ilii Level 1 of the Dungeon [Shop] Xiacaedd's General Store a +0 short sword (42 gold) a +0 short sword (42 gold) a book of Hexes (504 gold) a +0 ring mail of willpower (154 gold) a scroll of noise (14 gold) 2 stones (2 gold) a scroll of identify (28 gold) a scroll of brand weapon (133 gold) the Tome of Black Magic (644 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Simulacrum Ice/Necromancy 6 c - Death's Door Necromancy 9 a scroll of magic mapping (105 gold) [Shop] Qugax's Antique Weapon Emporium a +0 flail (94 gold) a +0 spear (81 gold) a +0 club (27 gold) a +0 war axe (94 gold) a +0 short sword (81 gold) a +1 dagger of speed (351 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) [Shop] Illik's Antique Weapon Shoppe a +1 great mace of holy wrath (467 gold) a +0 spear (75 gold) a +0 sling (37 gold) a +0 mace (75 gold) a +0 hand axe (75 gold) [Shop] Xyupigoh's Antique Armour Emporium an orb of light (304 gold) a +0 leather armour (38 gold) a +0 pair of gloves of strength (218 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (381 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 scale mail (76 gold) a +0 buckler (85 gold) a +1 plate armour of fire resistance (665 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) [Shop] Ebileghu's Antique Weapon Shoppe a +0 sling (46 gold) a +1 shortbow of flaming (384 gold) the +4 glaive "Uhitasoh" {venom, rElec Dex+2} (1426 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. a +0 spear (93 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (2207 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 short sword (93 gold) the +8 scimitar of the Shoals {flame, *Rage rN+ Int+3 Stlth+} (2027 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 dagger (62 gold) a +0 club (31 gold) a +0 hand axe (93 gold) (12, -4, D:1) a +0 leather armour a +0 hand axe (12, -3, D:1) a +0 short sword (27, -17, D:1) 4 stones (29, -6, D:1) a book of Scorching (29, 10, D:1) a book of Armaments (30, -17, D:1) 4 stones (42, 19, D:1) a +0 kite shield (52, 8, D:1) a +0 long sword (53, -9, D:1) a +0 club (55, 2, D:1) 6 stones (58, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Decay (7, -31, D:2) a +0 short sword a +0 trident (7, -30, D:2) a +0 dagger a +0 robe (10, -12, D:2) a +0 hand axe (15, -41, D:2) a +0 dagger a kobold corpse (skeletalised by now) (28, 8, D:2) an amulet of guardian spirit (30, -6, D:2) a +0 ring mail (32, 4, D:2) a +0 mace (33, -26, D:2) 2 stones (37, -20, D:2) a +0 short sword (37, 1, D:2) 6 stones (37, 3, D:2) a +0 ring mail (39, -20, D:2) a +0 dagger (53, -13, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -5, D:3) 10 gold pieces (5, -1, D:3) a +0 dagger a +0 chain mail an orc corpse (10, 1, D:3) a +0 sling