ikjuyhgtrf the Dungeon [Shop] Kismomy's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Daen's Jewellery Shop an uncursed ring of wizardry (390 gold) a cursed -4 ring of strength (26 gold) the ring of Butchery {rN+ Int+4} (460 gold) [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. an uncursed ring of ice (325 gold) an uncursed amulet of faith (520 gold) an uncursed ring of stealth (227 gold) an uncursed ring of protection from cold (325 gold) a cursed -3 ring of dexterity (26 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of see invisible (195 gold) [Shop] Lupow's Book Boutique a book of Minor Magic (260 gold) a book of Beasts (715 gold) a book of Power (585 gold) a book of Cantrips (260 gold) a book of Misfortune (260 gold) a book of Minor Magic (260 gold) a book of Misfortune (260 gold) a book of Maledictions (325 gold) [Shop] Wattat's Antique Weapon Shop a +0 flail (101 gold) a cursed -2 hand axe (2 gold) a +0 mace (87 gold) a +2 flail of crushing (498 gold) a +0 trident (101 gold) a +0 mace (87 gold) the +7 arbalest of the Candelabrum {venom, +Fly Dex-2 SInv} (1435 gold) It poisons the ammo it fires. It affects your dexterity (-2). It lets you see invisible. It lets you fly. a cursed +0 short sword (2 gold) a +0 mace (87 gold) a +4 dagger of venom (707 gold) the +8 glaive "Hoynut" {chop, MR- Str+3 Int+3} (1887 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +0 mace (87 gold) a +0 club (29 gold) a +0 shortbow of flaming (214 gold) (0, 0, D) a throwing net (2, 0, D) a +0 hand axe 3 throwing nets a +0 chain mail (3, 0, D) a +0 halberd of venom a +0 animal skin (3, 10, D) a +0 pair of boots (4, 10, D) a +0 pair of gloves a +0 pair of boots (4, 14, D) a +0 shortbow 16 arrows (5, 14, D) a +0 dire flail of protection a +0 giant club (6, 2, D) a +0 arbalest 19 bolts (6, 14, D) an arrow (8, 2, D) a bolt (10, 2, D) a bolt (10, 6, D) a +0 glaive a +0 chain mail (10, 10, D) a +0 scale mail a +0 flail a +0 scale mail (11, 2, D) a bolt (11, 6, D) a +0 halberd a +0 plate armour (12, 6, D) a +3 dire flail of holy wrath a +0 plate armour a +0 battleaxe a +0 plate armour (12, 10, D) a cursed +0 ring mail (12, 14, D) a +0 giant spiked club a +0 giant club a +0 shortbow 22 arrows (13, 2, D) a bolt (13, 10, D) 18 poisoned needles (15, 2, D) a +0 trident a +0 robe (16, 2, D) 2 large rocks (17, 2, D) a +0 troll leather armour (18, 2, D) a +0 longbow 12 arrows (18, 6, D) a +0 flail a +0 plate armour a +0 halberd a +0 plate armour (18, 14, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of freezing a +2 rapier of venom (19, 2, D) a +1 short sword of electrocution an arrow a +0 halberd a +0 chain mail (19, 6, D) a +1 long sword a +0 chain mail (19, 14, D) an uncursed staff of energy (20, 2, D) a +0 longbow a +0 longbow 43 arrows (20, 6, D) a +0 war axe a +0 chain mail a +0 battleaxe a cursed +0 chain mail a +0 glaive a +0 plate armour (21, 2, D) a +0 whip a +0 robe (21, 6, D) a +0 long sword a +0 chain mail (22, -2, D) a +0 trident 5 tomahawks (22, 2, D) 2 arrows (22, 6, D) a +2 long sword a +0 chain mail a +1 war axe of flaming a +0 chain mail (23, -2, D) a +0 trident 8 tomahawks (23, 2, D) a large rock (23, 4, D) a +4 dagger of distortion a +0 robe a +0 rapier a +0 leather armour (24, -2, D) a +1 antimagic spear 10 javelins of penetration a cursed +0 leather armour (26, -6, D) an arrow a +0 trident (27, -6, D) a +0 club (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) an orc corpse (still there?) (27, 6, D) a +0 dagger a +0 robe (28, 6, D) a +0 mace a +0 chain mail a +0 long sword a +0 chain mail (29, 6, D) a +0 long sword 6 silver tomahawks a +0 plate armour (30, -6, D) an arrow (30, 6, D) a +0 halberd a +0 chain mail (31, -6, D) a +0 arbalest 22 bolts (31, -2, D) 6 javelins of penetration (31, 6, D) a +0 dagger a +0 robe (32, -6, D) a +0 morningstar a +0 scale mail a +0 shortbow 8 arrows a human corpse a centaur corpse (32, 2, D) a +3 scale mail (32, 6, D) a +0 war axe (33, -6, D) a bolt a +0 longbow 7 arrows (33, -2, D) a +1 dagger of venom a +0 robe (33, 2, D) a +3 chain mail (33, 6, D) a +0 long sword of slicing a +0 chain mail (34, -6, D) an arrow (34, -2, D) a +0 scimitar (34, 2, D) a +3 chain mail (34, 6, D) a +0 dagger a +1 robe of fire resistance (35, -2, D) a +0 glaive (35, 0, D) a +0 scimitar a +0 scale mail (35, 2, D) a +1 helmet a +1 ring of protection a +0 pair of gloves a +0 pair of boots a +1 chain mail a +3 ring of intelligence a +0 plate armour (35, 6, D) a +0 mace a +0 chain mail 50 gold pieces (36, 2, D) the cursed -6 cloak of the Hot Ocelot {*Slow Str+5} It affects your strength (+5). It may slow you when you take damage. It has a curse placed upon it. (36, 6, D) a +0 war axe a +0 plate armour a +0 broad axe a +0 chain mail (37, -6, D) a +0 great sword of flaming (37, -2, D) a +2 whip of venom a cursed +0 robe (37, 2, D) the +0 scale mail of Shadows and Fog {-Tele Str+4 Int+10} It affects your strength (+4). It affects your intelligence (+10). It prevents most forms of teleportation. (38, -2, D) a +0 club a +0 robe (40, -6, D) a +0 dire flail a +0 ring mail (40, 4, D) a +2 scimitar of flaming a +0 robe (41, -6, D) 4 large rocks a +1 demon whip of electrocution a +0 robe a +2 buckler +0 fire dragon scales (41, 2, D) a +1 glaive (42, -6, D) a +0 great sword of flaming +0 ice dragon scales a very ugly thing skeleton a fire giant skeleton an ice dragon skeleton (42, 2, D) a +1 great sword (43, -6, D) a +1 battleaxe of freezing (43, 2, D) a +0 triple crossbow (44, 2, D) the +10 halberd of Departure {vamp, +Rage} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you go berserk. (45, -6, D) a +0 dagger a cursed +0 robe a human corpse (skeletalised by now) (45, 2, D) a +3 dire flail (45, 6, D) a +0 hand axe a +0 ring mail a +0 flail a +2 hand axe of venom (46, 2, D) a +0 bardiche (46, 6, D) a +0 dagger a +0 robe a cursed -2 falchion (47, 2, D) the +6 hand crossbow of Exhibitionism {elec, *Contam rF+ rC+ Str+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from fire. It protects you from cold. It causes magical contamination when unequipped. (47, 6, D) a +0 falchion (48, 2, D) a +1 battleaxe (48, 4, D) 3 curare-tipped needles (48, 6, D) a +0 whip a cursed +0 leather armour a +0 mace a +0 chain mail a +0 leather armour 3 tomahawks (49, 4, D) a curare-tipped needle (49, 6, D) 5 large rocks (49, 10, D) a crystal ball of energy (50, 4, D) a curare-tipped needle (50, 6, D) a +0 ring mail (50, 10, D) 25 bolts (51, 4, D) a curare-tipped needle (53, 2, D) an uncursed ring of poison resistance (54, 4, D) a +2 short sword of distortion a +0 blowgun 3 curare-tipped needles (58, 14, D) a +0 dagger (59, 14, D) a +0 club