ilii Level 1 of the Dungeon (0, 0, D:1) 24 arrows (2, -3, D:1) 6 stones (5, 0, D:1) 15 stones (8, -19, D:1) 23 bolts (13, 3, D:1) 9 poisoned needles (17, -14, D:1) a +0 dagger (17, 1, D:1) a cursed +0 robe (21, -33, D:1) a cursed +0 whip a +0 robe (22, -25, D:1) 20 stones (24, -8, D:1) a stone (27, 3, D:1) 14 stones (30, -13, D:1) a +0 large shield (31, 2, D:1) 21 stones (39, 1, D:1) 13 stones (42, -5, D:1) a +0 short sword (47, -21, D:1) a +0 club (49, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -22, D:2) a +0 flail (7, 14, D:2) 11 stones (10, -22, D:2) a +0 hand axe a +0 leather armour (16, -1, D:2) a +0 large shield (19, 5, D:2) a +0 short sword 2 stones (20, 5, D:2) a stone (21, -5, D:2) a +0 robe (21, 5, D:2) a stone (28, -20, D:2) a +0 club (31, -19, D:2) a +0 club (31, -16, D:2) a +0 club (32, -16, D:2) a cursed -1 club (35, 10, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) 30 arrows (13, -33, D:3) 12 stones (15, -34, D:3) 25 bolts (20, -22, D:3) a +0 dagger (20, -14, D:3) a +0 long sword (21, -17, D:3) 21 sling bullets (21, -14, D:3) a +0 trident (27, -28, D:3) a +0 dagger (34, -35, D:3) a +0 club (34, -27, D:3) a stone (35, -27, D:3) a stone (37, -5, D:3) a +0 hunting sling (39, -12, D:3) a +0 club (40, -11, D:3) a +2 robe of magic resistance (42, -11, D:3) a +0 dagger (53, -11, D:3) a scroll of remove curse Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 52, D:4) a +0 dagger (2, 56, D:4) 26 sling bullets (7, 28, D:4) a scroll of random uselessness (10, 23, D:4) a +0 ring mail a +0 hand axe a +0 short sword (10, 24, D:4) a +0 ring mail a +0 mace (12, 28, D:4) the +0 scale mail "Hiedod" {MR+} It affects your resistance to hostile enchantments. (15, 49, D:4) a cursed -3 club a +0 leather armour (25, 45, D:4) a +0 ring mail (38, 58, D:4) an uncursed amulet of guardian spirit a +1 dagger of venom (49, 47, D:4) 21 poisoned needles Level 5 of the Dungeon [Shop] Ockir's Antique Weapon Emporium a +2 mace of holy wrath (487 gold) a +0 long sword (98 gold) a +0 hunting sling (42 gold) a cursed -2 dagger (2 gold) a +6 broad axe of flaming (1097 gold) a +0 demon blade of electrocution (1106 gold) a +0 whip (70 gold) a +0 dagger (56 gold) a +0 flail (98 gold) a +4 lajatang of electrocution (1666 gold) a +0 arbalest (126 gold) (0, 0, D:5) the cursed +0 morningstar "Hiyc Dui" {vamp, *Noise rF- Str+6 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It makes you vulnerable to fire. It lets you see invisible. It may make noises in combat. It has a curse placed upon it. (4, 29, D:5) a +0 flail a +0 leather armour (20, 1, D:5) a +1 whip of flaming a +0 robe (20, 14, D:5) a cursed +0 quarterstaff (25, -9, D:5) 13 stones (25, -1, D:5) a +0 scale mail (32, -15, D:5) a +0 robe a +0 dagger (39, -15, D:5) 9 stones (39, -8, D:5) a +0 leather armour (51, 0, D:5) a +0 spear (51, 1, D:5) a +0 club (52, 1, D:5) a +0 whip (62, 17, D:5) a +0 robe a +0 dagger (62, 18, D:5) a +0 ring mail a +0 short sword (63, 17, D:5) a +0 dagger (63, 18, D:5) a +0 scale mail a +0 club a +0 club a cursed +0 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 28 bolts (1, -6, D:6) a +0 quarterstaff (3, 28, D:6) a potion of lignification 3 potions of degeneration (4, 19, D:6) a +0 rapier (6, 13, D:6) a +0 long sword (10, -20, D:6) a +0 leather armour (15, 24, D:6) a +0 hand crossbow (18, 26, D:6) a +0 leather armour (19, -6, D:6) a +4 quarterstaff of chaos (22, -7, D:6) a +0 mace (23, -22, D:6) a +0 leather armour (34, 19, D:6) a +0 trident (37, 13, D:6) a +0 dagger a +0 robe (39, -9, D:6) a +0 dagger a +0 robe (40, -8, D:6) a +0 robe a +0 dire flail (45, -8, D:6) a +0 leather armour a +0 rapier (47, -22, D:6) a +0 ring mail (50, -10, D:6) a +0 scale mail (51, 25, D:6) 9 stones (58, -19, D:6) 17 stones (60, 28, D:6) a +0 spear (62, -24, D:6) 16 bolts (62, 29, D:6) 13 bolts (66, 20, D:6) 29 stones Level 7 of the Dungeon (4, 2, D:7) a +0 giant club (5, 1, D:7) 2 throwing nets (10, -28, D:7) a +0 ring mail (37, 4, D:7) 26 arrows (42, -37, D:7) 22 arrows (42, -14, D:7) a +0 robe (43, -8, D:7) 19 stones (47, -22, D:7) a cursed -1 short sword Level 8 of the Dungeon [Shop] Yryllimu's Jewellery Shop an uncursed amulet of guardian spirit (390 gold) an uncursed ring of fire (325 gold) a +4 ring of dexterity (351 gold) an uncursed amulet of guardian spirit (390 gold) the amulet of Moodiness {Harm *Drain Str+5} (617 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+5). It causes draining when unequipped. a +4 ring of intelligence (351 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of rage (520 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of magical power (260 gold) (3, -9, D:8) 20 stones (6, 1, D:8) a +0 robe (17, -17, D:8) a +0 robe (32, -9, D:8) 14 arrows (33, 7, D:8) 2 tomahawks (33, 8, D:8) 2 tomahawks (33, 9, D:8) a tomahawk a +0 falchion a +0 chain mail a +0 halberd (35, 12, D:8) a +0 leather armour a +0 hand axe (36, 13, D:8) a +0 short sword (38, -15, D:8) 27 sling bullets (40, -16, D:8) a +0 giant spiked club a +0 giant club (43, -7, D:8) 14 poisoned needles (44, -23, D:8) a +0 leather armour (44, -2, D:8) 16 arrows (51, 8, D:8) a +0 dagger a +0 ring mail (59, 3, D:8) a +0 giant club (65, 9, D:8) a +0 buckler Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 9, D:9) a phantom mirror (5, 10, D:9) a manual of Throwing (12, 19, D:9) a ration (12, 20, D:9) a scroll of identify (15, 34, D:9) a cursed +0 rapier (18, 16, D:9) a +0 scale mail a +0 mace (18, 20, D:9) a scroll of vulnerability (21, 10, D:9) a +0 robe a +1 scimitar of flaming (24, 18, D:9) a stone a +0 mace (25, 17, D:9) a cursed -3 war axe (25, 18, D:9) a +0 plate armour a +0 war axe (25, 19, D:9) 14 stones a +0 robe a +0 dagger a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a cursed +0 flail a +0 leather armour a +0 dagger a +0 club (25, 20, D:9) a +0 trident a +0 scale mail a +0 hand axe (25, 22, D:9) a +0 chain mail a +0 flail a cursed +0 scale mail (26, 23, D:9) a stone a tomahawk a +0 war axe (27, 24, D:9) a +0 short sword (28, 25, D:9) 2 stones a +0 scale mail a +0 dagger (29, 25, D:9) a +0 leather armour a +0 whip (29, 26, D:9) a cursed +0 leather armour 2 tomahawks a +0 whip a +0 giant spiked club (30, 26, D:9) a +0 giant spiked club (30, 27, D:9) 13 stones a +0 flail a +0 scale mail a +2 flail of draining a +0 club (31, 31, D:9) a +0 scimitar a +0 chain mail (37, 6, D:9) a +2 dagger of protection (38, 10, D:9) 24 sling bullets (39, 1, D:9) a +0 pair of gloves (39, 6, D:9) a +0 short sword (unseen) (40, 14, D:9) a +0 club (40, 21, D:9) a +0 short sword a +0 chain mail (41, 32, D:9) a cursed -3 flail (43, 6, D:9) a +0 quarterstaff (46, 17, D:9) 11 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (1, 25, D:10) a +0 scale mail (2, 34, D:10) a bullfrog skeleton (5, 10, D:10) a +0 dagger a +1 scale mail of poison resistance (9, 34, D:10) a hound skeleton (10, -1, D:10) an arrow (10, 5, D:10) an arrow (11, 3, D:10) an arrow (12, -1, D:10) 2 arrows (12, 2, D:10) an arrow (13, 1, D:10) an arrow (18, 4, D:10) 19 gold pieces (21, 8, D:10) the +11 scimitar "Ilorghomn" {pain, rN+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It lets you see invisible. (21, 32, D:10) a +0 dagger a +0 robe the orc skeleton of Nergalle (22, 7, D:10) the ring of Foizor {rPois rC+} [ring of protection from cold] It protects you from cold. It protects you from poison. (23, 6, D:10) Sif Muna's Volume of Displacement and the Rocks Spells Type Level a - Teleport Other Translocation 3 b - Passage of Golubria Translocation 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Controlled Blink Translocation 8 (28, 12, D:10) a +0 scale mail the Ecumenical Temple