ig87 Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (2, -8, D:1) a +0 buckler (5, -20, D:1) a +0 short sword (5, -10, D:1) a +0 club (8, -16, D:1) 14 arrows (17, -17, D:1) a +0 ring mail (31, 2, D:1) a +0 robe (32, -21, D:1) 33 sling bullets (32, 6, D:1) a +0 club (42, -24, D:1) a +1 dagger of holy wrath (49, -23, D:1) 19 arrows (52, -17, D:1) a cursed -3 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 robe (3, -13, D:2) a +0 short sword (9, 10, D:2) a +0 dagger (9, 22, D:2) a +0 club (11, 39, D:2) 15 stones (17, -7, D:2) 9 bolts (17, 36, D:2) a stone (18, 34, D:2) a +0 dagger 3 stones (21, 17, D:2) a cursed -1 club (21, 20, D:2) a +0 shield (24, 1, D:2) 10 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 48, D:3) a +3 dagger of draining (7, 36, D:3) a stone (8, 39, D:3) a +0 short sword 2 stones (14, -1, D:3) a +0 falchion (19, 17, D:3) a +0 dagger a +0 club (29, 6, D:3) a +0 plate armour (30, 37, D:3) a +0 robe (38, 23, D:3) 22 stones (42, 6, D:3) a +0 leather armour (48, 15, D:3) 10 arrows (50, -4, D:3) a throwing net Level 4 of the Dungeon (0, 0, D:4) 12 arrows (5, -54, D:4) 23 stones (6, -1, D:4) a +0 flail a cursed -1 club a +0 hand axe a +0 dagger (10, -41, D:4) a +0 club (11, -43, D:4) a +0 club (13, -36, D:4) a +0 quarterstaff a +0 mace (37, 6, D:4) 17 arrows (45, 5, D:4) a +0 robe (46, -33, D:4) 26 sling bullets (48, -30, D:4) a +0 short sword (57, -39, D:4) 21 stones Level 5 of the Dungeon (0, 1, D:5) 21 stones (0, 45, D:5) a +0 short sword (7, -6, D:5) a +0 dagger (11, 15, D:5) a +0 giant club (16, 12, D:5) 20 stones (16, 20, D:5) a +0 whip (21, 9, D:5) 14 stones (29, 11, D:5) 23 stones (30, 29, D:5) 18 poisoned needles (32, 31, D:5) a +0 rapier (34, 19, D:5) a +0 leather armour (41, 18, D:5) a +0 giant club (41, 39, D:5) a +0 ring mail (43, 4, D:5) the +8 rapier of Caon {venom, rElec rF+ MP+9} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (50, 26, D:5) a +0 club a +0 mace a +0 leather armour (51, 25, D:5) a +0 trident (51, 26, D:5) a +0 mace a +0 leather armour (53, 30, D:5) 24 stones (57, 50, D:5) 22 bolts Level 6 of the Dungeon (0, 0, D:6) 23 arrows (2, 11, D:6) a +0 shortbow 17 arrows (3, -1, D:6) a +0 spear (28, 5, D:6) a +0 dagger (32, 22, D:6) 2 stones (32, 24, D:6) a stone (32, 25, D:6) a +0 flail (32, 26, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 plate armour a cursed -2 hand axe 10 stones a +0 ring mail (32, 38, D:6) a +0 giant club a +2 mace of protection a +0 ring mail (33, 31, D:6) a cursed +0 club (34, 13, D:6) a +0 dagger (37, 48, D:6) a +0 robe (48, 5, D:6) a +0 dagger (55, -4, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 club a cursed +0 short sword a +0 club a +0 leather armour a +1 mace of venom a +0 chain mail (6, -5, D:7) a +0 leather armour a +0 dagger a +0 robe (8, -9, D:7) 15 poisoned needles (9, 11, D:7) a +0 flail (36, -11, D:7) 8 arrows (38, -10, D:7) a +0 robe (42, -14, D:7) a +0 giant club (51, -13, D:7) a +0 shortbow 19 arrows (52, -13, D:7) a +0 whip (52, -11, D:7) 2 arrows Level 8 of the Dungeon (0, 0, D:8) a cursed +0 pair of gloves (7, -15, D:8) a +0 club a +0 robe (7, 6, D:8) 12 stones (10, -24, D:8) a stone (11, -24, D:8) a stone a +0 giant club a +0 giant club (11, -22, D:8) a +0 short sword a +0 chain mail (11, -8, D:8) a +0 giant spiked club a +0 giant spiked club (11, -7, D:8) a -2 spear a +0 animal skin (12, -15, D:8) a +0 club (13, -25, D:8) a +0 dagger of holy wrath 47 stones a +0 leather armour (13, -24, D:8) a +0 falchion 13 stones a +0 robe (16, -27, D:8) a +0 dagger (22, -12, D:8) a +0 flail (23, -13, D:8) a +0 spear a cursed -2 ring mail a +2 shield (23, -12, D:8) a +0 spear (29, 13, D:8) a +0 club (31, -1, D:8) a +0 giant club a cursed -2 giant club (39, 13, D:8) a +0 giant club a +0 giant club (47, 8, D:8) 13 stones (50, -14, D:8) a stone (50, -13, D:8) a +0 flail 15 stones a +0 robe (52, 6, D:8) 26 sling bullets Level 9 of the Dungeon [Shop] Eamemet's Eclectic Emporium a manual of Evocations (1435 gold) a book of the Earth (845 gold) a potion of experience (650 gold) the ring of Arrival {rElec MP-9 EV+2 Dex+3} (148 gold) [ring of evasion] It affects your evasion (+2). It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (-9). an uncursed staff of energy (325 gold) a +0 executioner's axe (130 gold) a scroll of enchant armour (97 gold) a +0 eveningstar (195 gold) (0, 0, D:9) a +3 dagger (8, 3, D:9) a scroll of immolation (11, -24, D:9) a sling bullet (11, -23, D:9) a sling bullet (14, -24, D:9) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour 8 tomahawks (14, -5, D:9) a +0 rapier (19, -16, D:9) a +0 giant club a +0 robe (31, -9, D:9) a +0 ring mail (33, -3, D:9) a +0 giant club (37, -4, D:9) a +0 animal skin (38, -4, D:9) a +0 animal skin (39, -5, D:9) a +0 animal skin (41, 0, D:9) a +2 whip of electrocution a +0 robe (49, -28, D:9) 11 stones (53, -12, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (1, -8, D:10) a +0 falchion (1, 1, D:10) a +0 helmet (9, 1, D:10) a cursed -2 giant club a +0 giant spiked club a two-headed ogre corpse (14, -4, D:10) a +0 dagger (17, -3, D:10) a +0 spear (22, 2, D:10) an uncursed amulet of the gourmand the Ecumenical Temple (16, 3, Temple) an uncursed staff of conjuration