Dungeon Crawl Stone Soup version 0.25.0-8-gfd19cd77bd (webtiles) character file. Game seed: 12767450058444605271 2 ijan1 the Gusty (level 1, 2/13 HPs) Began as a Gnoll Wanderer on June 16, 2020. Got out of the dungeon alive. The game lasted 00:00:23 (63 turns). ijan1 the Gusty (Gnoll Wanderer) Turns: 63, Time: 00:00:23 Health: 2/13 AC: 3 Str: 12 XL: 1 Next: 40% Magic: 3/4 EV: 12 Int: 13 God: Gold: 10 SH: 0 Dex: 17 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 2 throwing nets (quivered) {!f} Armour e - a +0 leather armour (worn) Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 5.3 Air Magic + Level 0.0 Earth Magic + Level 1.9 Poison Magic + Level 0.1 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air #....... 30% 3 ###.... Passwall Tmut/Erth #....... 41% 2 ###.... Sticks to Snakes Tmut #....... 41% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! You see here a +0 short sword. The hobgoblin shouts! You hit the hobgoblin but do no damage. You barely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. You barely miss the hobgoblin. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin barely misses you. The hobgoblin shouts! You hit the hobgoblin but do no damage. You hear a shout! The hobgoblin closely misses you. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club Okay, then. A goblin comes into view. It is wielding a +0 dagger. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ∆ .... ...# . ∆ g..## .. ...# ..8############ ! ..# ..............# .. #.# .8##...#####.# ...##.########.....# #.# #..)........###.@.## #.# #####.......##..g..# #.# ###.).....8##...#####.# ........................# ........#...8############ .#........#### ...###..#.# ..# #...#.. .# #.#.##.≈ ∆ You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ijan1 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | ijan1 set off with the following items: a +0 dagger, 2 | throwing nets {!f}, a +0 leather armour, a ration; and the | following spell memorised: Shock; and the following spells | available to memorise: Static Discharge, Passwall, Sticks | to Snakes 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 63 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, chequers_serial_rivers_small_b Action || total -------------------------++------- Melee: Dagger || 14 Bite || 1 Cast: Shock || 1 Armor: Leather armour || 1 Dodge: Dodged || 7