) a +0 dire flail (54, 1, Geh:7) a +0 flail (still there?) a +2 mace of draining (still there?) (59, -1, Geh:7) a +2 demon whip of electrocution Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (33, 4, Coc:7) a +2 robe of fire resistance (34, 2, Coc:7) a +0 great sword (35, 3, Coc:7) a +2 mace of protection (35, 5, Coc:7) a +0 falchion (36, 3, Coc:7) a +0 scale mail (44, 9, Coc:7) the +6 morningstar of Semogh {drain, Str+5 Int-5 Dex+3 Stlth+} Str: It affects your strength (+5). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (45, 8, Coc:7) a book of Blood (45, 9, Coc:7) a book of Vapours (46, 10, Coc:7) the +1 ring mail of the Villain {Contam +Inv Will+ Str+3} Str: It affects your strength (+3). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (47, 8, Coc:7) a scroll of identify (49, 0, Coc:7) a +2 dagger of speed (50, -8, Coc:7) a +0 scale mail (51, -7, Coc:7) a staff of conjuration (52, -7, Coc:7) a scroll of torment (53, -7, Coc:7) 2 stones (53, 5, Coc:7) a +0 arbalest (55, -1, Coc:7) a +2 cloak of poison resistance (55, 4, Coc:7) the +2 helmet "Ciliq" {Dex+2} Dex: It affects your dexterity (+2). (56, -4, Coc:7) a +2 dagger of holy wrath (56, -3, Coc:7) a staff of air (57, -2, Coc:7) a staff of earth Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) a +2 whip of electrocution (4, 6, Tar:2) a +2 whip of flaming Level 3 of Tartarus (17, 7, Tar:3) a +3 great sword of freezing a +1 plate armour of cold resistance (18, 13, Tar:3) a +1 great mace of draining a +0 chain mail (21, 13, Tar:3) a +0 scythe of venom (22, 12, Tar:3) a +1 vampiric scythe Level 4 of Tartarus Level 5 of Tartarus (7, 18, Tar:5) a +1 whip 5 large rocks (15, 10, Tar:5) 5 large rocks (16, 10, Tar:5) 3 large rocks (18, 7, Tar:5) 4 large rocks Level 6 of Tartarus (0, 0, Tar:6) 3 large rocks (2, 17, Tar:6) a +1 whip (8, 6, Tar:6) 4 large rocks (9, 5, Tar:6) 2 large rocks Level 7 of Tartarus (0, 34, Tar:7) 4 large rocks (3, 37, Tar:7) a book of the Sky (7, 8, Tar:7) 3 large rocks (13, 7, Tar:7) a book of Iron (17, 19, Tar:7) the +7 broad axe of Evil {holy, Stlth+} Stlth: It makes you more stealthy. (19, 2, Tar:7) 5 large rocks (20, 3, Tar:7) a +1 demon whip of flaming (21, 19, Tar:7) a scroll of identify (24, 1, Tar:7) a +3 demon whip of electrocution (27, 1, Tar:7) a +2 pair of gloves of strength (27, 7, Tar:7) 4 large rocks (29, 10, Tar:7) 3 large rocks (32, -3, Tar:7) 4 large rocks (38, -5, Tar:7) the +4 dagger of Assess {speed, *Rage rC+ Int+2 SInv} Int: It affects your intelligence (+2). rC: It protects you from cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (39, -5, Tar:7) the +5 scimitar of Regicide {chaos, *Rage rF+ rC+++ Dex-4} Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It renders you almost immune to cold. *Rage: It berserks you when you make melee attacks (+20% chance). (39, 0, Tar:7) the staff of earth "Ygazajoc" {*Corrode rElec Will++ Int+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (40, -7, Tar:7) a +1 chain mail of willpower (40, -6, Tar:7) a +0 shortbow of flaming (40, -5, Tar:7) a +2 robe of the Archmagi (40, -2, Tar:7) the Commentary on Unspeakable Ceremonies and the Dragon Spells Type Level a - Scorch Fire 2 b - Simulacrum Ice/Necromancy 6 c - Necromutation Transmutation/Necromancy 8 (41, -6, Tar:7) a +2 robe of fire resistance (41, -5, Tar:7) a +1 war axe of electrocution (41, -2, Tar:7) the Omnibus of the Calid Hornet Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Conjuration/Fire 4 (41, 0, Tar:7) a +1 falchion of holy wrath (42, -2, Tar:7) the amulet "Furphurgh" {RegenMP -Tele rC++ Str+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. (43, -5, Tar:7) an amulet of regeneration (44, -6, Tar:7) a book of Changes (44, -5, Tar:7) a ring of wizardry (44, -4, Tar:7) a There-And-Back Book (44, -2, Tar:7) the +1 flail of Fatigue {antimagic, Dex+2} Dex: It affects your dexterity (+2). (44, -1, Tar:7) a +2 scale mail of cold resistance (45, -5, Tar:7) a +2 ring mail of cold resistance (45, 0, Tar:7) a +1 scythe of protection the Dissertation on Glamour and Geomancy Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Cause Fear Hexes 4 c - Lee's Rapid Deconstruction Earth 5 d - Statue Form Transmutation/Earth 6 (45, 29, Tar:7) a +1 whip a +2 demon whip of draining (46, -5, Tar:7) the +6 trident of Baypnouq {venom, *Slow rElec Will+ rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Will: It increases your willpower. (46, -4, Tar:7) a +5 heavy war axe (47, 2, Tar:7) a +1 scythe of pain (47, 22, Tar:7) a ring of ice (48, 7, Tar:7) a +3 scale mail of cold resistance (48, 17, Tar:7) a +1 arbalest of electrocution (48, 18, Tar:7) a +2 robe of positive energy (49, 17, Tar:7) a +4 great mace of draining (49, 18, Tar:7) the staff of cold "Xarchamm" {rC+ rN+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (50, -3, Tar:7) a +2 demon whip a +2 demon whip of draining (50, 18, Tar:7) a staff of earth (50, 48, Tar:7) 3 large rocks (51, 23, Tar:7) a +2 arbalest of freezing (52, -3, Tar:7) 5 large rocks (53, 25, Tar:7) 5 large rocks (54, 7, Tar:7) a +2 war axe of electrocution (54, 48, Tar:7) 3 large rocks (57, 14, Tar:7) 4 large rocks (57, 48, Tar:7) 2 large rocks (59, 21, Tar:7) 4 large rocks (59, 48, Tar:7) 4 large rocks (60, 22, Tar:7) 4 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 plate armour (0, 9, Zot:1) a +0 cloak (0, 10, Zot:1) a +0 morningstar (0, 11, Zot:1) a +0 glaive (1, 10, Zot:1) a +0 short sword a +1 mace of protection (2, 11, Zot:1) a +0 glaive (7, 11, Zot:1) +0 gold dragon scales a +0 long sword (24, -6, Zot:1) a +0 cloak (24, -3, Zot:1) a +0 cloak a +0 dagger (25, -4, Zot:1) a +0 glaive (26, -4, Zot:1) a +0 cloak a +0 long sword (27, -17, Zot:1) a +0 battleaxe (28, -4, Zot:1) a +0 glaive (32, -11, Zot:1) a +1 quarterstaff of speed (32, -4, Zot:1) a +0 halberd a +0 cloak a +0 whip (33, -4, Zot:1) a +0 scimitar (33, -3, Zot:1) a +1 cloak a +1 long sword (35, -4, Zot:1) a +0 cloak a +0 short sword (35, -2, Zot:1) a +0 cloak a +3 great mace (35, -1, Zot:1) a +0 trident (41, -5, Zot:1) a +0 long sword of holy wrath a +0 cloak (41, -3, Zot:1) a +0 long sword a +0 short sword (44, 12, Zot:1) a +0 robe (50, -3, Zot:1) a scroll of identify (56, 8, Zot:1) 4 stones (57, 12, Zot:1) a +0 plate armour Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 cloak (4, -46, Zot:2) a +0 dire flail (5, -47, Zot:2) a +0 trident (8, -38, Zot:2) a +0 cloak (9, -41, Zot:2) a +0 long sword a +0 cloak (10, -37, Zot:2) a +12 spectral club (10, -29, Zot:2) a +0 halberd (11, -40, Zot:2) a +0 glaive (12, -30, Zot:2) a +0 flail (12, -29, Zot:2) a +0 long sword a +0 cloak (12, -25, Zot:2) a +0 rapier (13, -31, Zot:2) a +0 trident (14, -32, Zot:2) a +0 war axe (14, -31, Zot:2) a +0 war axe (15, -33, Zot:2) a +0 halberd (15, -32, Zot:2) a +0 glaive (23, -53, Zot:2) a +0 lajatang (26, -52, Zot:2) a +0 halberd (28, -12, Zot:2) a +9 club of holy wrath a +2 cloak (29, -12, Zot:2) a +0 cloak a +2 long sword of freezing (29, -11, Zot:2) +0 shadow dragon scales (30, -13, Zot:2) a +0 trident a +0 trident (30, -11, Zot:2) a +0 cloak a +0 long sword (30, -10, Zot:2) a +0 cloak of preservation a +0 whip (37, -30, Zot:2) +0 storm dragon scales (38, -33, Zot:2) a +2 great mace of draining a +0 chain mail (43, -31, Zot:2) the staff of cold "Biyrhaq" {rC+ Str+2} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (43, -30, Zot:2) a staff of death (44, -32, Zot:2) a +0 morningstar of protection (45, -32, Zot:2) 4 datura-tipped darts (45, -31, Zot:2) a +1 scimitar of holy wrath (45, -30, Zot:2) a staff of cold Level 3 of the Realm of Zot (0, 0, Zot:3) 4 poisoned darts (6, 0, Zot:3) a +1 chain mail of fire resistance (15, 42, Zot:3) +0 shadow dragon scales (16, 13, Zot:3) a +0 long sword (22, 23, Zot:3) a +0 cloak (23, 32, Zot:3) the amulet "Guatopoh" {RegenMP Int+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). (23, 34, Zot:3) a +0 sling (23, 36, Zot:3) the amulet of Psychosis {Faith Harm Str-4 SInv Stlth+} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (-4). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (27, 32, Zot:3) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (27, 36, Zot:3) a +2 leather armour of fire resistance (29, 32, Zot:3) 6 atropa-tipped darts (31, 22, Zot:3) a lightning rod (4/4) a box of beasts the amulet "Ubrunkuv" {Reflect rElec SH+5} [amulet of reflection] It reflects blocked missile attacks. rElec: It insulates you from electricity. SH: It affects your SH (+5). a scarf of resistance the +12 shadow dragon scales "Ucaokoca" {rPois rC+ rCorr Int+4 Stlth++++} Int: It affects your intelligence (+4). rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you much more stealthy. (31, 32, Zot:3) Inunk's Opusculum on the Cumulonimbus and Trauma Spells Type Level a - Swiftness Air 3 b - Airstrike Air 4 c - Fulminant Prism Conjuration/Hexes 4 (34, 6, Zot:3) a +0 cloak a +0 dagger (34, 9, Zot:3) a +0 halberd (35, 6, Zot:3) a +0 cloak a +0 short sword (35, 8, Zot:3) a +0 cloak a +0 long sword (41, 13, Zot:3) a +0 cloak a +0 short sword a +0 cloak a +0 glaive (41, 14, Zot:3) a +0 cloak a +0 whip (42, 15, Zot:3) a +0 long sword (43, 33, Zot:3) a +0 giant club (48, 33, Zot:3) a scroll of identify (50, 37, Zot:3) a ring of willpower (50, 52, Zot:3) 5 poisoned darts Level 4 of the Realm of Zot (3, -10, Zot:4) a +0 flail (3, -7, Zot:4) a +0 flail (4, -12, Zot:4) a +0 rapier a +0 cloak (4, -10, Zot:4) a +0 rapier a +0 cloak (4, -7, Zot:4) a +1 rapier of holy wrath a +0 cloak (4, -4, Zot:4) a +0 cloak (17, -15, Zot:4) a +0 cloak a +0 whip (18, -16, Zot:4) a +0 cloak a +0 whip (18, -15, Zot:4) a +0 trident (19, -16, Zot:4) a +0 cloak a +0 long sword (19, -15, Zot:4) a +0 cloak (20, -15, Zot:4) a +0 lajatang (21, -36, Zot:4) a +0 battleaxe (24, -1, Zot:4) a book of Vapours (32, -15, Zot:4) a potion of degeneration (36, -16, Zot:4) a +0 spear (38, -23, Zot:4) +0 shadow dragon scales (45, -20, Zot:4) quicksilver dragon scales (45, 2, Zot:4) a +2 dire flail of holy wrath (46, 1, Zot:4) a +0 flail (46, 3, Zot:4) a +0 flail (47, -1, Zot:4) a +0 trident (47, 0, Zot:4) a +0 cloak (47, 1, Zot:4) a +0 short sword (48, -1, Zot:4) a +0 long sword (48, 0, Zot:4) a +0 trident (59, 2, Zot:4) a +0 battleaxe Level 5 of the Realm of Zot (6, 12, Zot:5) a +2 short sword of freezing (8, 8, Zot:5) +0 storm dragon scales (11, 17, Zot:5) a +0 pair of gloves (12, -16, Zot:5) a +0 scimitar a +0 trident a +0 cloak a +0 rapier (12, -15, Zot:5) a +0 glaive (13, -17, Zot:5) a +0 long sword (13, -14, Zot:5) a +0 tower shield a +0 cloak a +2 vampiric war axe a +0 glaive (13, -12, Zot:5) a +0 halberd (13, 11, Zot:5) a +0 pair of gloves of stealth (14, -15, Zot:5) a +3 dire flail (14, -14, Zot:5) a +0 cloak a +0 short sword a +0 cloak (14, -13, Zot:5) a +1 cloak a +0 rapier (14, -12, Zot:5) a +0 flail (15, -15, Zot:5) a +0 cloak a +2 rapier of holy wrath (15, -14, Zot:5) +0 storm dragon scales (15, -12, Zot:5) a +0 cloak a +0 short sword (16, 13, Zot:5) a +0 rapier a +0 cloak (21, 19, Zot:5) a +10 club (22, 14, Zot:5) a +1 vampiric short sword a ring of wizardry (23, 4, Zot:5) an orb of light (23, 15, Zot:5) a +2 heavy long sword a +0 cloak (24, 15, Zot:5) a +0 battleaxe a +0 battleaxe a +0 cloak a +0 rapier (25, 15, Zot:5) a +1 hand axe of freezing (26, 15, Zot:5) a +8 club (27, 2, Zot:5) 3 stones (27, 14, Zot:5) a +10 vampiric club (29, 18, Zot:5) a +0 short sword (31, -18, Zot:5) a +1 cloak a +0 long sword (31, -17, Zot:5) a +0 cloak (31, -16, Zot:5) a +0 hand axe (31, -14, Zot:5) a +0 long sword (31, -12, Zot:5) a +0 cloak a +0 long sword (32, 0, Zot:5) a scroll of identify a +0 short sword (42, -2, Zot:5) a staff of earth (45, -21, Zot:5) the staff of earth "Pukup" {Str+4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (45, -20, Zot:5) 3 stones (45, -19, Zot:5) a +0 helmet (45, -18, Zot:5) a scroll of blinking (45, -17, Zot:5) a scroll of fear (45, -16, Zot:5) a scroll of enchant weapon (45, -15, Zot:5) a potion of heal wounds (46, -18, Zot:5) the ring "Nyejinamm" {rF+ rC+ Will+ MP+9 Dex-2} [ring of magical power] Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It increases your willpower. (unseen) (49, -12, Zot:5) a stone (50, 5, Zot:5) a +0 long sword (50, 6, Zot:5) a +0 cloak a +0 heavy long sword (51, 6, Zot:5) a +0 trident (52, 6, Zot:5) a +0 cloak (52, 7, Zot:5) +0 storm dragon scales a +0 dire flail (59, 4, Zot:5) a +0 scale mail (59, 10, Zot:5) a +0 scale mail Level 1 of the Depths [Shop] Koaclel's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) [Shop] Boaph's Firing Range a +0 sling (22 gold) 5 boomerangs of dispersal (450 gold) 4 boomerangs (120 gold) a +0 sling (22 gold) (0, 0, Depths:1) 3 large rocks (7, 44, Depths:1) a +0 scale mail (8, 38, Depths:1) a +0 robe (10, 23, Depths:1) 4 large rocks (23, 31, Depths:1) a stone (23, 33, Depths:1) a throwing net (24, 27, Depths:1) 3 scrolls of brand weapon (24, 28, Depths:1) a stone (24, 31, Depths:1) a poisoned dart (24, 33, Depths:1) a stone a stone (25, 4, Depths:1) 5 large rocks (25, 31, Depths:1) a boomerang of dispersal (25, 33, Depths:1) a stone a stone (28, 4, Depths:1) a +0 dire flail a +0 dire flail (39, -2, Depths:1) a +2 robe of willpower (unseen) (39, 48, Depths:1) a +0 robe (40, -3, Depths:1) a +0 robe (40, 18, Depths:1) a +0 battleaxe of freezing (43, -3, Depths:1) 6 large rocks (43, 0, Depths:1) a +0 great sword of flaming (45, 42, Depths:1) 2 large rocks (49, 37, Depths:1) a scroll of identify (51, 15, Depths:1) a +0 falchion (56, 35, Depths:1) a +0 trident a +0 robe (58, 29, Depths:1) a +0 dagger a +0 robe (58, 31, Depths:1) a +0 dire flail a +0 dire flail (59, 27, Depths:1) a wand of polymorph (3) Level 2 of the Depths (0, 0, Depths:2) a +0 great sword a +0 ring mail (4, 10, Depths:2) a +0 quarterstaff (5, 9, Depths:2) a +0 chain mail (5, 11, Depths:2) a +0 dagger (6, 7, Depths:2) 5 stones (6, 8, Depths:2) the +3 pair of gloves of the Leaping Gods {rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. (6, 10, Depths:2) the ring "Ekeff" {Contam rF+ rN+ Int+6 Slay+3} [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (6, 11, Depths:2) a +2 lajatang of pain (7, 7, Depths:2) a wand of polymorph (4) (7, 9, Depths:2) the +2 dagger "Orb Guardian's Bane" {drain, Dex+7} Dex: It affects your dexterity (+7). (8, -9, Depths:2) a +2 great sword of flaming (8, 10, Depths:2) a +0 great sword of flaming (9, -11, Depths:2) a +0 trident a +0 robe (9, -2, Depths:2) a +1 battleaxe of freezing (10, -18, Depths:2) a stone (15, -4, Depths:2) a +0 ring mail (23, -6, Depths:2) a +1 battleaxe of freezing (24, -10, Depths:2) a +0 robe a +0 dagger (25, -11, Depths:2) a +0 troll leather armour (25, -3, Depths:2) a +0 troll leather armour (25, -2, Depths:2) a +0 troll leather armour (26, -4, Depths:2) a +0 troll leather armour (26, -3, Depths:2) a +1 great sword of flaming (30, -7, Depths:2) a potion of degeneration (33, -9, Depths:2) a +0 tower shield a +4 eudemon blade of holy wrath (35, -8, Depths:2) a +0 halberd (42, 10, Depths:2) a potion of degeneration (50, -23, Depths:2) a +0 short sword (61, -15, Depths:2) a +0 ring mail a +0 great mace a +0 longbow (62, -19, Depths:2) a +0 buckler (62, -17, Depths:2) a +1 great sword of flaming (63, -19, Depths:2) a +4 lajatang of venom a +0 robe a +0 animal skin a +0 rapier (63, -18, Depths:2) 4 large rocks (63, 5, Depths:2) 3 stones (64, -19, Depths:2) a +0 spear a +3 quick blade of venom a +0 robe a +0 buckler (64, -18, Depths:2) +0 fire dragon scales (64, -17, Depths:2) a +0 animal skin a +0 quarterstaff (65, -20, Depths:2) a +0 spear (73, 5, Depths:2) a scroll of torment (74, 9, Depths:2) 5 large rocks Level 3 of the Depths (0, 0, Depths:3) a +3 battleaxe of freezing (2, 5, Depths:3) a scroll of identify (3, 30, Depths:3) a +0 great sword a +0 leather armour (4, 30, Depths:3) quicksilver dragon scales (4, 31, Depths:3) 2 large rocks (5, 24, Depths:3) a +0 glaive (5, 31, Depths:3) a +2 heavy bardiche a +0 ring mail a +0 leather armour (13, -2, Depths:3) a +2 robe (13, -1, Depths:3) a +0 troll leather armour (13, 0, Depths:3) a +0 troll leather armour (14, 0, Depths:3) a +0 troll leather armour (17, 13, Depths:3) 7 stones (20, 10, Depths:3) a potion of brilliance (20, 25, Depths:3) a +0 scale mail (20, 30, Depths:3) a book of the Senses (20, 32, Depths:3) a staff of earth (22, 2, Depths:3) 5 stones (22, 19, Depths:3) a +0 troll leather armour (23, 6, Depths:3) a +0 robe a +1 lajatang of pain (23, 30, Depths:3) 7 stones (24, 21, Depths:3) a +2 battleaxe of freezing (24, 27, Depths:3) a +2 scale mail of cold resistance (25, -7, Depths:3) 4 stones (25, 3, Depths:3) a +0 plate armour a +0 long sword (25, 6, Depths:3) a +0 ring mail a +0 great mace (25, 23, Depths:3) a +0 battleaxe of freezing (26, -6, Depths:3) 7 stones (26, 6, Depths:3) 4 large rocks (26, 7, Depths:3) a +0 war axe a +0 scale mail a +0 buckler (26, 17, Depths:3) a scroll of identify (27, 7, Depths:3) a +2 great sword of electrocution a +1 scale mail of cold resistance (27, 10, Depths:3) a +0 battleaxe of freezing a +0 dire flail a +0 dire flail (28, 11, Depths:3) a +0 halberd a +0 scale mail (28, 13, Depths:3) a +0 short sword (28, 30, Depths:3) a +0 scale mail (29, 15, Depths:3) a +0 buckler a +1 long sword (29, 29, Depths:3) a +0 spear (30, -15, Depths:3) 3 large rocks (31, -15, Depths:3) 5 large rocks (32, -16, Depths:3) a +0 battleaxe of freezing (35, -19, Depths:3) a +4 short sword of distortion (37, -20, Depths:3) 4 large rocks a +0 whip a +0 robe (37, -19, Depths:3) +0 ice dragon scales (38, -21, Depths:3) 5 large rocks Level 4 of the Depths [Shop] Sillaza's Jewellery Shoppe the ring "Hummum" {Ice rElec Str+2 Int+3} (990 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. an amulet of faith (800 gold) a ring of willpower (500 gold) a +6 ring of intelligence (720 gold) a ring of protection from fire (500 gold) an amulet of the acrobat (600 gold) a ring of wizardry (600 gold) the amulet of the Aged Tales {Spirit Int+3} (866 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). [Shop] Cusuf's Book Shop a book of Flames (448 gold) a book of Vapours (416 gold) the Anthology of Rime (768 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ozocubu's Armour Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Polar Vortex Ice 9 a book of Fire (704 gold) a book of Ice (800 gold) a Young Poisoner's Handbook (320 gold) a book of Necromancy (384 gold) the Unrestrained Analects (736 gold) the Codex of Ensnaring Vapour (736 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Fulminant Prism Conjuration/Hexes 4 c - Metabolic Englaciation Hexes/Ice 5 d - Enfeeble Hexes 7 [Shop] Verreiqa's Book Shop a book of Scorching (510 gold) Great Wizards, Vol. VII (510 gold) a book of the Sky (748 gold) a book of Ice (850 gold) the Grimoire of Lava and the Singularity (340 gold) Spells Type Level a - Scorch Fire 2 b - Lesser Beckoning Translocation 2 c - Portal Projectile Hexes/Translocation 3 a book of the Wilderness (646 gold) a book of Armaments (612 gold) a book of Lightning (578 gold) a There-And-Back Book (510 gold) [Shop] Cymera Zamia's General Store 8 stones (8 gold) a wand of flame (7) (53 gold) a scroll of identify (22 gold) a wand of flame (10) (77 gold) a +2 morningstar of draining (211 gold) a potion of degeneration (11 gold) a +2 morningstar of draining (211 gold) (0, 0, Depths:4) +0 ice dragon scales a +0 flail (1, 0, Depths:4) a +0 dire flail (2, 0, Depths:4) +0 ice dragon scales (7, -10, Depths:4) a +0 long sword (7, -9, Depths:4) a +0 short sword (8, -3, Depths:4) a +0 glaive (8, -1, Depths:4) a +0 halberd (9, -3, Depths:4) a +0 halberd (10, 6, Depths:4) a +0 trident (11, 6, Depths:4) a +0 long sword (13, 24, Depths:4) a +0 robe (17, -4, Depths:4) a +0 cloak a +0 long sword (17, -1, Depths:4) a +0 cloak a +0 whip (18, 6, Depths:4) a +0 halberd (19, 5, Depths:4) a +0 short sword (23, 1, Depths:4) an amulet of reflection (31, -1, Depths:4) 2 poisoned darts (33, 3, Depths:4) a +0 plate armour (36, 14, Depths:4) a +0 scale mail a +0 dire flail a +0 great mace (36, 15, Depths:4) a +0 troll leather armour (36, 38, Depths:4) a +0 battleaxe a +0 plate armour (37, 14, Depths:4) a +0 troll leather armour (41, 3, Depths:4) a scroll of identify (45, 0, Depths:4) a +0 plate armour (45, 7, Depths:4) a +0 buckler a +0 leather armour a +0 war axe (45, 24, Depths:4) a +0 sling (46, 7, Depths:4) a +0 ring mail a +0 battleaxe (50, 30, Depths:4) a +0 war axe a +0 animal skin (51, 21, Depths:4) 6 boomerangs (51, 23, Depths:4) a +0 leather armour (53, 5, Depths:4) a +0 pair of boots (53, 8, Depths:4) a +2 pair of boots the ring of the Hare {EV+10} [ring of evasion] EV: It affects your evasion (+10). 2 scrolls of brand weapon 2 scrolls of enchant weapon a scroll of amnesia a +0 tower shield of poison resistance the ring of the Briny Deep {rN+++ Str+6} [ring of strength] Str: It affects your strength (+6). rN: It renders you almost immune to negative energy. the ring "Nysmiged" {Fly rElec Str+2 SInv} [ring of flight] Str: It affects your strength (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. (53, 25, Depths:4) a +0 dire flail a +0 dire flail (56, 18, Depths:4) a +0 pair of boots