ikjuyhgtrf the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +1 great sword of venom (61, 8, D) an uncursed staff of wizardry (61, 11, D) a naga corpse (61, 16, D) an uncursed staff of air (61, 21, D) a wolf corpse (61, 26, D) the Incunabulum of Torrid Curses Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Slow Hexes 2 c - Spectral Weapon Hexes/Charms 3 d - Confuse Hexes 3 e - Cause Fear Hexes 4 f - Fireball Conjuration/Fire 5 (62, 1, D) a +1 hand crossbow of freezing (62, 8, D) a book of Transfigurations (62, 10, D) a +0 trident a naga corpse (62, 11, D) a water moccasin corpse (62, 16, D) the +6 giant spiked club of Psychosis {crush, rElec rC- rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (62, 17, D) a +0 vampiric short sword (62, 21, D) a river rat corpse (62, 26, D) an uncursed staff of conjuration (62, 27, D) an uncursed ring of protection from cold (63, 3, D) an uncursed staff of cold (63, 8, D) a +0 halberd (63, 16, D) an uncursed staff of wizardry (63, 17, D) an uncursed staff of summoning (63, 21, D) a bullfrog corpse (still there?) a spiny frog corpse (still there?) (63, 26, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (63, 27, D) an uncursed staff of power (64, 16, D) a fan of gales (64, 26, D) a +1 robe of resistance (64, 27, D) a lamp of fire (65, 26, D) a +4 hand axe of electrocution (67, 0, D) a sack of spiders (68, 3, D) a +0 dagger a +0 robe a +4 falchion an orc corpse (69, 3, D) a +0 club (unseen) (71, 8, D) an uncursed staff of earth (71, 16, D) the Handbook of Weightlessness and the Snowflakes Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Metabolic Englaciation Hexes/Ice 5 (71, 17, D) a +1 scale mail of fire resistance (71, 21, D) a +0 flail a +0 hand axe a naga corpse a naga corpse (71, 26, D) the +9 hunting sling of Sin {flame, Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). (71, 27, D) a phial of floods (71, 30, D) a +0 dagger a +0 leather armour an orc corpse (71, 31, D) a +0 scimitar a +0 plate armour (72, 8, D) a +0 long sword of slicing (72, 9, D) the amulet of Alemodec {Spirit *Corrode rPois Str+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+5). It protects you from poison. It may corrode you when you take damage. the +12 flail "Uviffog" {vamp, Int+3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It makes you more stealthy. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a cursed +3 ring of intelligence 2 potions of invisibility a +3 shield a +3 large shield 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 flail (72, 11, D) a bullfrog corpse (72, 12, D) a river rat corpse (72, 16, D) the +9 hand axe "Tuotzan" {vamp, Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). (72, 17, D) a Young Poisoner's Handbook (72, 21, D) a water moccasin corpse (72, 26, D) an uncursed staff of poison (72, 30, D) a +0 flail a +0 chain mail (72, 31, D) a +0 short sword (73, 1, D) a book of the Warp (73, 16, D) the +6 shortbow "Yrapt" {venom, Int+2} It poisons the ammo it fires. It affects your intelligence (+2). (73, 17, D) an uncursed staff of air (73, 21, D) a water moccasin corpse (73, 26, D) an uncursed staff of summoning (73, 27, D) a book of Misfortune (73, 30, D) a +0 flail (unseen) (73, 31, D) a +0 dagger (unseen) (75, 1, D) a +1 vampiric war axe