Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11797286812062832265 21 ils4black the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Dec 29, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:09 (678 turns). ils4black the Conjurer (Deep Elf Conjurer) Turns: 678, Time: 00:06:09 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 1/8 EV: 11 Int: 28 God: Gold: 66 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (left hand) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} g - a scroll of fear {unknown} h - a scroll of fog {unknown} i - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic k - a potion of cancellation {unknown} Skills: + Level 2.7 Dodging * Level 3.2 Stealth * Level 3.6 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't have enough magic to cast this spell. The jackal bites you but does no damage. You see here a jackal corpse. The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The jackal misses you. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. The jackal barely misses you. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. The jackal barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 74% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You don't have enough magic to cast this spell. Unknown command. The jackal bites you. You die... ..............###...........# ...............##.####.###### .##(##.................# ................#.####.# ####.#............# #.# ...........>....######.##### ##..............# #........# ##.#...........####........# ................@h.......).## ................##..........## .#######........###.....##...# .#.....#........# #.....##††.# .#.....#........# #.....##.©.# .#..##.#.##....## #...[.###### .#..#<.#..#...## #.....##.©.# .#..#..#..#..## ########...# .##.#.##..#.## #.∩.# You could see a jackal. Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ils4black the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Found a transporter. 102 | D:1 | Found Keecin's General Store. 105 | D:1 | Found a transporter. 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 654 | D:1 | Learned a level 2 spell: Searing Ray 678 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, serial_shops, nicolae_shop_drivethru, hangedman_glass_teeth Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.7 Spellcasting | | 3.6 Conjurations | | 4.5 Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 6 Armour: Robe || 18 Dodge: Dodged || 25