Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 6363313089349115504 44 ikuliku the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Mar 19, 2023. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:11 (1658 turns). ikuliku the Conjurer (Draconian Conjurer) Turns: 1658, Time: 00:07:12 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 39% Magic: 0/6 EV: 12 Int: 20 God: Gold: 124 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . e - staff of earth rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons i - a +0 mace of holy wrath Missiles b - 5 poisoned darts Magical Staves e - a staff of earth (weapon) Scrolls c - a scroll of summoning {unknown} f - 2 scrolls of vulnerability {unknown} h - 4 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions a - a potion of magic d - a potion of curing {unknown} g - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.8 Stealth + Level 2.2 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Poisonous Vapours Pois/Air 4% N/A 24% 2 Gell's Gravitas Tloc 2% N/A 43% 3 Lesser Beckoning Tloc 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Corpse Rot Necr/Pois/Air 2% N/A 83% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe! Terence barely misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You closely miss Terence. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... ##.## #..... ##...## #.#### ####.....#######.#### #...................# #.##.....#######.##.# #.###...## #..... #.##....# ###### #.##.#..# # #.##@#..# #### #..@....# #... ####.#### #.## #.## #.## #..# .. ##.## ##.# .....#.## ###.# .........# #...# ......#... #:### # #........# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 bats An endoplasm (D:1) 3 goblins 3 hobgoblins 4 jackals (D:1) 3 quokkas 3 ball pythons 2 frilled lizards (D:2) 2 kobolds (D:1) 3 rats 32 creatures vanquished. Vanquished Creatures (others) 21 plants (D:1) 21 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikuliku the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 43 | D:1 | Found Kelolemi's One-of-a-Kind Rings. 492 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 592 | D:1 | Learned a level 2 spell: Searing Ray 1327 | D:2 | Reached skill level 5 in Conjurations 1327 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1600 | D:2 | Noticed Terence 1655 | D:2 | HP: 1/26 [Terence/+0 hand axe (7)] 1658 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, nicolae_shop_unique_rings, serial_bayou_lagoon_a, hangedman_glass_teeth, dk_noncrumbling_3, minmay_misc_feat_tower, minmay_small_reverse_x D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.8 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Staff || 30 Tailslap || 2 Punch || 2 Cast: Magic Dart || 55 Searing Ray || 2 Armor: Skin || 12 Dodge: Dodged || 37