Dungeon Sprint DCSS version 0.26-a0-388-gf3277c4969 (webtiles) character file. Game seed: 13597555930468206817 65 ikjuyhgtrf the Slasher (level 4, -5/40 HPs) Began as a Formicid Fighter on July 21, 2020. Killed from afar by a white imp (8 damage) ... with a puff of frost ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:45 (86 turns). ikjuyhgtrf the Slasher (Formicid Fighter) Turns: 86, Time: 00:00:46 Health: -5/40 AC: 6 Str: 22 XL: 4 Next: 35% Magic: 4/4 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 6.2 Fighting * Level 6.3 Long Blades - Level 3.2 Armour - Level 3.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You barely miss the hound. The hound is severely wounded. The hound bites you but does no damage. You block the hound's attack. You hit the hound. You kill the hound! Your Fighting skill increases to level 6! Your Long Blades skill increases to level 6! You have reached level 4! You feel stronger. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You slash the jackal! You kill the jackal! The white imp gestures at you. The puff of frost hits you! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓)▓ ▓5▓ { ▓Z▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a white imp and a quokka zombie. Vanquished Creatures A hound (D) An orc wizard (D) 2 hobgoblins (D) A jackal (D) 2 bats (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ikjuyhgtrf the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 62 | D | Noticed an orc wizard 62 | D | Noticed a hound 75 | D | Killed an orc wizard 75 | D | Reached skill level 5 in Fighting 75 | D | Reached skill level 5 in Long Blades 75 | D | Reached XP level 2. HP: 16/27 MP: 2/2 75 | D | Reached XP level 3. HP: 20/33 MP: 3/3 84 | D | Reached XP level 4. HP: 3/40 MP: 4/4 86 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 5 6 | 6.3 Fighting | 5 6 | 6.2 Armour | | 3.2 Shields | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 37 | 2 || 39 Armor: Scale mail | 12 | 2 || 14 Dodge: Dodged | 9 | || 9 Block: Kite shield | 19 | || 19 Rpst.: Long sword | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 37 | 0 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 37 | 0 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: D: 95 daAuts