ikjuyhgtrf the Dungeon (0, 0, D) a +6 ring of evasion a manual of Air Magic the +2 battleaxe "Elass" {speed, rF+ Int-2 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It affects your dexterity (+3). It protects you from fire. (0, 3, D) an uncursed amulet of guardian spirit (0, 4, D) a +6 ring of evasion a +6 ring of dexterity a +6 ring of evasion (0, 5, D) a +6 ring of dexterity (0, 35, D) a cursed -3 short sword a +1 leather armour of fire resistance (0, 37, D) a +0 dagger a +2 robe of cold resistance (1, 0, D) a +2 barding (1, 2, D) a +1 cloak (1, 3, D) a +3 tower shield (1, 4, D) +7 ice dragon scales (1, 5, D) a +0 vorpal triple crossbow (1, 12, D) 2 large rocks (1, 23, D) 2 scrolls of vulnerability (1, 38, D) a +0 giant spiked club (2, 3, D) a +4 chain mail of fire resistance (2, 4, D) a +3 vorpal double sword (2, 5, D) a +5 longbow of flaming (2, 6, D) a +6 great sword (2, 12, D) a +0 flail of venom a +0 robe (2, 23, D) 10 stones an uncursed staff of energy (3, 3, D) a +1 robe of magic resistance (3, 4, D) a +6 great sword (3, 5, D) a +3 demon trident of venom (3, 6, D) a +9 broad axe (3, 9, D) a cursed +0 giant club (still there?) a phantom mirror (still there?) (3, 10, D) a +0 giant spiked club (still there?) a scroll of identify (still there?) (3, 11, D) 3 large rocks (still there?) a +0 hand axe (still there?) (3, 12, D) a large rock a +0 spear (3, 13, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 robe (still there?) (3, 15, D) a +0 giant club a +0 dire flail a lightning rod (4/4) (3, 16, D) 6 large rocks (4, 9, D) a +0 ring mail (4, 10, D) a +0 giant spiked club (still there?) 13 gold pieces (still there?) (4, 11, D) a +0 troll leather armour (still there?) an uncursed ring of protection from magic (still there?) (4, 12, D) 5 large rocks (4, 13, D) a +0 giant spiked club a +0 giant club (4, 14, D) 4 large rocks (still there?) the +9 morningstar of the Ship {vorpal, Int+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). (4, 15, D) a +0 dire flail (still there?) a +0 great mace (still there?) a +0 spear (still there?) (5, 9, D) a +0 troll leather armour (still there?) the +2 hunting sling of Idweh {venom, rElec Str+8 Int-4 Stlth-} (still there?) It poisons the ammo it fires. It affects your strength (+8). It affects your intelligence (-4). It insulates you from electricity. It makes you less stealthy. (5, 10, D) a +0 dire flail (still there?) a +0 dire flail (still there?) an uncursed staff of summoning (still there?) (5, 11, D) 3 large rocks (still there?) 22 stones (still there?) (5, 12, D) a large rock a +0 shortbow of freezing (5, 13, D) a +0 great mace a +0 giant club a +0 mace (5, 14, D) a +0 troll leather armour 6 large rocks (5, 15, D) a +0 troll leather armour a +0 ring mail (5, 23, D) a +2 quarterstaff a +2 trident of venom (6, 9, D) a cursed +0 giant spiked club (still there?) 7 gold pieces (still there?) (6, 10, D) a +0 long sword (6, 11, D) a +0 troll leather armour (still there?) 4 large rocks (still there?) a +0 dagger (still there?) (6, 13, D) a large rock a +0 giant spiked club a +0 giant spiked club a +0 giant club (6, 14, D) 4 large rocks (still there?) the +8 autumn katana {vorpal, Clar} (still there?) It inflicts extra damage upon your enemies. It protects you against confusion. (6, 15, D) a +0 club (still there?) a +0 robe (still there?) a scroll of identify (still there?) (6, 16, D) an uncursed staff of death (6, 23, D) a +2 falchion a +2 dagger (7, 10, D) 6 large rocks the +3 robe of Qazlal's Inspiration {rC+ MR- Dex+3} It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. (7, 11, D) a +0 dire flail a +0 dire flail (7, 12, D) a cursed -2 giant spiked club (still there?) a +0 giant club (still there?) a phantom mirror (still there?) (7, 13, D) a +0 giant club (still there?) a scroll of identify (still there?) (7, 14, D) a +0 giant club (7, 15, D) 3 large rocks (7, 16, D) a +0 great mace a +0 dire flail (7, 23, D) a +2 mace a +2 hand axe (7, 42, D) a +0 club a +0 leather armour (8, -6, D) the Catalogue of the Arcane Spells Type Level Known a - Summon Lightning Spire Summoning/Air 4 no b - Irradiate Conjuration/Transmutation 5 no c - Alistair's Intoxication Transmutation/Poison 5 no (8, 6, D) an uncursed amulet of guardian spirit (8, 9, D) a +0 troll leather armour an uncursed ring of positive energy (8, 10, D) a cursed -1 halberd (still there?) a +0 robe (still there?) a phial of floods (still there?) (8, 11, D) a +0 giant spiked club (still there?) a +2 dagger of electrocution (still there?) (8, 12, D) 4 large rocks (still there?) 5 gold pieces (still there?) (8, 13, D) a +0 leather armour (8, 15, D) a book of Misfortune (8, 16, D) a box of beasts (8, 27, D) a +0 scale mail (8, 28, D) a +0 hand axe of freezing (8, 29, D) a +1 long sword of holy wrath (8, 30, D) a +0 vorpal mace (8, 38, D) a +0 war axe a +0 chain mail a +0 spear (8, 39, D) a +0 club a +0 leather armour a cursed -3 short sword (8, 41, D) a +0 flail (9, -6, D) a +4 scale mail of poison resistance (9, 6, D) an uncursed staff of cold (9, 9, D) a book of Callings (9, 11, D) a +0 flail a +0 robe a +6 giant club (9, 12, D) a +0 giant spiked club a +0 giant club a +0 plate armour (9, 14, D) 4 large rocks (still there?) a potion of haste (still there?) (9, 15, D) 5 large rocks (still there?) 33 arrows (still there?) (9, 16, D) a +0 giant club a cursed +0 giant club a +7 plate armour of ponderousness (9, 27, D) a +3 ring mail (9, 28, D) a +0 vorpal trident (9, 29, D) a +2 quarterstaff of protection (9, 30, D) a +2 dagger of venom (10, -6, D) a +0 hunting sling (10, 6, D) a +0 troll leather armour a large rock a +3 whip of freezing a +0 ring mail of cold resistance (10, 40, D) a cursed -1 trident (11, -6, D) a book of Cantrips (11, 5, D) a +2 rapier of draining (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 war axe (still there?) (11, 6, D) +0 fire dragon scales (11, 39, D) a +0 club (unseen) (12, 5, D) a +0 troll leather armour (unseen) (12, 6, D) a +0 broad axe a +0 plate armour 25 sling bullets (13, 6, D) a large rock (14, 4, D) a +0 dagger (14, 6, D) an uncursed staff of wizardry (15, -6, D) an uncursed staff of death (15, 6, D) a large rock (15, 17, D) a +0 flail a +2 long sword of flaming a +0 fustibalus 30 stones a +0 robe a cursed +0 buckler a cursed +0 halberd a +3 trident of venom a +0 arbalest 22 bolts a +0 flail a +1 trident of protection a +0 scale mail a +0 buckler a cursed -2 club a +0 robe (15, 18, D) a +0 dire flail (still there?) a +0 giant club (still there?) (15, 42, D) a +4 scale mail a +0 war axe (16, 16, D) a +0 long sword (17, -1, D) a +0 long sword (17, 40, D) a +2 dire flail of protection (17, 41, D) a +4 quarterstaff of speed (17, 42, D) a +2 scimitar of electrocution (18, 14, D) a book of Fire (18, 40, D) a +2 halberd of venom (18, 41, D) a +2 rapier of draining (19, 13, D) the +6 falchion of the Illusory Seers {elec, MR+++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (20, 14, D) a +0 pair of boots (21, -4, D) a +1 mace of holy wrath (still there?) a +0 leather armour (still there?) (21, 15, D) a +0 club (22, -4, D) a +0 giant spiked club (22, 0, D) a +0 longbow a +3 scimitar of flaming 17 arrows a +0 robe (22, 2, D) a +0 arbalest 13 bolts (22, 3, D) a +0 plate armour (22, 12, D) a +2 ring mail of fire resistance (22, 14, D) a book of Misfortune (22, 16, D) a +0 short sword (22, 25, D) an arrow (22, 31, D) a +0 shortbow 11 arrows (23, -5, D) a +0 short sword (still there?) 7 silver boomerangs (still there?) a +0 chain mail (still there?) (23, -4, D) a +0 war axe (still there?) a +0 scimitar (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) (23, -1, D) the +6 trident of Satyriasis {vorpal, *Corrode *Drain +Inv Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It lets you turn invisible. It may corrode you when you take damage. It causes draining when unequipped. a +0 arbalest 12 bolts (23, 2, D) 2 bolts (23, 3, D) 3 large rocks (23, 6, D) 3 bolts (23, 13, D) an uncursed staff of earth (23, 15, D) a book of Transfigurations (24, -5, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) (24, -4, D) a +0 short sword (still there?) a +0 plate armour (still there?) (24, -3, D) 3 large rocks (24, -2, D) a +0 arbalest (still there?) 14 bolts (still there?) (24, 2, D) a bolt a +1 battleaxe of freezing (24, 14, D) a book of Annihilations (25, 0, D) a bolt (25, 1, D) 2 bolts (26, -1, D) an arrow a +0 battleaxe a +0 plate armour (26, 0, D) a +0 halberd a +0 plate armour (26, 33, D) a +0 spear (27, 0, D) a bolt an arrow (27, 32, D) a +0 dagger (still there?) a +0 robe (still there?) a potion of curing (still there?) a +1 short sword of distortion (still there?) 9 curare-tipped darts (still there?) (28, 0, D) a bolt a +3 bardiche of venom a +0 war axe of flaming 2 large rocks an arrow (29, 3, D) a +0 chain mail (29, 33, D) a +0 robe a +0 whip (30, 0, D) a +3 long sword (31, 0, D) a +0 plate armour (31, 32, D) a cursed -2 whip (33, 5, D) a +0 dire flail a +2 executioner's axe of draining (36, 16, D) 10 bolts (36, 17, D) 7 bolts a +0 dagger a +0 robe (36, 18, D) 3 bolts a +0 broad axe a +1 vorpal great sword a +0 robe (36, 19, D) a +1 arbalest of freezing a +0 long sword a bolt (36, 21, D) a +2 halberd of venom an uncursed ring of fire a +3 ring of evasion a +3 ring of dexterity a +2 plate armour a +0 kite shield (36, 40, D) a cursed -2 short sword (37, 19, D) an uncursed staff of fire (37, 21, D) a +0 quarterstaff (38, 0, D) a +0 cloak (still there?) a +3 long sword (still there?) a white draconian corpse (still there?) (39, 0, D) a +2 whip of holy wrath a +0 robe (40, 0, D) a +0 battleaxe of freezing (40, 38, D) a +0 scimitar of flaming (42, -1, D) a +10 vorpal club (still there?) a Killer Klown corpse (still there?) (43, -2, D) a +2 tower shield (43, 12, D) a +1 short sword of venom (43, 16, D) a +0 glaive (43, 17, D) a +0 short sword (44, 17, D) a +0 battleaxe (44, 39, D) a +0 dagger a +0 robe (45, 0, D) a +0 leather armour (still there?) a +0 rapier (still there?) (45, 16, D) a +1 vorpal halberd (45, 17, D) a +0 glaive (45, 19, D) a +1 spectral quarterstaff (45, 20, D) a +3 longbow (45, 26, D) a +1 bardiche (45, 27, D) a +1 triple sword (45, 37, D) a +0 dagger of venom a +0 leather armour (45, 38, D) a +0 flail (46, 11, D) a +0 long sword a cursed -2 leather armour a dire elephant skeleton (46, 13, D) a +0 scimitar (still there?) a yellow draconian skeleton (still there?) (46, 19, D) a +0 spear (46, 20, D) a +3 lajatang (46, 26, D) a +3 arbalest (46, 27, D) a +3 giant spiked club (47, 34, D) a +2 scimitar of flaming (47, 36, D) 21 bolts a cursed -2 arbalest (47, 38, D) a cursed +0 robe (48, 7, D) a yaktaur skeleton (48, 19, D) a +3 great sword (48, 20, D) a +0 quarterstaff (48, 26, D) a +3 battleaxe (48, 27, D) a +3 great mace (48, 37, D) a +0 whip 3 boomerangs (48, 39, D) a +0 dagger a +0 dagger (48, 41, D) (unseen) (49, 5, D) a +0 long sword (still there?) 18 bolts (still there?) a +0 dire flail (still there?) (49, 7, D) a +0 robe (still there?) an ettin skeleton (still there?) (49, 11, D) a bolt (49, 20, D) a +3 lajatang (49, 26, D) a +5 broad axe (49, 27, D) a +3 great mace (50, 4, D) a +0 arbalest (still there?) a +0 great mace (still there?) (50, 40, D) a +0 robe (51, 19, D) the +9 trident of Gumumiwi {flame, rElec rC+++ Str-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It renders you almost immune to cold. It insulates you from electricity. It lets you see invisible. (51, 37, D) a +0 scale mail (51, 38, D) an uncursed staff of cold (52, 4, D) a +2 glaive (still there?) +0 fire dragon scales (still there?) (52, 5, D) a +3 glaive a +0 chain mail a human corpse (skeletalised by now) (52, 6, D) a +8 vorpal dire flail (52, 9, D) a +2 plate armour of fire resistance (still there?) a shadow dragon corpse (skeletalised by now) (still there?) (52, 19, D) the +7 dagger of the Dove {vorpal, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (52, 37, D) a +0 mace (53, 3, D) a cursed -3 dagger (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (53, 11, D) a +0 flail (still there?) a +0 plate armour (still there?) a +2 glaive (still there?) a +0 short sword (still there?) (53, 19, D) a +9 scythe (53, 39, D) a +4 longbow of freezing (53, 40, D) a +0 hand axe (54, 4, D) a +0 broad axe a cursed -1 plate armour a human corpse (skeletalised by now) (54, 9, D) +0 gold dragon scales (still there?) a golden dragon corpse (skeletalised by now) (still there?) (54, 12, D) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) a +0 flail (still there?) an orc corpse (skeletalised by now) (still there?) (54, 19, D) a +3 demon blade of electrocution (54, 26, D) 50 arrows (54, 27, D) 50 arrows (55, 3, D) a +2 long sword (still there?) a +0 plate armour of positive energy (still there?) (55, 5, D) 38 arrows (still there?) an iron troll corpse (skeletalised by now) (still there?) (55, 7, D) a +0 longbow (still there?) a +0 troll leather armour (still there?) a +2 robe of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (55, 11, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 battleaxe (still there?) (55, 26, D) 50 arrows (55, 27, D) 50 arrows (56, 3, D) a +5 long sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (56, 5, D) a +0 leather armour (56, 13, D) a +0 plate armour (56, 16, D) a +1 war axe a +1 plate armour of fire resistance (56, 17, D) a +0 dire flail a +0 plate armour a +1 battleaxe a +0 chain mail a +0 dire flail a +0 plate armour a cursed -2 broad axe a +0 arbalest 14 bolts a +0 chain mail (57, 16, D) a +0 great mace a +0 chain mail (57, 17, D) a +0 scimitar a +0 buckler a +0 scimitar a +0 shortbow 18 arrows a +0 leather armour a +0 dagger (57, 19, D) a +0 war axe a +0 plate armour a +0 kite shield (57, 24, D) a +0 spear (still there?) a +0 chain mail (still there?) (57, 31, D) a book of Annihilations (57, 33, D) a book of Cantrips (57, 34, D) the Grimoire of Flying Heat Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Conjure Flame Conjuration/Fire 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Silence Hexes/Air 5 no (57, 35, D) a book of Debilitation (57, 37, D) a book of Minor Magic (57, 38, D) a book of Debilitation (57, 39, D) a book of Conjurations (57, 41, D) a book of Burglary (58, 4, D) a +0 robe (58, 6, D) a +0 chain mail (still there?) a +0 dagger (still there?) (58, 16, D) a +0 robe (58, 17, D) a +0 short sword a +0 robe (58, 19, D) a +0 long sword (58, 22, D) a +0 long sword (still there?) a +0 robe (still there?) (58, 23, D) a +0 great sword a +0 plate armour (58, 24, D) a +2 war axe (still there?) a +4 chain mail of cold resistance (still there?) (58, 25, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) (59, 19, D) a +1 great mace a +0 chain mail (59, 21, D) a +0 plate armour a cursed +0 long sword (59, 23, D) a +0 great sword a +0 plate armour (59, 25, D) a +0 great sword (still there?) a +0 chain mail (still there?) (59, 33, D) the Volume of the Birds and the Frostbite Spells Type Level Known a - Metabolic Englaciation Hexes/Ice 5 no b - Conjure Ball Lightning Conjuration/Air 6 no c - Tornado Air 9 no (59, 34, D) a book of Summonings (59, 35, D) a Necronomicon (59, 37, D) a book of Summonings (59, 38, D) a book of Spatial Translocations (59, 39, D) a book of the Sky (60, 7, D) a cursed +0 cloak (still there?) a +0 halberd (still there?) (60, 25, D) a +0 broad axe (still there?) a +0 chain mail (still there?) (61, 8, D) a hellephant corpse (61, 40, D) a +0 great sword a +0 cloak (62, 7, D) a +4 scimitar of flaming a +0 fustibalus 10 stones a +0 robe a +0 buckler a +0 rapier a +0 leather armour (62, 26, D) 50 bolts (62, 27, D) 50 bolts (63, 4, D) a manual of Armour the amulet of the Scavenger {rElec Regen+ Str+3 Stlth-} [amulet of regeneration] It affects your strength (+3). It insulates you from electricity. It increases your rate of regeneration. It makes you less stealthy. the ring "Bumier" {EV+4 Dex+2} [ring of evasion] It affects your evasion (+4). It affects your dexterity (+2). the ring "Yxkiaff" {*Corrode rPois rF- MR+++ SInv} [ring of see invisible] It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. the ring "Bolalomp" {rPois rN+ MP+9} [ring of positive energy] It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (63, 6, D) a +2 glaive of venom (still there?) a yellow draconian corpse (still there?) (63, 10, D) a +0 long sword (still there?) an elf corpse (still there?) (63, 16, D) a +0 dagger (63, 26, D) 50 bolts (63, 27, D) 50 bolts (65, 3, D) a cursed ring of see invisible an uncursed ring of magical power a +6 ring of intelligence the ring of the Rabble {rF+ AC+6} [ring of protection] It affects your AC (+6). It protects you from fire. the ring of Sovereignty {Int+5 Dex+6} [ring of dexterity] It affects your intelligence (+5). It affects your dexterity (+6). (66, 19, D) +5 swamp dragon scales (66, 30, D) a +4 ring of slaying the ring of Enwarikh {MR+ Int+6} [ring of intelligence] It affects your intelligence (+6). It affects your resistance to hostile enchantments. the ring of Nuryfou {rPois Dex+6} [ring of poison resistance] It affects your dexterity (+6). It protects you from poison. the amulet "Foheezidaa" {Inacc rElec rF+ MR- Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the amulet of the Open Hand {Spirit Str+8} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+8). the amulet of Mysticism {Spirit rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. the amulet "Qipon" {Faith rC- Str+4 Int+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to cold. the amulet "Hairasm" {Spirit Slay+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). an uncursed ring of poison resistance a +6 ring of dexterity (66, 35, D) a +0 spear (67, 34, D) a +0 robe (68, 19, D) a +1 barding (68, 26, D) a +1 helmet (68, 27, D) a +4 ring mail (68, 33, D) a +0 short sword a +0 leather armour (68, 36, D) a +0 robe (69, 19, D) +3 storm dragon scales (69, 26, D) a +1 cloak (69, 27, D) a +3 leather armour of positive energy (69, 31, D) the ring "Ylauco" {rC+++ MR+ Int-5 Slay-4 SInv} [ring of protection from magic] It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Tedghoma" {Wiz rF+} [ring of wizardry] It improves your spell success rate. It protects you from fire. the amulet of the Solstice {RegenMP Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). the ring of Nanweatz {Ice rElec MR+ Str+4} [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (69, 33, D) a +2 vorpal scimitar a +3 chain mail of cold resistance (70, 33, D) a +0 short sword a +0 leather armour a +0 rapier (70, 34, D) a +0 flail (70, 36, D) a +0 spear (still there?) a +0 robe (still there?) (71, 3, D) a +11 broad axe of electrocution (71, 4, D) the +7 great sword of Courage {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (71, 5, D) a +7 vorpal longbow (71, 6, D) the +9 scythe of Amortisation {distort, rElec Dex+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). It insulates you from electricity. (71, 10, D) the amulet "Deej" {RegenMP rN+ Str+4 Stlth-} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It protects you from negative energy. It makes you less stealthy. the ring "Xikliaxe" {rElec rPois rC- rN+ Str+7} [ring of poison resistance] It affects your strength (+7). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +2 pair of gloves a +4 pair of boots (71, 11, D) a +4 pair of boots (71, 12, D) a +6 chain mail of fire resistance (71, 13, D) a +8 plate armour of cold resistance (71, 20, D) +4 ice dragon scales (71, 24, D) the +2 plate armour of Kyngouw {rElec Int+2} It affects your intelligence (+2). It insulates you from electricity. a +2 vorpal war axe a +0 cloak a +0 pair of boots a +0 pair of gloves a +7 plate armour (71, 26, D) a +7 scale mail (71, 27, D) +2 gold dragon scales (71, 32, D) a +0 spear a +0 robe a +0 vampiric spear (71, 34, D) a +0 long sword (71, 35, D) a +0 long sword (unseen) (72, 3, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (72, 4, D) the +7 glaive of Internal Strife {vorpal, *Slow +Rage Int+5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It lets you go berserk. It may slow you when you take damage. It makes you more stealthy. (72, 5, D) a +9 demon whip of draining (72, 6, D) a +7 vorpal longbow (72, 10, D) quicksilver dragon scales (72, 12, D) a +4 robe of resistance (72, 13, D) +9 swamp dragon scales (72, 19, D) a +1 pair of gloves (72, 20, D) +4 ice dragon scales (72, 26, D) +2 swamp dragon scales (72, 27, D) a +6 chain mail (72, 31, D) a +2 trident of distortion 5 boomerangs (72, 35, D) a +0 troll leather armour a +0 flail a cursed +0 robe a +0 long sword a +0 scale mail (73, 30, D) a +2 spear of flaming 10 javelins a +0 leather armour (73, 32, D) a +0 trident (still there?) 8 silver boomerangs (still there?) (74, 30, D) a +0 halberd (74, 31, D) a +0 trident (still there?) 8 boomerangs (still there?) (74, 34, D) an uncursed staff of energy (74, 36, D) an uncursed staff of wizardry (75, 24, D) a javelin (75, 28, D) 5 javelins