ikki Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (1, 0, D:1) 4 stones (4, 0, D:1) a stone (6, 1, D:1) a +0 club (19, 2, D:1) a +0 hand axe (4, 4, D:1) 18 stones (21, 4, D:1) 4 large rocks (-6, 11, D:1) a +0 dagger (22, 15, D:1) a +0 club (-6, 26, D:1) 22 stones (7, 26, D:1) a +0 hand axe (10, 26, D:1) a +0 club (33, 29, D:1) a +0 whip of freezing (-15, 36, D:1) a +1 hunting sling of flaming (-19, 38, D:1) a cursed -1 robe (2, 40, D:1) a +0 leather armour (-3, 44, D:1) a stone (-2, 45, D:1) a stone (0, 45, D:1) a +0 short sword (2, 46, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-1, 2, D:2) a +0 club a +0 spear (-1, 3, D:2) a cursed -1 club (1, 10, D:2) a +0 club (0, 12, D:2) a +0 club (12, 12, D:2) a cursed -3 club (13, 12, D:2) a +0 scythe a +0 robe (-30, 15, D:2) a +0 mace (-2, 15, D:2) a +0 robe (-27, 18, D:2) 11 poisoned bolts (1, 20, D:2) 16 stones (-3, 23, D:2) a +0 dagger (1, 25, D:2) a +0 robe (0, 27, D:2) 11 stones (10, 27, D:2) a +0 dagger (6, 31, D:2) a +0 whip (-6, 32, D:2) 19 stones (-1, 33, D:2) 4 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 robe (55, 5, D:3) a +0 club (40, 9, D:3) a +0 club (43, 14, D:3) a cursed -1 short sword (33, 20, D:3) a +0 dagger a +0 club a +0 club a +0 animal skin a +2 helmet of see invisible a +0 club (34, 21, D:3) a cursed +0 club a +0 dagger (41, 31, D:3) a +0 trident a +0 hand axe (54, 32, D:3) 16 arrows (45, 33, D:3) a +0 robe (53, 33, D:3) 17 bolts (44, 42, D:3) a +0 long sword (54, 44, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (22, 1, D:4) a +0 mace a cursed +0 leather armour (-28, 2, D:4) a +0 club (-27, 5, D:4) a +0 trident (-9, 9, D:4) a +0 animal skin (-12, 10, D:4) a +0 robe a +0 whip of freezing (7, 10, D:4) a +0 hand axe a +0 club a cursed +0 ring mail (-13, 11, D:4) a +0 robe a +0 dagger a +0 animal skin (4, 11, D:4) a +0 whip a cursed +0 ring mail a +0 flail (-14, 13, D:4) 8 tomahawks (-8, 13, D:4) a +0 ring mail (-22, 17, D:4) a +0 animal skin (-20, 26, D:4) a +0 leather armour a +4 short sword of venom (-15, 30, D:4) a poisoned bolt (-14, 30, D:4) a poisoned bolt (-13, 32, D:4) a poisoned bolt (-12, 35, D:4) a poisoned bolt (-11, 37, D:4) 3 poisoned bolts a +0 hand crossbow Level 5 of the Dungeon [Shop] Funneev's Book Emporium a book of Alchemy (825 gold) a book of Envenomations (990 gold) a book of Ice (715 gold) a book of Frost (385 gold) a book of Air (385 gold) a Grand Grimoire (1214 gold) a Fen Folio (825 gold) a book of the Tempests (770 gold) a book of Callings (330 gold) (0, 0, D:5) a +2 hunting sling of evasion (-29, 4, D:5) a +0 dagger (12, 4, D:5) a +0 club a +0 chain mail (13, 4, D:5) a +0 leather armour (16, 8, D:5) a +0 hand axe (9, 16, D:5) a +0 chain mail (-11, 20, D:5) 3 arrows (-11, 21, D:5) 2 arrows (-8, 22, D:5) an arrow (-6, 22, D:5) an arrow (-4, 23, D:5) a +0 shortbow 21 arrows (10, 27, D:5) a +0 helmet of see invisible (-4, 28, D:5) a +0 robe (15, 36, D:5) a cursed -1 hand axe (17, 36, D:5) a +0 spear (-8, 37, D:5) a +0 shield (15, 38, D:5) a +0 falchion (17, 38, D:5) a +0 mace (17, 39, D:5) 15 bolts (30, 39, D:5) 15 sling bullets (-22, 44, D:5) a +0 short sword (-23, 45, D:5) 20 sling bullets (-20, 46, D:5) a +0 club a +0 chain mail (-36, 52, D:5) 30 stones Level 6 of the Dungeon [Shop] Booti's Jewellery Boutique the amulet of the Original Sin {Gourm *Confuse Int+8 Dex+6} (912 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+8). It affects your dexterity (+6). It may confuse you when you take damage. a +3 ring of evasion (315 gold) a cursed -3 ring of protection (30 gold) a +3 ring of intelligence (235 gold) the ring "Momomaph" {+Fly rN+ MP-9 Int+3 Dex+2} (594 gold) [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (+2). It protects you from negative energy. It affects your magic capacity (-9). It lets you fly. the ring "Nedwiph" {+/*Tele Dex+4} (493 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your dexterity (+4). an uncursed ring of poison resistance (300 gold) the cursed ring "Fiugutz" {*Contam MR+ Int+4 Slay-3} (178 gold) [ring of slaying] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. an uncursed amulet of stasis (262 gold) (0, 0, D:6) a +0 falchion (-3, 4, D:6) a +0 long sword (-58, 5, D:6) a +0 long sword (-6, 7, D:6) 21 bolts (-60, 11, D:6) 13 poisoned sling bullets (-44, 18, D:6) a +0 scale mail (-55, 25, D:6) a +0 chain mail (-57, 36, D:6) a +0 shortbow 12 arrows (-50, 36, D:6) a +0 short sword (-3, 37, D:6) an arrow (-5, 38, D:6) a +0 shortbow 27 arrows (-54, 39, D:6) an arrow (-51, 42, D:6) an arrow (-12, 42, D:6) a stone (-50, 43, D:6) 4 arrows (-10, 44, D:6) a stone a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 arbalest (3, 1, D:7) a +0 glaive (4, 2, D:7) a +0 club (5, 2, D:7) a +0 dagger (12, 13, D:7) 5 tomahawks (-13, 15, D:7) a +0 robe (10, 15, D:7) a cursed +0 mace (21, 17, D:7) a +0 dagger a +0 chain mail (-14, 26, D:7) a +0 morningstar (-13, 26, D:7) a cursed -2 dagger a +0 robe (-13, 27, D:7) a cursed +0 leather armour (-13, 31, D:7) a +2 shortbow of flaming 15 arrows (-14, 33, D:7) an arrow (28, 36, D:7) 16 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a cursed -2 blowgun 3 poisoned needles (0, 1, D:8) a stone a +0 dagger (0, 2, D:8) a +0 club (0, 3, D:8) 2 stones (0, 4, D:8) a stone a +0 blowgun 16 poisoned needles (-33, 18, D:8) a +5 ring of intelligence (-3, 19, D:8) a +0 leather armour (-50, 21, D:8) 8 javelins of penetration (-45, 29, D:8) 20 stones (-42, 29, D:8) 14 stones (-24, 30, D:8) a +0 mace (-22, 31, D:8) a +0 dagger a +0 robe (-7, 31, D:8) a +0 arbalest (-50, 33, D:8) 10 arrows (-22, 33, D:8) 8 sling bullets (-30, 43, D:8) a +1 chain mail (-51, 46, D:8) a +0 club (-27, 49, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) 22 arrows (3, 0, D:9) 22 arrows (36, 0, D:9) a +0 shortbow 18 arrows (16, 9, D:9) a +0 leather armour (-5, 11, D:9) 22 sling bullets (38, 14, D:9) a +0 rapier (-14, 15, D:9) a cursed -2 dagger (-2, 16, D:9) a +0 club a +0 leather armour a +0 short sword a +0 chain mail a cursed -1 dagger a +0 chain mail (-16, 17, D:9) a +0 mace (-15, 17, D:9) a +1 short sword a +0 robe a cursed +2 battleaxe a +0 robe a +0 robe (-16, 18, D:9) a +0 flail a +0 robe a +3 great sword a +0 robe (18, 24, D:9) a +0 long sword a +0 falchion (18, 25, D:9) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (19, 25, D:9) a +0 dagger (20, 25, D:9) a +0 whip a +0 leather armour (15, 28, D:9) a +0 short sword (11, 32, D:9) an uncursed ring of sustain attributes (-16, 33, D:9) a +0 quarterstaff (25, 38, D:9) an arrow (26, 38, D:9) an arrow (24, 39, D:9) a +0 shortbow 10 arrows (24, 40, D:9) an arrow (-16, 41, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 chain mail (9, 41, D:9) a +0 ring mail (23, 41, D:9) an arrow (-10, 44, D:9) a +0 club (-16, 45, D:9) 14 poisoned sling bullets (33, 46, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) an arrow (-4, 2, D:10) a +0 shortbow 13 arrows (9, 3, D:10) 25 stones (25, 7, D:10) a +0 short sword (35, 7, D:10) an uncursed staff of poison (-7, 11, D:10) an arrow of frost (-6, 12, D:10) 2 arrows of frost (-5, 13, D:10) an arrow of frost (-4, 14, D:10) an arrow of frost (28, 14, D:10) a +0 rapier (-1, 15, D:10) a +0 giant club (-2, 16, D:10) a +0 shortbow 5 arrows of frost (2, 16, D:10) 26 bolts (25, 21, D:10) a stone (25, 22, D:10) a +0 club 3 stones (26, 22, D:10) a +0 giant club a +0 short sword a +0 blowgun 18 poisoned needles a stone (26, 23, D:10) a +0 dagger of flaming 3 stones (36, 28, D:10) a +0 whip (11, 34, D:10) 27 stones (33, 38, D:10) 7 stones (47, 39, D:10) an arrow (48, 39, D:10) an arrow (39, 41, D:10) 10 poisoned needles (45, 41, D:10) a +0 scale mail (46, 41, D:10) 2 arrows (45, 42, D:10) an arrow (44, 44, D:10) a +0 shortbow 11 arrows (17, 46, D:10) a +0 giant club (35, 49, D:10) the +11 greatsling "Norph" {flame, +Fly rF- Int+9 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you fly. Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (0, 2, D:11) a +0 leather armour (2, 2, D:11) a rat corpse (2, 4, D:11) a +0 mace (3, 5, D:11) a +0 club an orc corpse a river rat corpse (2, 9, D:11) a bread ration