ikjuyhgtrf the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (still there?) a +6 ring of dexterity (still there?) a +6 ring of dexterity (still there?) a +6 ring of intelligence (still there?) a +6 ring of intelligence (still there?) a +6 ring of strength (still there?) a +6 ring of strength (still there?) (10, 7, D) a wand of disintegration (7) (still there?) a wand of iceblast (7) (still there?) a wand of acid (7) (still there?) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {*Contam Stlth-} (still there?) It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power (still there?) the +7 mace of Variability {chain chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} (still there?) It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 24, D) a +5 spectral quarterstaff (49, 36, D) an uncursed staff of air (49, 37, D) a +2 scale mail of magic resistance (50, 24, D) the +10 plate armour of the Armadillo {Int+4} It affects your intelligence (+4). (50, 25, D) a +4 great mace of protection (50, 36, D) a +3 morningstar of draining (51, 24, D) a +5 vorpal mace (51, 25, D) a manual of Long Blades (51, 30, D) a redback corpse (51, 36, D) a book of Misfortune (51, 38, D) a raiju corpse (52, 24, D) an uncursed staff of cold (52, 25, D) a +4 vorpal quarterstaff (52, 36, D) a +2 trident of venom (53, 24, D) the +3 leather armour of the True Pharaoh {Harm +Fly Str-3 Int+6} It affects your strength (-3). It affects your intelligence (+6). It lets you fly. It increases damage dealt and taken. (53, 31, D) a tarantella corpse (53, 38, D) an uncursed staff of death (still there?) a phantom mirror (still there?) (54, 24, D) a phial of floods (54, 25, D) an uncursed staff of poison (54, 37, D) an uncursed amulet of guardian spirit (55, 24, D) a box of beasts (3/3) (55, 35, D) +2 ice dragon scales (58, 35, D) a +3 scimitar (still there?) a +2 vampiric halberd (still there?) (58, 37, D) 4 potions of heal wounds (59, 26, D) a phial of floods (59, 38, D) an uncursed amulet of guardian spirit (still there?) the +11 quarterstaff "Wuczu Muy" {freeze, rC++ rN+ Int+2 Dex+2} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+2). It greatly protects you from cold. It protects you from negative energy. a +0 robe (still there?) (60, 28, D) the +5 ice dragon scales of the Game Afoot {rPois rF- rC++} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. (61, 0, D) a +0 ring mail of fire resistance (61, 3, D) a +0 mace (61, 17, D) a +2 rapier of protection (61, 29, D) a tarantella corpse (61, 35, D) an uncursed staff of air a +1 plate armour of cold resistance (61, 38, D) a book of Summonings an uncursed staff of fire (61, 39, D) an uncursed staff of air a +0 flail (62, 1, D) a +2 mace of draining (62, 3, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (62, 8, D) a tin of tremorstones (3/3) (62, 9, D) a +3 broad axe of electrocution (62, 16, D) a +0 glaive of flaming (still there?) +0 storm dragon scales (still there?) (62, 21, D) an ugly thing corpse (62, 42, D) a +0 dagger (63, 0, D) a phantom mirror (63, 3, D) a +0 flail (63, 4, D) a +0 flail (still there?) an orc corpse (skeletalised by now) (still there?) (63, 8, D) a condenser vane (2/2) (63, 18, D) a +3 hand crossbow of flaming an ugly thing corpse (63, 25, D) the +6 scimitar "Bupum" {vamp, *Noise rC+ MR+ Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It may make noises in combat. (63, 29, D) a scorpion corpse (63, 30, D) a redback corpse (64, 26, D) a phial of floods (64, 27, D) a scroll of brand weapon (still there?) the +5 short sword "Impslayer" {vorpal, +Rage Int+3 Dex+4} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+4). It lets you go berserk. an uncursed staff of earth (still there?) (64, 29, D) a redback corpse (65, 17, D) a +3 mace of venom (still there?) a +1 scythe of protection (still there?) (65, 26, D) a +6 ring of intelligence (65, 27, D) a scorpion corpse (65, 40, D) a +0 robe (66, 16, D) a phial of floods (67, 0, D) a box of beasts (3/3) (68, 0, D) a +4 vampiric battleaxe (69, 0, D) a book of Clouds (69, 36, D) a book of Maledictions (69, 37, D) a +3 halberd of protection (still there?) a +0 shortbow (still there?) a +1 vampiric short sword (still there?) 10 arrows (still there?) a +0 leather armour (still there?) (70, 8, D) an uncursed staff of poison (70, 9, D) a +0 leather armour of magic resistance (70, 26, D) a lightning rod (4/4) (70, 27, D) a potion of might (70, 37, D) an uncursed staff of conjuration (70, 39, D) a +0 dagger (still there?) an elf corpse (still there?) (71, 8, D) +2 fire dragon scales (71, 17, D) an uncursed staff of earth (71, 19, D) a black bear corpse (71, 29, D) the cursed +1 dagger of the Median {flame, +Inv rPois Str+2 Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (-4). It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (71, 35, D) a +0 short sword (71, 37, D) a +0 leather armour 42 arrows a +0 shortbow of flaming a book of Unlife a +0 short sword a +1 vorpal long sword a +0 scale mail a phial of floods an elf corpse (71, 40, D) a +3 trident of freezing (72, 8, D) a box of beasts (3/3) (72, 9, D) an uncursed staff of death (72, 17, D) a +2 dagger of protection the cursed +1 morningstar "Perph" {pain, rN+ Str+4 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+4). It protects you from negative energy. It has a curse placed upon it. (72, 28, D) a +0 dagger 10 arrows a +0 dagger an elf corpse an elf corpse (72, 39, D) a +2 dagger of draining (73, 1, D) a +1 hand crossbow of freezing (73, 16, D) a cursed staff of earth (73, 20, D) a +0 spear (73, 21, D) a cursed -2 short sword (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (73, 30, D) a +0 trident of flaming (74, 27, D) a +0 rapier (still there?) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (still there?) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 shortbow (still there?) an uncursed staff of poison (still there?) (74, 29, D) the +7 scimitar of Arbitration {protect, +Inv Dex+7} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+7). It lets you turn invisible. (74, 36, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (still there?) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a cursed +0 leather armour (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) (74, 39, D) a +0 shortbow (still there?) an uncursed staff of death (still there?) a +0 quarterstaff of draining (still there?) (74, 41, D) a +0 long sword (still there?) a +0 leather armour (still there?) (75, 1, D) the +1 ring mail "Reupox" {MP+9} It affects your magic capacity (+9). (75, 16, D) the Catalogue of the Sneaky Ships Spells Type Level Known a - Freeze Ice 1 no b - Shadow Creatures Summoning 6 no c - Malign Gateway Summoning/Translocation 7 no (75, 29, D) a +0 leather armour (75, 37, D) an elf corpse