Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 2381910945034400382 9 ihjewrfhijuewwe the Gusty (level 2, 0/17 HPs) Began as an Octopode Air Elementalist on July 9, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (118 turns). ihjewrfhijuewwe the Gusty (OpAE) Turns: 118, Time: 00:00:23 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 0/5 EV: 13 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 2-3/arc 12% 2 Swiftness Air 13% N/A 14% 3 Airstrike Air 6% 2d(1-17) 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is moderately wounded. The zap hits the jackal. The jackal is severely wounded. The zap hits the frilled lizard. You kill the frilled lizard! The zap hits the jackal. You kill the jackal! The jackal bites you. x2 You have reached level 2! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is heavily wounded. The zap misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. The jackal is severely wounded. The zap hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) The zap misses the jackal. The jackal misses you. The jackal bites you. You die... ##.....## ##..#.# . ####### ##...#.. .. ##....#### ...#########..##.# ...[.........##.# #..##.....#...##.# #...............# ######.###..##### #@# #..# #h# #..# #†# #..# #†# #..# #.# ..( #.# #.# #.# You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 3 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ihjewrfhijuewwe the Octopode Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 6/17 MP: 3/5 118 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, hangedman_decor_growths Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 3 Constrict || 2 Cast: Shock || 10 Use: Potion || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 80 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 80 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts