imnir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (0, 3, D:1) a stone (1, 3, D:1) a stone (7, 3, D:1) 9 bolts (8, 32, D:1) a cursed +0 club (16, 1, D:1) a stone (16, 4, D:1) a stone (16, 5, D:1) a stone (20, 4, D:1) 20 arrows (20, 41, D:1) a +0 club (22, 4, D:1) a cursed -3 club (22, 24, D:1) a +0 dagger (23, -5, D:1) a +0 club (28, 10, D:1) a +0 club (29, 15, D:1) a +0 club 2 stones (29, 17, D:1) a stone (32, 42, D:1) a +0 whip (34, 17, D:1) 8 silver javelins (36, 9, D:1) a +0 club (38, 39, D:1) a stone (39, 38, D:1) a stone (40, 38, D:1) a stone (42, 14, D:1) a +0 club (42, 38, D:1) a +1 short sword of venom (47, -1, D:1) a +0 dagger (48, 5, D:1) a +0 dagger (54, 3, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 1, D:2) a cursed -1 short sword (1, 1, D:2) a stone (1, 2, D:2) 2 stones (4, 1, D:2) a stone (5, -5, D:2) 4 stones (6, -18, D:2) 23 stones (16, 13, D:2) 5 tomahawks (17, 10, D:2) a +0 great sword (23, -25, D:2) 10 poisoned needles (25, -28, D:2) an uncursed amulet of harm (26, -26, D:2) a +0 club (27, -26, D:2) a +0 whip (27, -25, D:2) a stone (27, -24, D:2) a stone a gnoll skeleton (28, 12, D:2) a +0 dagger (31, -27, D:2) 19 stones a +0 club a +0 hunting sling (31, 4, D:2) 11 stones (33, -28, D:2) a stone (34, 2, D:2) a +0 club (46, -16, D:2) 26 stones (47, -21, D:2) a +0 mace (48, -18, D:2) a +0 spear (52, -15, D:2) a stone (52, -11, D:2) 3 stones (53, -16, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a tomahawk (1, 3, D:3) a tomahawk (3, 6, D:3) a +0 short sword 2 tomahawks (4, 7, D:3) a tomahawk (6, 23, D:3) a +0 hunting sling (11, -17, D:3) 18 arrows (11, 17, D:3) 11 stones (16, 21, D:3) a +0 hunting sling (22, 4, D:3) 25 bolts (23, 10, D:3) a +0 spear (27, 19, D:3) a +0 leather armour a +0 club (27, 20, D:3) a +0 falchion a cursed +0 chain mail (30, -19, D:3) a cursed +0 robe (33, -2, D:3) 22 stones (40, 10, D:3) a +0 dagger (45, 12, D:3) 7 poisoned needles (48, 13, D:3) a +0 dagger (49, -4, D:3) a +1 hat (59, 8, D:3) a +0 war axe (60, 3, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a cursed -3 hand axe a +0 mace (3, -27, D:4) a +0 dagger (6, -20, D:4) a +0 dagger (7, -20, D:4) a +0 dagger (8, -20, D:4) a +0 robe a +0 dagger (13, 12, D:4) a cursed +0 leather armour (20, 9, D:4) 22 stones (21, -1, D:4) a +2 buckler (25, -18, D:4) a +0 pair of boots (31, 13, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Kirusew's Book Shoppe a book of Battle (560 gold) a book of Geomancy (490 gold) a book of Debilitation (560 gold) a book of Necromancy (420 gold) a book of Minor Magic (280 gold) a book of Callings (420 gold) a book of Minor Magic (280 gold) the Almanac of Battle Magic and Fascination (630 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Confusing Touch Hexes 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Discord Hexes 8 a book of Changes (350 gold) a book of Unlife (910 gold) a book of Geomancy (490 gold) a book of Dreams (1050 gold) a book of Maledictions (350 gold) (2, -8, D:5) a +0 dagger (2, 32, D:5) a +0 leather armour (18, 28, D:5) a cursed -3 mace (24, -5, D:5) a +2 amulet of reflection (29, -8, D:5) a +0 dagger a cursed +0 robe (30, 28, D:5) 21 stones (31, -9, D:5) a +0 dagger a +0 robe a +0 flail (31, -8, D:5) a +0 scale mail (32, -9, D:5) a cursed -3 whip a +0 scale mail (32, 1, D:5) a +0 dagger (unseen) (35, 21, D:5) a +0 club a +0 leather armour of fire resistance the goblin corpse of Ijyb (skeletalised by now) (44, -6, D:5) a +0 pair of boots (46, 36, D:5) a +0 giant club Level 6 of the Dungeon (0, 41, D:6) a +0 club a +0 leather armour (0, 42, D:6) a +0 mace a +0 ring mail (1, 41, D:6) a +0 war axe the cursed +0 leather armour "Xiorch" {+Blink +Fly Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. It lets you blink. It has a curse placed upon it. a +0 dagger a cursed +0 robe (10, -14, D:6) a +0 dagger (11, 19, D:6) a +0 short sword a +0 leather armour (14, 30, D:6) a +0 leather armour (16, 30, D:6) a +0 pair of boots (25, 1, D:6) a +0 ring mail (32, -14, D:6) a +0 giant club (33, 5, D:6) a +0 dagger (41, -14, D:6) 7 tomahawks (44, 20, D:6) the +7 hunting sling "Cuith" {venom, rC+++ Int+3 Dex+5 Stlth-} It poisons the ammo it fires. It affects your intelligence (+3). It affects your dexterity (+5). It renders you almost immune to cold. It makes you less stealthy. (44, 40, D:6) an uncursed ring of wizardry an uncursed amulet of guardian spirit (47, 31, D:6) a +0 robe (48, 21, D:6) +0 steam dragon scales (55, 18, D:6) 15 arrows (56, 24, D:6) a cursed -3 dagger a +0 robe (57, 25, D:6) a +0 scale mail a +0 hand axe (57, 41, D:6) 30 sling bullets (58, 24, D:6) a +0 dagger a +0 ring mail (59, 16, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 21 sling bullets (3, 31, D:7) a +0 scythe a +0 robe (7, 25, D:7) a +0 ring mail (15, -1, D:7) a +0 short sword (15, 26, D:7) 24 stones (20, 11, D:7) a cursed +0 leather armour a +0 trident (20, 36, D:7) 21 arrows (21, 13, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 whip of holy wrath a +0 scimitar a +0 plate armour (22, 3, D:7) 10 stones (22, 13, D:7) a +0 flail a +0 hand axe (23, 13, D:7) a cursed +0 dagger (23, 34, D:7) a +0 robe (25, 16, D:7) a +3 amulet of reflection (26, 11, D:7) a +0 dagger (26, 16, D:7) 16 poisoned needles (28, 11, D:7) a +0 dagger (29, 11, D:7) a +0 ring mail a +0 flail (31, 2, D:7) an uncursed amulet of harm (33, 17, D:7) a +0 scythe a +0 robe (36, 10, D:7) a +0 robe (39, 25, D:7) a +0 scythe a +0 robe