ikjuyhgtrf the Dungeon (0, 0, D) a +2 centaur barding (0, 35, D) a +0 dagger a +0 robe a +0 halberd a cursed -3 club (0, 36, D) a +0 halberd a +0 halberd a +0 plate armour a +0 club a +0 leather armour a cursed -1 flail a +0 club (0, 37, D) a +0 mace a +0 leather armour a +0 spear (1, 2, D) +5 acid dragon scales (1, 3, D) a +0 pair of gloves of archery (1, 24, D) 2 scrolls of vulnerability (1, 37, D) a +0 trident 2 boomerangs (2, 2, D) a +2 hat (2, 4, D) a +0 pair of gloves of archery (2, 5, D) a +0 triple crossbow of flaming (2, 6, D) a +6 demon trident (2, 16, D) a +0 war axe (2, 24, D) 10 stones an uncursed staff of energy (2, 32, D) a +0 leather armour a +0 dagger a +0 robe (3, 3, D) a +6 lajatang (3, 5, D) a +9 broad axe (3, 6, D) a +6 ring of intelligence an uncursed ring of wizardry an uncursed amulet of regeneration a +6 ring of strength a +6 ring of strength a +6 ring of protection a +1 tower shield the +3 great sword of Psychosis {distort, Str+4 Stlth-} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It makes you less stealthy. a +7 scimitar of holy wrath a +4 scimitar of freezing a +3 long sword of electrocution a +3 double sword (3, 7, D) a +6 great mace (3, 13, D) a tin of tremorstones (3/3) (3, 14, D) a +0 war axe a +0 ring mail a Fen Folio (3, 32, D) a +0 short sword a +0 leather armour (4, 11, D) a +0 robe (4, 13, D) a +0 hand axe 26 stones a cursed +0 robe 25 sling bullets a scroll of identify (4, 15, D) a cursed -3 battleaxe a +0 rapier a +2 robe of positive energy (4, 16, D) a potion of degeneration (4, 17, D) a +0 war axe a cursed +0 chain mail a cursed +0 robe (4, 32, D) a +0 scale mail a +0 long sword a +0 dagger a +0 short sword (5, 11, D) an uncursed staff of air a cursed +0 chain mail a +0 trident a lightning rod (4/4) (5, 12, D) a stone (5, 16, D) a +3 bardiche (unseen) (5, 17, D) a +0 pair of gloves of archery (5, 24, D) a +2 mace a +2 hand axe (5, 30, D) a +0 dagger (6, 10, D) a stone a book of Ice (6, 14, D) a +0 mace (still there?) a phantom mirror (still there?) (6, 16, D) an uncursed staff of fire (6, 17, D) a book of Death (6, 24, D) a +2 quarterstaff a +2 trident (7, 10, D) a book of Frost a +0 robe the +5 great sword of the Tooth {vamp, Str+6 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It affects your intelligence (+2). a +0 robe (7, 12, D) a cursed +0 long sword (unseen) (7, 13, D) a +1 robe of fire resistance (unseen) (7, 14, D) a +0 dagger (unseen) (7, 17, D) a +0 dagger (unseen) (7, 24, D) a +2 dagger (8, 10, D) a +0 long sword a book of the Warp (8, 14, D) a +0 flail of holy wrath (8, 15, D) a +0 hand axe a +0 tower shield a book of Necromancy (8, 17, D) a +0 hand axe (unseen) (8, 29, D) a +0 dagger of venom (8, 30, D) a +2 hand axe of freezing (8, 31, D) a +1 mace of protection (8, 40, D) a +0 club a +1 flail of protection a +0 ring mail a +0 club a +0 leather armour (8, 42, D) a +0 scimitar of flaming (8, 43, D) a +0 trident a +0 scale mail a +0 buckler (9, 11, D) 17 poisoned darts a +0 long sword (9, 16, D) a +0 dire flail (unseen) (9, 28, D) a +0 plate armour a +3 ring mail a +2 falchion (9, 30, D) a +2 vorpal trident (9, 31, D) a +1 quarterstaff of protection (13, 14, D) a +0 troll leather armour (13, 15, D) the +2 fire dragon scales of Xom's Condemnation {rElec rF++ rC- Dex+6 Slay-6} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (14, 0, D) a +0 battleaxe a +0 chain mail (14, 15, D) a +0 giant spiked club +0 shadow dragon scales a +0 giant club a +0 giant club (15, 14, D) a +0 giant spiked club a +0 dagger a +2 robe of magic resistance a +0 giant club a +0 giant spiked club a +0 halberd a +0 robe a potion of lignification (15, 16, D) a +0 troll leather armour a +0 giant club a +0 dire flail (16, -4, D) a +0 arbalest (17, -4, D) 11 bolts (17, -3, D) a bolt (17, 39, D) a +5 ring mail (17, 41, D) a +4 quarterstaff of speed (17, 42, D) a +2 rapier of draining (17, 43, D) a +2 halberd of protection (18, -4, D) a +0 arbalest (still there?) a bolt (still there?) (18, -3, D) a +0 robe (18, -2, D) a +0 hand axe a +0 arbalest 27 bolts (18, 15, D) a +3 longbow of freezing (18, 40, D) a +0 helmet (18, 41, D) a +2 dire flail of protection (18, 43, D) a +1 vorpal broad axe (19, -3, D) a +0 arbalest 15 bolts (19, -2, D) a +0 club a +0 robe (20, -5, D) a bolt (20, -4, D) a +0 long sword a cursed +0 chain mail a +4 scimitar of flaming (20, -3, D) a +0 arbalest 16 bolts a +0 long sword (20, -2, D) a +0 arbalest 13 bolts (21, -4, D) a +0 mace a +0 trident a +0 arbalest 7 bolts (21, -3, D) a +0 long sword a bolt (21, -2, D) a bolt (21, -1, D) a +0 arbalest (unseen) (21, 14, D) a phial of floods (21, 30, D) a +0 flail a +0 robe (21, 33, D) a cursed -3 war axe a +0 plate armour (21, 34, D) a cursed -1 giant club a +0 giant spiked club (22, 13, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (22, 15, D) 18 arrows (22, 29, D) a +0 mace a +0 robe (22, 30, D) a +0 robe (22, 32, D) a +0 war axe a +0 plate armour (22, 33, D) a +0 giant club a +0 short sword a +0 leather armour (22, 34, D) a +0 short sword (22, 35, D) a +0 flail (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) (22, 37, D) a +0 mace (23, 1, D) a bolt a +0 longbow a +0 leather armour 32 arrows (23, 14, D) an uncursed staff of cold (23, 31, D) a cursed +0 short sword a +0 robe (24, 15, D) the +11 trident of Ornamental True Grit {antimagic, *Contam +Fly rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It lets you fly. It causes magical contamination when unequipped. (24, 31, D) a cursed +0 great sword a +0 robe (26, 6, D) a +0 halberd (26, 15, D) a +1 hand crossbow of freezing (27, 37, D) a +0 short sword a +0 robe (28, 0, D) a +0 robe (28, 2, D) a +0 broad axe 8 boomerangs a +0 plate armour (28, 15, D) a +1 leather armour of cold resistance (29, 2, D) a +0 tower shield a +0 great sword of flaming (30, 2, D) a +2 hand axe of venom (unseen) (30, 4, D) a +3 arbalest (30, 6, D) a +0 plate armour (unseen) (31, 1, D) a +0 long sword (unseen) (31, 2, D) a +0 robe (31, 6, D) 18 bolts (still there?) a +0 quarterstaff (still there?) (31, 7, D) a +0 robe (36, 11, D) a large rock (36, 18, D) a +3 scimitar of holy wrath a +0 tower shield a +1 short sword of speed a +0 plate armour (36, 21, D) an uncursed staff of wizardry (37, 9, D) a bolt (37, 22, D) a tin of tremorstones (3/3) (38, 2, D) a +0 long sword a +2 cloak a +0 quarterstaff a +0 robe (38, 11, D) a large rock (39, 1, D) a +2 flail of pain a +0 robe a +0 buckler (39, 28, D) a +2 hand axe of flaming (39, 37, D) a cursed +0 plate armour a +1 vorpal broad axe a +0 plate armour (40, 1, D) a +0 demon trident of draining a +0 plate armour a +0 tower shield (40, 27, D) a +0 great mace a +0 arbalest 24 bolts a +0 plate armour (40, 35, D) a +0 club (unseen) (40, 36, D) a +0 dagger (unseen) (40, 39, D) a +0 flail (unseen) (41, 14, D) a large rock (41, 36, D) a +0 flail (unseen) (42, 13, D) a large rock (42, 14, D) a +0 animal skin (42, 17, D) a +0 trident (42, 23, D) a +0 scimitar a +0 chain mail (42, 26, D) a +0 short sword a +0 chain mail (43, 13, D) a large rock (43, 14, D) a +0 war axe (43, 17, D) a +3 flail of protection a +0 robe (45, -8, D) a +0 great sword (unseen) (45, 13, D) +0 ice dragon scales (45, 20, D) a +5 broad axe (45, 21, D) a +3 giant spiked club (45, 27, D) the cursed +2 dagger of Extinguishment {venom, *Corrode rN+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (45, 28, D) a +3 demon whip (46, 9, D) a +1 great sword of flaming (46, 10, D) a +0 animal skin (46, 11, D) a +0 glaive (46, 12, D) a +6 long sword of distortion a +0 cloak 2 arrows (46, 18, D) a +2 great sword of flaming (46, 21, D) a +1 triple sword (46, 27, D) a +3 arbalest (46, 28, D) a +3 battleaxe (47, 12, D) a +2 vorpal battleaxe a +0 chain mail of cold resistance a +0 longbow 20 arrows a +0 leather armour (48, 11, D) a +2 antimagic quarterstaff a +0 hand axe (48, 18, D) a +0 rapier (unseen) (48, 20, D) a +2 vampiric morningstar (48, 21, D) a +1 hand crossbow of freezing (48, 27, D) a +0 falchion (48, 28, D) a +3 longbow (49, 10, D) +0 ice dragon scales (49, 11, D) a +2 mace of venom (49, 20, D) a +2 falchion of venom (49, 21, D) a +5 quick blade (49, 27, D) a +1 executioner's axe (49, 28, D) a +7 quick blade (51, 17, D) a +1 demon whip of electrocution (51, 20, D) a +2 vorpal hand axe (51, 43, D) 23 stones (52, 20, D) a +0 vorpal battleaxe (52, 42, D) a +0 dagger (52, 43, D) 23 arrows (53, -2, D) +5 swamp dragon scales (53, 0, D) the +9 demon trident "Yvoutrif" {freeze, MR+ Str+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. (53, 1, D) the +5 bardiche of Eguzejih {venom, rF- rC+ Int+4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (53, 20, D) a +1 spear of flaming (53, 39, D) +0 steam dragon scales a +4 scale mail a +3 ring of intelligence a +3 scale mail (54, -2, D) +10 ice dragon scales (54, 0, D) a +3 double sword of protection +0 pearl dragon scales an uncursed ring of ice an uncursed ring of protection from cold an uncursed amulet of guardian spirit the +4 staff of Dispater an uncursed ring of protection from fire an uncursed amulet of regeneration the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (54, 27, D) 50 arrows (54, 28, D) 50 arrows (54, 41, D) the cursed +1 chain mail of Leomiob {rCorr Str+4 Dex-2 Stlth+} It affects your strength (+4). It affects your dexterity (-2). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (55, -22, D) a tin of tremorstones (3/3) (55, 1, D) the amulet "Zalatuch" {Spirit +Blink rN+ Int-2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-2). It protects you from negative energy. It lets you blink. the ring of Juenups {+Inv +Fly} [ring of flight] It lets you turn invisible. It lets you fly. the horn of Geryon the ring of Jealousy {Int+2 SInv} [ring of see invisible] It affects your intelligence (+2). It lets you see invisible. the ring "Efufos" {*Corrode *Drain rN+ MP+9 Int+8} [ring of positive energy] It affects your intelligence (+8). It protects you from negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. It causes draining when unequipped. a tin of tremorstones (3/3) (55, 7, D) a +7 vorpal bardiche (55, 8, D) the +9 lajatang "Dowetwe" {pain, +Blink MP+9 Str+4 Int-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-3). It affects your magic capacity (+9). It lets you blink. (55, 10, D) a +8 chain mail (55, 11, D) +10 ice dragon scales (55, 17, D) a +0 long sword a +0 battleaxe (55, 27, D) 50 arrows (55, 28, D) 50 arrows (56, -21, D) a +0 halberd 21 bolts a +1 vorpal shortbow (56, -19, D) a +2 short sword of protection a book of Transfigurations (56, -2, D) +10 fire dragon scales (56, -1, D) the +9 demon trident of Recklessness {pain, MR- Int+5 Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (56, 7, D) the +5 executioner's axe "Yfewaneo" {vorpal, rPois rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It protects you from poison. (56, 8, D) the +9 demon trident of Innocence {vamp, rElec Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It insulates you from electricity. (56, 10, D) a +2 pair of boots of running a +2 tower shield of reflection a +1 cloak +6 gold dragon scales (56, 18, D) a +0 long sword a +0 chain mail (57, -22, D) a +0 short sword (57, -21, D) a +0 vampiric battleaxe a book of the Earth (57, -2, D) a +12 plate armour (57, -1, D) a +2 naga barding of stealth (57, 0, D) the +5 executioner's axe "Imp's Nightmare" {pain, rPois rC++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It protects you from poison. (57, 7, D) the +5 bardiche of Xebann {speed, MR+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (57, 8, D) the +5 bardiche of Unreason {protect, rF+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. (57, 10, D) a +12 plate armour (57, 18, D) a +0 halberd a +0 chain mail (57, 20, D) a +0 giant club (57, 21, D) a +0 great sword a +0 chain mail (58, -21, D) the +4 ring mail "Laogus" {rN+ Int+5 Dex+6} It affects your intelligence (+5). It affects your dexterity (+6). It protects you from negative energy. a +0 leather armour a book of Minor Magic (58, -5, D) a +2 sacred scourge of holy wrath a +0 tower shield (58, -1, D) the +5 triple sword of the Howling Soothsayer {vorpal, rElec Int-3 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+5). It insulates you from electricity. (58, 8, D) the +7 demon whip "Hydraslayer" {pain, rPois rC+ MR-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (58, 11, D) a +6 centaur barding (58, 19, D) a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail (58, 21, D) a +0 long sword a +0 chain mail (58, 23, D) a +0 giant spiked club a +0 giant club (59, 0, D) a +9 antimagic glaive (59, 1, D) +8 shadow dragon scales (59, 19, D) a +2 dagger of protection a +0 robe a +0 war axe a +0 plate armour a +0 long sword a +0 chain mail (59, 20, D) a +0 great mace a cursed +0 chain mail a +2 vampiric long sword a +0 plate armour (59, 21, D) a +0 giant club (59, 22, D) a +1 war axe a +0 plate armour (60, -21, D) a cursed +0 morningstar a book of Flames (60, -19, D) a +0 naga barding Gyph's Papyrus of Mutagenic Poisoning Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Poisonous Vapours Poison/Air 2 yes c - Sticks to Snakes Transmutation 2 yes d - Passwall Transmutation/Earth 2 yes e - Spider Form Transmutation/Poison 3 yes f - Ice Form Ice/Transmutation 4 yes g - Irradiate Conjuration/Transmutation 5 no (60, 5, D) a +9 club of holy wrath (60, 10, D) the ring "Zupar" {rN+ MP+9 Stlth+} [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (60, 11, D) the ring "Otyuso" {rF+ MP+9 Slay+2} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your magic capacity (+9). (60, 17, D) a +0 bardiche a +0 chain mail (60, 18, D) a +0 great mace a +0 plate armour (60, 21, D) a +0 dire flail of draining (61, -21, D) a +0 flail the Handbook of Blistering Aid Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Song of Slaying Charms 2 yes c - Swiftness Charms/Air 2 yes d - Conjure Flame Conjuration/Fire 3 yes e - Excruciating Wounds Charms/Necromancy 5 yes f - Ring of Flames Charms/Fire 7 yes (61, -20, D) a +0 great sword a +0 chain mail a +3 scale mail of magic resistance (61, -19, D) a +0 glaive the +1 plate armour "Ycowit" {rElec MR- Str+2} It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (61, -5, D) a +0 battleaxe of freezing (61, 10, D) the ring of Benevolence {rElec rPois MR+ Int+2} [ring of poison resistance] It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (61, 11, D) the ring "Cadghaoskeo" {rCorr Dex+5} [ring of resist corrosion] It affects your dexterity (+5). It provides partial protection from all sources of acid and corrosion. (61, 17, D) a +0 long sword a +3 great sword a +0 chain mail a +0 long sword of protection (61, 18, D) a +0 dagger (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 flail (still there?) a +0 robe (still there?) a +0 scimitar (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) (62, -22, D) a book of Changes an uncursed staff of death a +0 plate armour a +0 bardiche a +0 battleaxe a phantom mirror a +3 ring mail of fire resistance (62, -6, D) a +1 demon blade of venom a +0 robe a +0 short sword a +1 cloak (62, 10, D) the amulet of Butchery {Acrobat Fragile +Blink rC+ Stlth+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from cold. It lets you blink. It will be destroyed if unequipped. It makes you more stealthy. (62, 11, D) the ring of Osaud {+Inv Str+6 SInv Stlth+} [ring of strength] It affects your strength (+6). It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (62, 17, D) a +0 giant club (62, 27, D) 50 bolts (62, 28, D) 50 bolts (63, -19, D) a +3 short sword of venom a +0 plate armour a +1 long sword (63, 4, D) a +4 scimitar +0 shadow dragon scales (63, 10, D) the ring of Lynafehi {Wiz Str+4 Int+6} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your intelligence (+6). (63, 11, D) the amulet of Egalitarianism {Reflect MR+ Int+3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your SH (+5). (63, 20, D) the +1 leather armour "Kuocw" {MR++ Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. (63, 27, D) 50 bolts (63, 28, D) 50 bolts (64, 5, D) a +2 great mace of draining a +3 plate armour of poison resistance (65, -22, D) a +0 hunting sling an uncursed staff of summoning the +2 robe "Myillont" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). an uncursed staff of conjuration (65, -7, D) a +0 demon whip of electrocution (65, 6, D) a +4 demon blade a +0 plate armour (65, 34, D) a +0 halberd (66, -20, D) a +4 broad axe of flaming the cursed +0 robe of Fisogg {Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It has a curse placed upon it. (66, -19, D) a +0 plate armour a +0 war axe a +0 chain mail (66, -12, D) a +1 scimitar of holy wrath (66, 7, D) a +0 arbalest (unseen) (66, 18, D) a +0 trident a +5 vampiric trident a cursed +0 robe (66, 20, D) a +2 ring mail of positive energy (67, 7, D) a +5 demon blade a +0 plate armour (67, 8, D) a +0 arbalest (unseen) (67, 34, D) a +0 dagger (67, 41, D) the amulet "Ofo Jicw" {RegenMP rPois} [amulet of magic regeneration] It increases your magic regeneration. It protects you from poison. the amulet of the Burgomaster {Reflect rC+ SH+5} [amulet of reflection] It shields you and reflects attacks. It protects you from cold. It affects your SH (+5). the amulet "Runiovuck" {Reflect rC+ MP+9 Str+6 Dex-4 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+6). It affects your dexterity (-4). It protects you from cold. It affects your magic capacity (+9). It affects your SH (+5). the amulet "Cezexuapn" {MR- Regen+ MP+9 Int+5 Stlth+} [amulet of regeneration] It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It increases your rate of regeneration. It makes you more stealthy. the ring "Vavuig" {Int+6 SInv Stlth+} [ring of intelligence] It affects your intelligence (+6). It lets you see invisible. It makes you more stealthy. the amulet of Hoomaiv {RegenMP rElec rPois Str+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It insulates you from electricity. It protects you from poison. the ring "Hossurpho" {rPois rC+} [ring of poison resistance] It protects you from cold. It protects you from poison. the amulet of the Townfolk {Faith Str+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). the amulet "Imunwil" {Spirit rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. the amulet of Molebaer {MR- Regen+ Int-2 Dex+8} [amulet of regeneration] It affects your intelligence (-2). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It increases your rate of regeneration. the amulet of Xom's Fury {RegenMP *Corrode +Blink Int+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It lets you blink. It may corrode you when you take damage. the ring of the Catfish {Fire +Fly Str+9 Stlth+} [ring of fire] It enhances your fire magic. It affects your strength (+9). It protects you from fire. It makes you vulnerable to cold. It lets you fly. It makes you more stealthy. (68, 1, D) +0 storm dragon scales a storm dragon skeleton (68, 9, D) a +0 dagger (unseen) (68, 11, D) a +0 longbow (unseen) (68, 17, D) a throwing net a +0 trident (68, 20, D) a +4 ring mail (68, 21, D) a +1 tower shield (68, 28, D) a +1 tower shield (68, 32, D) a +3 ring of strength a scarf of resistance (69, -22, D) a +0 bardiche (69, -21, D) 2 potions of lignification an uncursed staff of energy a +0 flail a lightning rod (4/4) (69, 20, D) a +1 tower shield (69, 21, D) a +6 chain mail (69, 27, D) a +5 plate armour (69, 28, D) a +5 long sword a +0 long sword of flaming a +5 plate armour a +3 plate armour of cold resistance a +6 chain mail a +4 chain mail of poison resistance a +4 chain mail a +0 kite shield (69, 34, D) a +0 rapier (70, -22, D) a +2 spear of pain 24 stones a +0 leather armour the +4 falchion of Eternity {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (70, 7, D) a +0 long sword (unseen) (70, 31, D) the ring "Veffaux" {EV+6 Str+3} [ring of evasion] It affects your evasion (+6). It affects your strength (+3). the ring "Qedinunn" {rPois Int+7} [ring of poison resistance] It affects your intelligence (+7). It protects you from poison. the ring "Qioleymp" {rPois EV+6} [ring of evasion] It affects your evasion (+6). It protects you from poison. the ring "Iskuaman" {Ice +Fly Int+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It lets you fly. the ring of the Lumpy Curses {AC+6 Dex+7} [ring of protection] It affects your AC (+6). It affects your dexterity (+7). an uncursed ring of see invisible an uncursed ring of protection from fire the ring "Eckaus" {Ice +Inv Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. the ring "Okifedwu" {rElec AC+6 Str+5 Dex-5} [ring of protection] It affects your AC (+6). It affects your strength (+5). It affects your dexterity (-5). It insulates you from electricity. (71, -22, D) a +0 chain mail (71, -20, D) a +0 hand axe (71, -19, D) a +1 mace of venom (71, 8, D) a +0 arbalest (unseen) (71, 10, D) a +0 arbalest (unseen) (71, 20, D) +4 ice dragon scales (71, 21, D) a +7 scale mail (71, 33, D) a +0 flail (72, -19, D) a +0 robe (72, -1, D) a +1 rapier of electrocution a +0 cloak of preservation a +0 pair of gloves (72, 10, D) a +0 hand axe (unseen) (72, 28, D) +4 fire dragon scales (72, 35, D) a +0 battleaxe (73, -20, D) an uncursed staff of earth (73, -19, D) a +2 mace of protection (73, 18, D) a +0 vorpal spear a cursed -1 robe (73, 31, D) a +0 great sword of flaming (74, 19, D) a +0 great sword a +0 cloak (74, 20, D) a +0 robe (74, 21, D) a +2 battleaxe of freezing a +0 dagger (74, 28, D) a cursed -3 long sword a +0 leather armour (74, 35, D) an uncursed staff of energy (74, 37, D) an uncursed staff of wizardry (75, -8, D) a +1 vorpal mace (75, 2, D) +0 shadow dragon scales (75, 6, D) a +0 dire flail (75, 13, D) a +0 great sword of flaming (75, 20, D) a +0 dagger a +1 cloak (75, 21, D) a +0 long sword (75, 22, D) a +0 short sword a +0 leather armour (76, 1, D) a +1 vorpal flail