imbaldmole Level 1 of the Dungeon (0, 0, D:1) 16 bolts (5, -25, D:1) a +0 whip (31, -8, D:1) a +0 dagger (32, -24, D:1) a +0 hand axe (32, -8, D:1) a +0 club (33, -11, D:1) 27 stones (36, -29, D:1) a +0 short sword (38, -26, D:1) a +0 chain mail (40, -2, D:1) 18 sling bullets Level 2 of the Dungeon [Shop] Haeweedi's Assorted Antiques a scroll of identify (64 gold) a +0 war axe (112 gold) a scroll of identify (64 gold) a scroll of teleportation (96 gold) a +0 whip (80 gold) a +0 pair of boots (144 gold) a lightning rod (4/4) (960 gold) a scroll of vulnerability (240 gold) a +0 scythe (96 gold) the +6 rapier of the Brain {chaos, rF+ rCorr} (1817 gold) Each time it hits an enemy it has a different, random effect. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. (0, 0, D:2) a +0 spear (13, 54, D:2) a +0 leather armour (13, 61, D:2) a +0 chain mail (34, 6, D:2) a +0 short sword (50, 51, D:2) a +0 club (55, 50, D:2) a +0 mace Level 3 of the Dungeon (5, -19, D:3) a +0 robe (8, 0, D:3) a +0 whip (8, 4, D:3) a +0 dagger 5 stones (9, -4, D:3) a +0 club (13, -25, D:3) a +0 dagger (13, -19, D:3) a +0 club (17, 6, D:3) 8 boomerangs (19, -18, D:3) a +0 club (23, -19, D:3) a +0 flail (24, -17, D:3) a +0 spear of freezing (26, -9, D:3) a +0 ring mail (29, -24, D:3) 21 stones (34, 14, D:3) 14 stones (36, 10, D:3) 12 gold pieces (36, 11, D:3) a potion of mutation (36, 12, D:3) a book of Minor Magic (37, 10, D:3) 17 poisoned darts (37, 11, D:3) 21 stones (37, 12, D:3) a potion of lignification (38, -24, D:3) a hobgoblin corpse (38, 10, D:3) a potion of curing (38, 11, D:3) a potion of heal wounds (38, 12, D:3) 12 stones (still there?) a scroll of magic mapping (still there?) (39, -20, D:3) a +0 dagger (47, -38, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a potion of magic (8, 4, D:4) a necrophage corpse (10, 3, D:4) a +0 robe