ilmaria Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (13, -2, D:1) a bat skeleton (13, 29, D:1) a +0 dagger (14, 28, D:1) 7 stones (16, 22, D:1) a +0 whip 2 stones (19, 23, D:1) a frilled lizard skeleton (20, 24, D:1) a bat skeleton (21, -1, D:1) a +0 dagger (22, 3, D:1) a bat skeleton (27, 16, D:1) 5 stones (28, 17, D:1) a ball python corpse (skeletalised by now) (29, 4, D:1) a ball python skeleton (30, 5, D:1) a +0 chain mail (32, 21, D:1) a +0 leather armour (37, -1, D:1) a bat skeleton (43, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -8, D:1) a quokka skeleton (51, -16, D:1) a +0 chain mail (51, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 19, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (3, -8, D:2) a +0 whip (7, 20, D:2) a jackal corpse (skeletalised by now) (17, 1, D:2) a +0 war axe (20, -7, D:2) a frilled lizard skeleton (34, 12, D:2) a bat skeleton (35, -25, D:2) a +0 war axe (35, 25, D:2) a +0 hammer (41, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -7, D:2) a +0 short sword (46, 8, D:2) a quokka skeleton (47, 8, D:2) a +0 club a stone